Im in need of somehow a code that with a picturebox, depending on WHERE you click it will do something.
Lets say theres a picture of a face. The eyes are at like x = 12, y = 28 , if the user clicks the picturebox around that area a msgbox will come up saying "Eye" or something, this is just an example
<!DOCTYPE HTML PUBLIC "-W3CDTD HTML 4.01 TransitionalEN">
<html>
<head>
I need to know how to get the position of the mouse within a picturebox just as you would with e.location, but you can't use e.location with a picturebox and you also can't use Picturebox.Mouseposition which is very unfortunate.
I'm inexperienced with windows forms (vb.net), and I have a rather silly question.I'm opening an old project of someone elses, and there's a PictureBox control on the form. The PictureBox has a photo, and I'm trying to find the location of the photo on the computer but can't find it.In ASPX, I can just look at the code behind and find out where the tags are pointing to (for the photo).The only code that exists for my object, with the image property is this: [code]
Ok, so I have a new challenge for the D.I.C. Heads. I'm making a simple little game using VB controls. I know it's not the best idea in the world but it'll have to do for now!
Here is whats happening. I've created a class that inherits the PictureBox control that I want to use to place my game pieces on the playing field.
Dim pbArmyUnit(0) As ArmyUnit ' ArmyUnit is a Class that inherits Picturebox now I create the playing pieces at runtime as needed and append them to the array. Player currently buys the units and places them on the playing field.
[Code]...
On a side note how can I look at a stack of pictureboxes all created at runtime to determine whats at a particular location? Example. I move my army unit over top of the picturebox that shows my forest. How can I tell what picturebox I just moved on top of? does that make sense? I don't need code for this just directions on looking at the right info so I can figure it out.
I am creating my terrain at runtime as well since it's randomly generated. and I'm basically making an array of 192 pictureboxes with the appropriate terrain image as well as some other modifiers. Just like with my armies above I've inherited picturebox and created a terrain class array, this way I'm able to add my movement modifiers etc, directly to the picturebox I place on the screen. It's these pieces of terrain that I want to be able to check before allowing the unit to move into them! to get movement costs etc.
I am currently working on a game that I want to add squirrels running around at random for me to kick off the form. Ex.. picturebox.location=200,200 And I set a new location for it, as 5,5, how can iIget the picturebox to move to that coordinate, a few pixels at a time until it gets there, so it looks like my squirrel is running to that location?
Can the background image in a picture box be moved, or located some where else, not the top left corner?I am aware of the layout that can be changed but that is not what I am after.
I have a picturebox (pbRows) that I want to always be aligned with the right side of the screen. The form may be wider than this (I have a horizontal scrollbar), but the picturebox always needs to be along the right edge of the screen. Currently I have this code snippet in the form_load subroutine:
Dim rowsX As New Integer rowsX = Screen.PrimaryScreen.Bounds.Width - pbRows.Width pbRows.Location = New Point(rowsX, 25) However, the picturebox is aligned with the right edge of the form (initially hidden off the screen). Am I missing something obvious?
Private Sub Form1_MouseMove(ByVal sender As Object, ByVal e As System.Windows.Forms.MouseEventArgs) Handles Me.MouseMove ListBox1.Items.Add(e.Location.X.ToString) ListBox2.Items.Add(e.Location.Y.ToString) End Sub
I am a grade 11 student in high school and am struggling with a project in my computer programing class. in the project we are to create a mario game, where you have 2 pictureboxes (the player and the enemy) one picturebox, the player, is moved using the keypad, the goomba isn't moved at all. the object of the game is to 'kill' as many goombas as quick as possible. I need to make the game so that if the boundries of the player intersect witht he boundries of the goomba, the goomba will move to a random location.
I can't get the goomba to move to a random location, here is my code. I highlited and bolded the part of the code that I am having the prolem with.
Public Class FrmQ4 Dim intLocation As Integer Dim intCounter As Integer
i am making an RPG game with visual basic...The character is a picture box.The problem is when i move the charactor with the arrow keys it flashes black for a milisecond. I think added animated walking where it slowely moves 32 pixels but not it goes black the whole time... what can i do sto stop it going black everytime it moves?
Old movement If e.KeyCode = Keys.Right Then player.Image = My.Resources.mainplayerright moveto = New Point(playerx + 32, playery)
[code]....
That code moves the player slowely but causes a big black line to merge then just ends up teleporting the player..How can i get rid of the black flash during movement?
I created a game where you use the mouse to play, it's like the game labirynth. You can't touch the walls or you lose. When I start the level I want the cursor to appear in it's starting position, which is a red picturebox.
Here is the code I used: Windows.Forms.Cursor.Position = New Point(679, 650) The location where the cursor appears is actually dependent of the resolution of the screen.
For example: with my monitor resolution, the location (679, 650) is right on top of the picturebox i need it to appear on. but if you have a different resolution on your monitor it will appear on a different place. I need to actually make it appear on top of the picturebox.
I'm new on VB.Net.When I move my Form,it changes my picture location automatically so i can not Get pixel value correctly and it gives me Error.[code]...
i have a chart of images.. and i want to load individual images into picturebox from that chart..chart = big image, eg alphabet chart. (yes i am creating a game for my small nephew.. pictures and alphabet) now, i want to show different pieces of images into picture box. like the A box, b Box etc one option is to cut the chart into pieces, save each piece with different filename and load individual filename into picturebox.but i saw somewhere that we can use pixel location to load images into picturebox..as i recall it required two pixel location, 1 was upper left and other was lower right.. and passing that pixel locations would load the rectangular image between those pixel locations into picturebox?
In my VB.NET application when I try to get the image location using picturebox.ImageLocation (path), it is returning null. I have to use that path string in filestream's parameter to open it. Since it is returning null, I couldn't open the file (image) in filestream. The following error is coming: "Path cannot be null"
This is my code: Dim path As String = Picturebox1.ImageLocation Dim filestrm As FileStream = New FileStream(path, FileMode.Open) Dim arry(filestrm.Length - 1) As Byte filestrm.Read(arry, 0, filestrm.Length)
i need a picturebox to, when an event has happened to either revert back to its original place.or set a location for it to go after the event has taken place.ive tried lots of different code but its not working?
I'm trying to build a project where I have a set of products in a listbox. When you select an item in the listbox, a picturebox shows the preview of that certain product.I practically finished the entire project as well as the picture part; however, I realized that the way I set up the coding, I used image locations from my hard drive meaning that someone can't view them on another computer.This is a portion of my coding:
[highlight="Dim PicSelection As String PicSelection = ListBox1.SelectedItem Select Case PicSelection[code].....
I was wondering how I could click a specified area by the X and Y cords, I have looked at the codes with 4 options (0,0,0,0) and I was not able to stimulate a click with it.
I'm hoping someone can help me here. I've been having trouble positioning a Contextmenu when a user right clicks a specific column within a Datagridview.
The Contextmenu is just a list of names and whatever name is selected then populates the 'Right-Clicked' Cell. My problem is the Contextmenu appears in the top left of the screen. I would like it to appear where the user 'Right-Clicked'
Here's the code I am using witih Datagridview1_CellMouseClick1
[Code]...
I'm a newbie and it's taken me a while to get it to work this far. I did originally assign a Contextmenu to the Datagridview Column, and it appears very neatly where the user 'Right-Clicked'
Unfortunately doing it this way I couldn't populate the Cell. So decided to use the method that I have posted above.
Is there any way to change the installion of a click once app to the program files location so that it will be availabe to all users? Right now it is burying the location of the files within the user folder.
Is it possible to point the install of ClickOnce to a directory of my choice on the local computer instead of caching it in Documents and Settingsuser? some place like c:Program FilesFoo Apps for example? I like the ClickOnce stuff a lot and especially the update on run functionality, but would like it independent from the user...
Dev/Usr Environment info: I am using VB Express '08 and SQL Express '05 for my applications in a corporate networking environment and the users will be installing from a network share drive. I have tested this and it works fine, just the location seems to be undesirable.
I'm trying to animate my window's location. I have a window, and when I click on my button, I want the window to move smoothly 100px from it's current location.
Example: Private Sub minimize_button_Click(sender As System.Object, e As System.Windows.RoutedEventArgs) Handles minimize_button.Click Dim windowsize as integer = window1.top windowsize = windowsize - 100 End Sub But with XAML animation. I have no idea how to make this animation in this type of scenario.
I would like to make sure that my application is installed in the correct location on the hard drive or allow the user to determine the install location.
The code bellow should perform a mouse click at the location the cursor is pointed, however it only activates the control from that location.
Imports System.IO Public Class Form1 Inherits System.Windows.Forms.Form Declare Auto Function sendclick Lib "user32.dll" Alias "SendInput"_ (ByVal nCommands As Long, ByVal iCommand As MOUSECOMMAND, _ ByVal cSize As Long) As Long [Code] .....
I would love some help on how to get a DataGridView's Row & Column location on a mouse double click. My program requires that I dynamically add n-number of tabpages with DGV's so I declare my own class that inherits TabPages and creates its own DGV control.
For the code below I use a simple form (form1), add a tabcontrol via the forms designer (tabcontrol1) to it and remove the two default tabpages keeping the basic tabcontrol.
1. Retrieving data from an .mdb 2. Displaying the table(s) in a datagridview 3. Populating an array of structures with the table data 4. Searching the array of structures for a member value equal to a string 5. Displaying the matching array elements in a listbox.
[code] Any suggestions? Am I missing something simple? Should I be using a Multidimensional array instead of a structure?