Checkers Game - Moving In All Squares?

May 12, 2008

I have been working on a checker game. So far I have code that allows all the white checkers to move properly. The only problem is that this code is about 5000 lines long. I am sure there is a quicker and easier way to do it.

Here is the code for one checker to move in all squares possible for it to go into:
elect Case str1
Case 1
If picCheckers1.Location.X < 271 And picCheckers1.Location.Y > 114 And Open5 = True Then
picCheckers1.Location = square5
str1 = 5
Open1 = True
[Code] .....

The case is the square that the checker is currently in. I also will attach a zip file of the game so that you can understand it more. There are no errors and everything is working fine but I am trying to find a quicker way to code that doesn't take another 5000 lines of code
Attached File(s)
The_Checkers_Game.zip (430.85K)
Number of downloads: 1266

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