I am running an application to control at 1, 10 and 100 Hz to compare their response for a control systems class. I have a timer that reads data from hardware, a timer that updates the screen and does the control, and a timer that writes data to a file. I've been having problems with the speed of the write timer, so I created a buffer.It takes 0 ms to load the buffer, and the buffer is written to file using a synchronized streamwriter and a thread every 100 iterations. It also flips back and forth between two buffers so there are no read/write conflicts.If I try to run at 10 Hz, the timer executes on average every 109 ms. If I try to run at 100 Hz, the timer executes on average ever 15-16 ms.
it is possible to force the timer to do the code within the tick event before the delay.In other words..Usually the timer when starts it delays 'x' seconds according to the interval settings then process some codes then delay again 'x' seconds.What I want here is to do the code then delays 'x' seconds.
I've got this code which draws a line and it moves down to a point then two curves are drawn coming off of it. I need to get it to repeat itself after a short period, so there's a constant flow of lines moving down then becoming curves.[code]
I'm beginning the process of trying to recreate minesweeper. See the attached picture of the version on my computer. My guess would be all the click-able locations are images. But notice the beveled borders around all the components, and how they separate the different section of the game. How would I go about created that? And what about the digitized timer and mine counter. Are those images too? I'm fairly new to VB programming (windows programming in general).
I want to create an array of timer in vb.net. My problem is that how will i raise the tick event for a particular timer, say mytimer(x).tick and inside the tick event there is also a button, say mybutton(x) which changes location every interval. for example:
public class blah dim mybuttons(20) as button dim mytimer(20) as timer private sub form_load(....) handles me.load for x as integer = 0 to 20
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i dont know what to do next, all i want is to pass the button mybuttons(x) to mytimer(x) tick event, in which their index number are the same. i want to create one timer per button. how to do that? please help me and post example codes. i've researched the net but i cant understand passing variables, addhandlers, etc. i'm just new to programming object oriented.
Suppose I have meeting 31/1/2011 9.30 and when current time becomes 31/1/2011 9.30 it displays a message: "You have a meeting". How can I do this with VB.NET?
I am creating a game.With each timer tick a new picture box is generated and displayed. This works.[code]Now with a different timer I would like to move each of these generated picture boxes down 5 pixels with each timer tick.I cannot access the pctAlien variable outside of the statement it is declared.Is this the best way of generating the pictureboxes?
I used a timer in my user control now when Timer_Tick event is fired I want to raise an event like Ticked. I created:
public delegate sub myDel() public event myevnt as myDel in Timer.Tick
I used raiseEvent myevnt. I also raised the event from a button click. This event is handled in a windows form where the control is used, My problem is event is firing when the button is clicked but not firing from the timer.tick. Is there any problem from Timer.Tick.
I have a timer that on tick checks to see the value of a an element in an array using a counter on another form as well. The picture boxes are initially set to false for visible and they should become true when the timer ticks and the element is equal to 1. I know that the pictureboxes have a valid picture in them because if I initialize them as TRUE first, it shows up properly. I also know that I am entering the IF statement because I can put a simple MsgBox with any string in the IF statement and it will display when the requirements are set. But yet the pictureboxes still do not change.
Public Sub test_timer1_Tick(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles test_timer1.Tick If tron.left_arm_full(tron.left_all_on_counter) = 1 Then
I am attempting to create a timer that will activate a tick event every 1 second until stopped by an "If" statement. The tick event should then drive a clock measuring time in units of hours, minutes and seconds. The if statements handle the time readout, timer stop and activate another form after a set number of hours have elapsed. I have tried several different methods and while my application is running, it does not add increments to the integers representing the time units, refresh the displayed time units, or perform any of the timer related functions. I assume the cause is that I just don't know as much as I think I do (which isn't much)
Here is the applicable code:
Imports Microsoft.VisualBasic.ApplicationServices Imports System.IO Public Class SessionManager
I an trying to modify a queue within the tick event of a timer. Is this even possible? A sample follows:
Private Sub Timer1_Tick(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles Timer1.Tick Dim NewQueue As New Queue(Of String) NewQueue.Enqueue("alpha") NewQueue.Enqueue("beta")
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create a looping display (first "alpha", then "beta", etc.). What's missing? Also, why can I declare the Queue outside of a sub, but I can't fill it there as well (enqueue)?
I'm writing a metronome program (a.k.a. click track; it's used for keeping you in time in music), and can't for ther life of me figure out how to play a sound byte (a short beep) as the beat.
I know I need to place this code in the Timer Tick event, but I just have no idea how to import/reference etc. the sound.
1.) I would like to cause a Timer.Tick event in code. I know you can use PerformClick to cause a Click event. Is there a way to do the same with a timer?
2.) I have several "TextBoxes" listed as being on a "Form" but they cannot be seen. I have copied and pasted these during the design phase but have renamed the copies since. Is there a way to purge the unseen TextBoxes?
Hint: If you have "Windows 7", at the desktop, press <CTRL><SHIFT> and Rotate the Wheel on the Mouse. This will re-size the Icons on the desktop. "THIS ALSO WORKS IN THE VB2010 IDE" and allows you to Zoom the code window.
I'm trying to make my application react the way I want if the internet connection goes down, because the application need a permanent internet connection to work properly. This also includes if the server my program is trying to connect to goes down/stops or something.
What I want is that if a exception occures when trying to connect to the server, i calls a sub wich stops all timers, disables some buttons and comboboxes. At the same time it starts a new timer named "retrytimer". The retrytimer checks every fifth second if the connection is re-established. If it is, it activates all the controls and disables itself.
For some reason, the retrytimer tick-event never occures. I've tried inserted a breakpoint on the first line of the event-sub, but it never hits. If I check the enabled-property of the timer, it is set to "true". Why does this happen?The timer is made in the design window, and it's default enabled-property is set to false.Here is my sub wich deactivates some controls and starts the timer:
vb.net Private Sub connectionLost(ByRef errnr As Integer) connected = False If starttimer.Enabled Then starttimer.Enabled = False If resulttimer.Enabled Then resulttimer.Enabled = False If radioposttimer.Enabled Then radioposttimer.Enabled = False If runningtimer.Enabled Then runningtimer.Enabled = False
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But here is the funny part! If I start the application without a internet connection, everything works the way I want. But if I disable the internet connection in the middle of my program, it acts as described. The lasts messagebox in my connectionLost-sub are shown, and the timer is set to enabled = true.
Does anyone have a clue? EDIT: I think I've narrowed down the problem quite a bit.It seems like the timer won't work correctly if the connectionLost-sub is called from within a BackgroundWorker. If it is called from something else than inside a BackgroundWorker, it seems to work the way I want.
I am using timer.tick in my function, which reads data from a hardware at a interval given in tick. It is accepting the minimum interval of 1ms. Is there any way to run the tick in the interval of microseconds.
I'm using a Threading.DispatcherTimer and every tick of the timer runs a subroutine. Is it possible that if the subroutine takes longer then 1s for the processor to finish that it will mess up the time of the timer that is counting in seconds?
I have an app that basically monitors states, then when a state has changed, a notify form is triggered to show for the user.Timers are used on the form to showing a fading in/out of the form (somewhat like MS Outlook new email notification windows).I'm using a delegate from the main form to show the form, but when the first timer in the form is set to start, the timer's tick event is never ran. Everything up to that point in code works perfectly though.Is there something I need to do in order for the tick event to fire, like it would without the use of a delegate to show the form?[code]
I'm trying to figure out the best way to add delay. From looking online I believe a timer would work best but I'm having trouble with the code. Basically what I'm trying to accomplish is a GPI debounce set to 200ms. the Timer3 properties interval is set to 200 and its enabled = false. Here is what I am working on.
I have an update panel that has a timer set as the AsyncPostBackTrigger.In this Update Panel I have a repeater and in the repeater I have a few buttons which have on click events.
The on click of these buttons does not appear to fire until the timer has ticked.I have tried debugging and this is what seems to be happening, either way it takes ages for the button click to actually fire.
Does anyone know why this would be and what I can do about it?
Im working on a project that needs to print a report of one client.Everything went smooth untill i came across my multiline input text data.When i display it in the PrintPagePreview the text go's outside my page. Even when im printing it only the halve of my text is displayed. I googled and looked everywhere but i can't get a clear fix for it.
I used to program with Visual Basic 6, so I have alot of old programs that I'm updating, plus I'm learning the new VB2008 methods. I'm writing a program that replaces the old "BitBlit" function which is no longer supported by Visual Basic 2008. It involves three picture boxes, one holds the sprite bitmap, a second holds the mask (silhouette) of the sprite bitmap, and a third has a background image.
drawing text on a window which is not the current form's window.I remember doing this in Win32 api with getwindowdc(handle) to obtain a DC for the Window, then textout() on the DC.
I'm using Visual Basic 2008 Express Edition.I'm working on a class. At various points, I want to insert a delay between executions of the code. Nothing terribly large. Around 50-200 miliseconds. It doesn't seem like much, but it makes the program run better. I'll probably randomize the length of the delay later between those two marks. So basically the code would go...SomeFunction()timer delaySomeFuntion()I have the timer declared as
Private tmrTimer As TimerAnd each place I want to use it, I simply redeclare it. Or I might add it to the constructor of the class. Either way. Just thinking adding it to the class constructor would probably be a better idea. tmrTimer =
[Code].....
End SubUnfortunately, I get the error "Handles clause requires a WithEvents variable defined in the containing type or one of its base types"Now remember, this is all contained in a class, so theoretically speaking I can simply move the class file from project to project and reuse it, without ever having to worry about how the class works. Reading through the Timer specifications, I probably need to do some cleanup on the timer after I use it. Am I correct in this?
I have a quick question regarding the serial port and timer tick event. Basically i have a micro processor connected to the PC via the serial port. With a baurd rate of 38400 set.When the PC sends the micro ":K + VBCRLF" the micro response with a string of information (ASCII encoded) and delimited with a "," and at the end of the transmission a cartridge return line feed is added.Example of sent string:
"12,1134,123,545,76,6868,34,232,1,2,3,6,7,8" These numbers are then split using the VB mystring.split(",") function into an array of strings, then the numbers are converted using ctype. After which my UI is then updated.I have Witten the code in a tick timer event using a timer count of 300ms. Although the program runs and the UI is updated i end it with lots of exception errors. I think allot of this is down to the serial port either timing out or not reading complete string.Or possibly the timer has not executed all the code before another tick event happens Even after adding a few try catch statements i am still having problems. Can anybody suggest a better way of doing it?I was thinking of using a do while loop and at the end a sleep function instead of the timer tick event.I need the speed as i am trying to read and display live data.