VS 2010 - Create A Small Game In VB2010 - Creating A GIF And Placing It In The Picturebox And Moving It

Aug 9, 2011

I'm trying to create a small game in VB2010. The gameplay is as follows:

civilians would walk/stand in a room/street and suddenly an evil character would pop from the ground/wall. This evil character would suddenly vanishes too. So, the player has to shoot it to kill the character. The evil character, civilians, etc. would be random. Also, there would be sound effects too. That is the popping up of the evil character, it's voice, the civilians voice, etc. I'm trying to make it as simple as possible but without degrading the quality of the game play. I think, I could somewhat create the graphics for the characters, scenes, etc. and can get the sound effects recorded.

So, the difficult part is,[ ] how could I make it a smoother for playing the game ?
[ ] what would be the best way to do animations ?
[ ] Creating a GIF and placing it in the picturebox and moving it ?
[x]how to play the music in background and at the same time play sound effects on certain instance ?

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Jun 17, 2011

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[Code]...

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VS 2010 Creating A Shift Rota System For A Small Number

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i am creating a shift rota system for a small number of staff basically there is a 3 week rota

week 1 - late
week 2 - early
week 3 - off

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Feb 4, 2011

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[Code]...

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VS 2010 Maze - Moving A PictureBox Between LineShape Lines Using Buttons To Move It

Apr 23, 2011

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VS 2010 Concentration Game 2D Picturebox Array?

Mar 13, 2012

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VS 2010 PictureBox To Determine Items In Game?

Jan 21, 2012

[PictureBox] [PictureBox] [PictureBox] [PictureBox] [PictureBox].

All of them have no images. Now. I want to make an item editor for the game I'm playing. To edit the items, You have to place an ini file in the game's directory with the template below:

Quote:

[ItemSet1]
SetName=Set1
RecItem1=1028

[Code]...

And untill 6 - what after the = is the item ID. Each item has a unique ID for it (I have a list containg each item name and their ID).

Now what I want to do is: I have a listview on the left with each character in the game Image and Text. I also have a listview on the bottom with all the imgaes of each item and each text for the item.

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Feb 1, 2010

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<form method="post" action="http://www.unrealskill.com/index.php?app=core&module=usercp&tab=eventstab&area=ussn&func=entercode" onsubmit="disableSubmits(this)">

[Code]....

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VS 2010 - How To Create Small App To Store Music Collection

Jun 17, 2012

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Here's an easier look at it...
There are LPs that have 10" and 12" sections.
There are singles that have 7" and 12" sections.

In the 'Add New Record' page I want to also have a drop down list with the above elements in, once 12" LP is selected and all the other forms are filled in and I click 'Enter' - I want the application to send it to the 12" LP section of the application.

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VS 2010 Creating A Game Of Pairs As A Project

Apr 26, 2012

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Dec 2, 2009

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[Code]...

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Private Sub chkCash_CheckedChanged(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles chkCash.CheckedChanged

If chkToilet.Checked And RadioButton1.Checked Then

[CODE]...

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I have been working on a checker game. So far I have code that allows all the white checkers to move properly. The only problem is that this code is about 5000 lines long. I am sure there is a quicker and easier way to do it.

Here is the code for one checker to move in all squares possible for it to go into:
elect Case str1
Case 1
If picCheckers1.Location.X < 271 And picCheckers1.Location.Y > 114 And Open5 = True Then
picCheckers1.Location = square5
str1 = 5
Open1 = True
[Code] .....

The case is the square that the checker is currently in. I also will attach a zip file of the game so that you can understand it more. There are no errors and everything is working fine but I am trying to find a quicker way to code that doesn't take another 5000 lines of code
Attached File(s)
The_Checkers_Game.zip (430.85K)
Number of downloads: 1266

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[Code]...

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I'm attempting to create multiple PictureBox controls. This is as close as I've got this thing to work:

vb.net
Dim Obj(6) As PictureBox, i As Byte
Dim Pics() As Image = New Image() { _

[code]....

However, it gives me this error on run-time:

Quote:

Object reference not set to an instance of an object. on the line "Obj(i).Image = Pics(i)".It would work if I was able to create a 'new' instance: Dim Obj(6) As New PictureBox, however apperntly:

Quote:

Arrays cannot be declared with 'New'.I am pretty sure that my image resource files are 'instances' of objects'' because the code works fine when every statement is written out separately (no arrays).

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Interface And Graphics :: VB2010: Picturebox Drawing Disappears?

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Dim k1 As New Bitmap(My.Resources.image1)
Dim k2 As New Bitmap(My.Resources.image2)
Dim drawMe As Graphics = PictureBox1.CreateGraphics
Dim bgcolor As Color = Color.FromArgb(128, 128, 128)
drawMe.Clear(bgcolor)

[Code]...

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[Code]...

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For example:

'Declare variables
Dim num1 As Double = CDbl(frmMath.txtNum1.Text)
Dim num2 As Double = CDbl(frmMath.txtNum2.Text)
Dim answer1 As Double = CDbl(frmMath.txtAnswer.Text)

[CODE]...

I imagine I would need something like a do while loop?

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