.net - High Speed Circular Buffer?

Jun 8, 2012

I have been asked to improve the memory efficiency of an application that is used for high speed data acquisition. After running the VS memory profiler several times and scanning the projects for obvious issues I came to the following conclusion: despite using a fixed size circular buffer for storing acquired sample points, the RAM usage increases relative to the polling period. For example: polling data for one signal at 2 microseconds can use 5 times more memory (private bytes) than when running at 50 microseconds ... even though the buffer size is the same.

The circular buffer is an array of SamplePoint objects. Each of these objects contains an array of Shorts (16 bit) for corresponding data per signal and one date object (8 bytes) for the time stamp. For efficiency, the circular buffer is Redimmed only once every time it begins polling and filled with empty sample points which are then "assigned".

Also, it seems that when we stop and run the application it hogs even more memory each time as though the Redim is not releasing the previous array. My questions boil down to the following: What is most memory efficient way of implementing a circular buffer containing managed objects which have arrays?Also, how and why is memory usage increasing with a fixed size array with different polling speeds? Does the garbage collector not have time? Do local variables get disposed of IMMEDIATELY when a sub or function exits?These are some of the doubts and concerns that I would like to rule out before proceeding.

[Code]...

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[Code]...

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