(The Lines array is actually just the count of Paragraphs in the text, why they call it lines I don't know. )In order to do this, with word wrap, I need to know when I reach the end of a line. So in the Key_Down event I use some code to calculate the length of the current string and compare it to the width of the container. It turns out that the string is too short.
I used "lCursor = g.MeasureString(vInputText.Substring(0, iCursor), Font).Width" to get the length of the string so that I find out how much to offset the cursor. But I faced 2 problems: 1st, The cursor is slightly away from the character. and it sometimes divide the next character. so I added "-4" at the end of the code to decrease this extra space. And added special case with if statement in case iCursor is 0 then the offset is 0. 2nd, Space is not taken into count until I type another letter after the space.
What I am trying to accomplish: Create a dynamic bubble that expands on height and width depending on the amount of text in the bubble. What I researched so far: In a SO article they described utilizing the measurestring function to figure out the exact width or height so dynamic changes in the .cs to the width and height can be accomplished.
Does anyone know what is wrong with this IF Statement? I'm getting the errors "Expression Expected" and "End of Statement Expected".If DropDownList1.SelectedValue = "Educational Sponsoring" Or "Grants" Or "Product Training" Or "Centres of Excellence" Then
We have a GIS application that has some performance issues. It creates and sends an image to a web browser. We start with a Bing Maps imager, add complex polygons (complete with transparent fill), save the finished image as a PNG, and send it to the browser.
The idea has come up that we could possibly install a graphics card and use DirectX or OpenGL to improve performance. I believe this would be the case even though we ultimately generate an image instead of sending the data the the screen. I believe our processes could still make use of the API and the hardware acceleration it provides. Our process is not unlike what CGI film makers do to render individuals frames of a film, though we simply render a single image and send it, as opposed to the hundreds of thousands of images needed for a single CGI film.
So my question is: would a powerful graphics card and use of DirectDraw or OpenGL provide us a worthwhile performance boost? It can take us 20-30 seconds to render a more complex map. Which is a long time to wait on a web page...
Im working on a project that needs to print a report of one client.Everything went smooth untill i came across my multiline input text data.When i display it in the PrintPagePreview the text go's outside my page. Even when im printing it only the halve of my text is displayed. I googled and looked everywhere but i can't get a clear fix for it.
I used to program with Visual Basic 6, so I have alot of old programs that I'm updating, plus I'm learning the new VB2008 methods. I'm writing a program that replaces the old "BitBlit" function which is no longer supported by Visual Basic 2008. It involves three picture boxes, one holds the sprite bitmap, a second holds the mask (silhouette) of the sprite bitmap, and a third has a background image.
drawing text on a window which is not the current form's window.I remember doing this in Win32 api with getwindowdc(handle) to obtain a DC for the Window, then textout() on the DC.
Ok, I want to create a class that will handle a special rectangle graphic.In my form, I want to have two of these special rectangles. So, basically, I need two instances of that class in my form, right?I manage to initialize two, alright. But, how exactly am I supposed tomanage drawing/graphics etc in a class, and the results to be displayed in my form?
ok, i know the code is a little rough, but it should be good to give you an idea of what im trying to do, if not i will still explain.simply draw 2 lines one from left to right, another from top to bottom, intersecting through the tip of the mouse.ok, theres no problem there the lines draw perfectally the way i want them.... BUT! now heres the issue im having.i cant get rid the previous lines.i did a bit of good old "Google'ing" and ran across a few links that all pointed me to the ReDrawWindow API, so i tried (as you can see in the above code) but i just cant seem to get it worked out.
So I decided to make my famous tile selector project, but instead of drawing in a form's graphics, do it inside a tabpage.Well, I managed to get it working, but it seems to... flicker.Normally, setting the form's DoubleBuffered property to True would help a lot there, but apparently, the tabpage has no such property.
When I invalidate the tabpage, I draw two images and fill one rectangle.Following past advice, those two images were created before, just once, and are stored in a variable so I don't create them every time I invalidate the tabpage.
My application is all centered around one form with lots of graphics drawings on it.All these drawings take place from within a paint event handler. However, the amount of code within that sub is becomming unwieldy.I have been trying to move sonme of it to another class and use the "dim temp as Graphics = e.graphics" construction to continue to draw graphics. However, I get all kind of argument exception runtime arreors when doing so (and I do not get these with the same graphics operations directly from the original paint event handler. I have also tried to pass on the original e argument, but with the same result.Is my conclusion that there is no solution to this so to continue with the unwieldy amount of code,correct, or am I mistaken somewhere. the "dim temp as graphics = e graphics" is recommended.
I load my picturebox with a jpeg. If I put my DrawObjects() sub into picturebox paint event.When ever a picturebox.refresh or picturebox.visible = true (vb.net seems to draw my DrawObjects() first, then load the jpeg Image over my drawing - erasing drawing) Is there a way to get the picturebox to redraw the jpg image first then draw on it, in picturebox paint event?
In a Previous Thread, I asked some questions about how to create graphics. Everything was OK, until I realized that the graphics are really slow. While I was trying to find out what the problem was, I realized that the processor load was about 50% and my graphics card was not used at all. So doesn't Visual Basic use the Graphics Accelerator to process graphics? What I made is not a real program. It's like an experiment (I tried to make an image flip). Here is the Code:
I am trying to do a game application similar to chess, where i need to move the game peaces(graphics) over another graphics which is the game board. using the mouse. How can I do multiple layers of graphics and control their movement(without using direct x, i know nothing about it)? Note: I have visual basic 2010 express, windows xp home
I have a statement 'ptr.Line((xmin, ymin) - (xmax, ymax), B)' which was originally coded in VB 6.0. Could anyone tell me why this code is now throwing an error in VB.NET?
I am trying to work out whether when I create a variable of type Graphics and assign it (is assign the correct word?) to the Graphics part of a PaintEventArgs instance I also need to Dispose of it, since I *think*Dim g As Graphics = e.Graphics is areference that that part of PaintEventArgs not a new instance of a Grpahics object, but I'm not sure.
Class A Protected Overrides Sub OnPaint(ByVal e As PaintEventArgs) MyBase.OnPaint(e)
I have an Excel worksheet with a Source Cell and a Target Cell.Via GDI API functions, I draw a temporary gradient fill over the source cell which happens to be cell "D6"then, I make a transparent copy of the temp gradient fill drawn over the source cell and place the copy (ie the transparent gradient fill) over the target cell which happens to be cell "D9".
I want to fetch data from a database table modify it and update it without being dependent on the database provider and the database structure, because it will be part of a library.My first attempt was as follows:
'factory defined somewhere else as DbProviderFactory 'connection is a working DbConnection Dim selectcmd As DbCommand = connection.CreateCommand()[code]....
it did not work. After further investigation I figured out that the Commands the CommandBuilder generated were useless, because it inserted ? instead of @param1 for all Parameters. It generated something like INSERT INTO tbl1 (field1, field2, field3) VALUES (?, ?, ?) for the InsertCommand.I would really like to use the CommandBuilder, because it is simple and I don't have something complicated like JOINS.
why the Output window does not print the "xxxxx" part of the string? Looks like I'm missing some basic understanding about something...?
I'm sending string messages over TcpClient, and when building the strings, I don't add any special characters on the sender side, and neither on the receiver side.
[URL]
EDIT:
I'm building my strings at the sender side like this:
Private Sub SendData(ByVal stringArray As String()) SendData(GetMessageString(stringArray)) End Sub Public Function GetMessageString(ByVal array As String()) As String
Dim clcexists = (From p In dbContext.Signatures _ Where p.StudentID = people_id _ And p.ContractType = "clc" _ Order By p.ID Descending _ Select p)
Later I check whether any rows exist in clcexists using IsNothing like so:
If IsNothing(clcexists) Then ' If no CLC is on file. clcfirst = Date.Now.Subtract(year) clcdate = clcfirst
[Code]....
But IsNothing() is not functioning like I expect. There is no row in the results table, but it is still acting as if there is and going to the Else clause.