VS 2010 Concentration Game 2D Picturebox Array?
Mar 13, 2012
I am required to make a game of concentration, whereby cards are shown for x amount of seconds and then truned over. The user then needs to remember where the cards were and pick two at a time in order to win points - whilst being timed.
Any pointers on where to start, or how to make a 2D control array of pictureboxes that can display the cards into a grid of (10x10) pictureboxes randomly?
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Mar 15, 2012
The project: As one of the projects for my Advanced Visual Basic course, I'm implementing a Concentration game very much like this project:(url)
The issue: I've got most of the logic working but I'm getting really weird behavior when I flip the cards. The first one flips fine. The second one is *supposed* to flip and hold for a second (I use a Thread.Threading.sleep(1000)) then flip back to covered if they're not a match.
For some reason, if they don't match it never flips the second card over so that you can see the picture underneath. It evaluates correctly but if the pics don't match, you never get to see the 2nd card.
Secondary issue (not as critical): At lines 67-79 there are some bits of code that are commented out. I'm trying to use a For Each loop to go through all my picture box controls and assign them to the array of structures and then assign the cover image without having to do it one at a time. It would save me about 250 lines of code and help me to still respect myself in the morning.
In addition to including my code, I will upload a copy of the entire project folder in case anyone wants to compile it and see the behavior for themselves.[code...]
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May 13, 2011
I am trying to make my design box for the Concentration game in VB 2010. And do not know what kind of box to use, to show the cards that flip over.
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Mar 12, 2012
In my class, we are designing a concentration game. The game will give you and output of numbers and you will have a specified time to memorize the numbers. Then, you will enter your guess to see if you were right or not. User will have the option to specify if they want a 3, 6, 12, or 24 digit number. Then they will be able to specify their own timer of 30 seconds, 15 seconds, 3 seconds, or 1 second. The options are done using radiobuttons.Groupbox 1 categorizes the number of digits long. Groupbox 2 is for the timer. So far, I have the whole game layed out except for the timer. Everything works.
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Jan 21, 2012
[PictureBox] [PictureBox] [PictureBox] [PictureBox] [PictureBox].
All of them have no images. Now. I want to make an item editor for the game I'm playing. To edit the items, You have to place an ini file in the game's directory with the template below:
Quote:
[ItemSet1]
SetName=Set1
RecItem1=1028
[Code]...
And untill 6 - what after the = is the item ID. Each item has a unique ID for it (I have a list containg each item name and their ID).
Now what I want to do is: I have a listview on the left with each character in the game Image and Text. I also have a listview on the bottom with all the imgaes of each item and each text for the item.
I want to make it so when the user double clicks an item from the listview, It will automatically add it to the first picturebox (If it's empty). He can choose any item to add to one of the 6 picturebox's, When it fills one after one. When all the picturebox's are full, nothing will happen.
Now what I want is: How can I determine which "item" the user chose and according to that assign the item's picture to the picturebox, and then make a new ini file to set picturebox1's image's ID to RecItem1, picturebox2's image's ID to RecItem2 - and so on.
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Aug 9, 2011
I'm trying to create a small game in VB2010. The gameplay is as follows:
civilians would walk/stand in a room/street and suddenly an evil character would pop from the ground/wall. This evil character would suddenly vanishes too. So, the player has to shoot it to kill the character. The evil character, civilians, etc. would be random. Also, there would be sound effects too. That is the popping up of the evil character, it's voice, the civilians voice, etc. I'm trying to make it as simple as possible but without degrading the quality of the game play. I think, I could somewhat create the graphics for the characters, scenes, etc. and can get the sound effects recorded.
So, the difficult part is,[ ] how could I make it a smoother for playing the game ?
[ ] what would be the best way to do animations ?
[ ] Creating a GIF and placing it in the picturebox and moving it ?
[x]how to play the music in background and at the same time play sound effects on certain instance ?
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Jan 14, 2010
Hey I am making a GDI++ game in vb.net. Now what I want is the monster(picturebox) to go after the player(picturebox). There Are No Vertical Walls. Only The Edge of map barriers. For example to get to the player the AI would have to go to the end of the ledge and either jump off and fall to the lower ledge or take the ladder down. There is no jumping, only falling and going up and down ladders and across the horizontal ledges. So How Can I make this pathfinding system?
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Mar 8, 2011
I am just wondering how i can create a picturebox array like i could when i copied and pasted another picturebox in VB6 and it asked me if i want to add them to an array. Doing so made them code like this:
[Code]...
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Nov 18, 2011
I want to make a program that enables a game to have more than one instance running, where it would otherwise be unable to be done. How should I go about this? A sandbox? Hack?
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Jun 4, 2010
I've already coded the IRC Client, but what would be the code to make the app overlay in the fullscreen DirectX game ? And i've already tried to the TopMost function.
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May 31, 2010
How do I load game images without a picturebox? (like in a game)I need them to be movible with the arrow keys. I am using a windows form, in VB 2008 express.
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Jun 24, 2011
I've tried so many ways to get rid of picture boxes for my space invaders game, yet it's not working. The bullet hits the alien, the alien goes invisible (which it should) but it doesn't go to a new location or get disposed. And the bullet then intersects with it again but because it's invisible the user just see the bullet reset out of no where and the score gets added which it shouldn't.
Code:
If Bullet1.Bounds.IntersectsWith(AlienArray(0).Bounds) Or Bullet2.Bounds.IntersectsWith(AlienArray(0).Bounds) Or Bullet3.Bounds.IntersectsWith(AlienArray(0).Bounds) Or Bullet4.Bounds.IntersectsWith(AlienArray(0).Bounds) And AlienHitArray(0) = False Then
[code]....
So, basically my question is how do I remove aliens (pictureboxes) off the board or disabled the picture box in space invaders when they are hit. (my bullet collision works fine).
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Nov 22, 2010
I'm doing a pacman game and im stuck on how to make the pellets. This is the code i have so far.I was thinking of maybe making a picturebox for every pellet and then make an if statement that if pacman goes on a pellet it disappears and he gains a point. But this would be a VEERRRYYYY large if statement and im sure there is a better way to do it.
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Jan 2, 2011
how to make a collision between the player object and the wall which is a picturebox
i can move the player object (which is also a picture box) with the arrow keys and i've made it move inside the form border, but the porblem is how to make it stop when it touches the wall (picture box) if im moving left and the left border of the player touched the right border of the wall then it should stop and only the up, down and right keys will be working!!!
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Jul 29, 2008
I have been working with Visual Basic 6 for over a year and have just recently to move up to .net. I have never had problems viewing picture boxes that were on one form thought another.My old code read something like:frm1.img1=frm3images.treeThis would take the image of the tree from a form that is not viable and place that image in the imagebox.
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Jun 17, 2011
How do I go about doing this? I have currently made this code, but sometimes points are created on the boundaries of this picture box, which I do not want. I want all new random points to be within the bounds of this large playarea (picturebox). Foodarea is my big picturebox which i want all fruit to spawn WITHIN not outside on it's edges.
[Code]...
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Jun 19, 2009
I am working on a TCG card game and I am having some trouble of thinking how to find the Properties of a Picturebox that was created at RunTime through a Click Event.
Here is the Code I have This is the Sub that I have to create the Pictureboxes...
Code:
Private Sub CreatePictureBox(ByVal name As String, ByVal x As Integer, ByVal y As Integer, ByVal height As Integer, ByVal width As Integer, ByVal picture As String)
Dim PB As New PictureBox
[Code]......
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Nov 21, 2009
I've made a small game that lets the user move a picturebox around with arrowkeys. The monster picturebox is moved towards the player and keeps growing while you are "alive". If it touches you, you lose.
How to improve my code. Im the worst ever at OOP programming. The main reason is i dont understand how i can pass variables between subs/functions e.t.c. I've read up on overloading operators but i dont feel that i can grasp it. If someone has any comments or any simple examples on improving my ability i wouldnt mind hearing them ^^
This is what i have now. Attached project (with "graphics") without .exe files and all code is also below. Also an image of what it looks like below.
CODE:
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Apr 7, 2011
I am trying to do a game application similar to chess, where i need to move the game peaces(graphics) over another graphics which is the game board. using the mouse. How can I do multiple layers of graphics and control their movement(without using direct x, i know nothing about it)? Note: I have visual basic 2010 express, windows xp home
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Jan 21, 2011
I am working on a small desktop form in VB 2010 and am trying to place a pictureBox with an image in it, next to another pictureBox already located on the form when the user clicks a button.
Private Sub Button3_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles Button3.Click
Dim tool As String
[Code]....
But for some reason the newPictureBox with image from "ptext" does not show up on the form. When I specify the new Point to be something like, (50,50) instead of getting the first pictureBox coordinates, the new pictureBox shows up in the right place.
Am I using System.Drawing.Point wrong? Or is there some other error that I'm making?
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Nov 25, 2009
How to put an array into a game to make you sprite shoot more than one bullet without the first bullet stopping to let the other one go????
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Apr 20, 2008
i need to loop through 9 Buttons in a Tic Tac Toe program to reset my O&X's, rather than setting each button.text individually, how can i loop through these?
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May 26, 2010
im making a game for my assignment of snake. Vb10 Im coding 90% by teaching myself. Was just wondering if anyone has any idea how to help me. Im stuck with the array for making new pictureboxes and moving them to extend the snake here i some of the code.
Private
SnakeHead.Left = SnakeHead.Left + xDifference
SnakeHead.Top = SnakeHead.Top + yDifference
If SnakeBody(1).Left <> SnakeHead.Left And
SnakeBody(1).Top <> SnakeHead.Top Then
[Code]...
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Apr 19, 2012
I need to make a matching card game in VB 2010. i have generated my cards but now need to show the cards for 10 secs then change the cards to (AppPath & "Cards ed.png"). then when a user clicks on the card the card will flip over.*How would i set a timer to turn all my cards into*(AppPath & "Cards ed.png") after 10 secsbut still have the values from the array and when i click the cards they flip over (from red card to numbered card)
Code:
Private Sub Place()
Dim Counter As Integer = 1
For Row As Integer = 1 To Int_Grid_Size
[CODE]..........................
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Apr 20, 2009
I have a multi-dimensional array storeHand(20,6) which stores 6 ints. The int at point 0 in each array represents a rank. So the array ends up looking like this:
(7, 0, 0, 3, 5, 7)
(6, 2, 3, 0, 6, 5)
(5, 0, 0, 0, 13, 4)
(8, 0, 0, 0, 0, 3)
(2, 0, 0, 0, 0, 1)
I want to re-order the array so that the higher the integer value at position 0 is, the higher it's position will be in the sortedHand(20,6) array. So as above, I'd want sortedHand(20, 6) to look like this at the end:
[Code]...
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Jun 7, 2010
How do I put all my labels in my form in an array???
I have labels on my board game squares and I need them to be in an array.
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Apr 24, 2012
I have finally been stumped this semester in my Visual basic course. Mainly because I have to write a program that is started from something that I have not created. I have to create a program that will take in info from the user, then spit out the poker hand that they are holding. For instance, the user will type in 1 for ace, 2 for 2, 3 for 3......10 for 10, 11 for Jack, and then in the next column type in C for Clubs, S for Spades.. and so on. Here is the code I have been given:
[Code]...
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Jun 19, 2011
I have an array of people stored in a custom structure array... how can i copy this array to a temp array so that the temp array has all the same values as the original custom array?
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May 26, 2011
I have created this code to reset my picture boxes to default locations upon form load.
my sub:
Code:
Sub reset_Alien_locations()
Dim Xlocation As Integer = 26
For segmentIndex As Integer = 0 To AlienArray.Length - 114
[Code]...
I have this sub load up upon form_load event. Yet it doesn't do a thing! I want each picture box to appear on the same row, hence the y axis is set to 49. but I want my X-axis to be added by 30, so that there is a gap of 30 pixels between each picture box, hence the x point is: Xlocation = Xlocation + 30
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May 4, 2008
The code below is the entire class that has the error in it... the errored code is highlighted in red. The error is,'ReDim' cannot change the number of dimensions of an array.
Code:
Public Class clsMap
Dim SR As System.IO.StreamReader
Public Width As Integer
Public Height As Integer
[code]....
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