Interface And Graphics :: Drawing Equilateral Triangle In Circle?
Jan 14, 2012
I am drawing a circle, of let's say 300 pixels diameter. I want to draw a triangle, with the top of it being at New Point(diameter / 2, 0). How could I get the other 2 points of the triangle? If possible, how could i get the 3 points of a triangle rotated by x degrees?
I'm designing an application for a class where the user inputs three values and the program tells them whether it is a right triangle, equilateral triangle, or neither.I'm trying to figure out how to test for a right/equilateral triangle in my get accessor.... Here is the code so far for the class:[code]......
To print a point(.) on the given position from the formulas above.
Now heres my question how do I get Visual Basic too calculate:
x= (10 x CosA)+40 y=(10 x SinA) +20
360 times i.e 0rad-2Pirad and then pass the x & y [(x,y)] point to my cursor position code so that a '.' is printed at that position. I.e I will end up with a circle made out of 360 '.'
I would asume that a loop is used and also an array to store the 360 Pi values. I'm finding it extremely hard to even get Vb to calculate the Cos of an angle.
drawing text on a window which is not the current form's window.I remember doing this in Win32 api with getwindowdc(handle) to obtain a DC for the Window, then textout() on the DC.
I am drawing a bunch of shapes on a form and I want to relegate some of these to a subroutine other than Form1_Paint().The form has the DoubleBuffered property set to TRUE.All the shapes that are drawn by an external sub get overwritten:Code:
I have several picture boxes on a form (frmMain).My question is, how do I paint a point on a particular picture box at the location specified by the coordinates of the current mouse position? The snippet below shows defining some canvases and pens. But I'm not sure how to capture the mouse position when the mouse is over a particular picture box and how to paint the actual point at that location.[code]
IGraphics and drawing and invalidating thing.I have improved, that I can tell. I won't explain everything, so here's the essential:Technically, my application will let you draw a rectangle on the form. You click, drag, and boom, a red rectangle is there. This rectangle will disappear when you start drawing another.I got that working.But my problem is performance. You see, obviously I have to update, invalidate and paint my rectangle every time the mouse moves while it is in "drawing mode". I do that every time the mouse's position changes.And that is quite a big deal. Every time the mouse's position changes? That's a lot of invalidations and redraws for a decently-sized rectangle!I thought of skipping some mouse movement, like only update every 5 coordinates moved or something. But that would render my goal quite inaccurate.I already invalidate only the regions necessary, that I can tell.
I'm trying to make a custom combobox from scratch that multiple instances will share the listbox that holds the data on. I'm trying to draw the button face manually using GraphicsPaths and pens and brushes, but I'm having a few issues with it:
1. How do you draw that down arrow glyph in a way that doesn't look like a two-year-old sneezed on it? I'm having problems with the shape looking like the traditional one.
2. How do you position the listbox that contains the data in such a way that isn't bound by the containing form's render window?
3. I've tried to make the background look different when it has focus, but the OnPaint seems to think it always has focus and always makes the background the "focused control" background.
Im using VB 2005 express edition. Im trying to draw rubber band lines and rectangles using controls like buttons in one form. My problem is, i did the rubberband lines and rectangles on diff forms.Here's the snippet code for rubberband rectangle:
Code: Private Sub MyDrawReversibleRectangle(ByVal p1 As Point, ByVal p2 As Point, ByVal dashed As Boolean)
Well im just upgrading from VB6 and i was able to paint images to the background of a form. The same method does not seem to work in VB 2008. Is there a way i can draw/paint images to the background of my form?
I'm just getting started, and it's as simple as that: I need guidance to draw a rectangle or place a dot or a point on Form1, in VB 2008 Express. I knew how in VB6 -- let's build on that.
Problem1: I have a picturebox on a form. I have also managed to draw several PNG files with transparency onto the picturebox (see below). However, If I move the form outside the border and move it back, the image is gone. My source so far:
Dim k1 As New Bitmap(My.Resources.image1) Dim k2 As New Bitmap(My.Resources.image2) Dim drawMe As Graphics = PictureBox1.CreateGraphics Dim bgcolor As Color = Color.FromArgb(128, 128, 128) drawMe.Clear(bgcolor)
I am need to drag drop listboxes with connection line in vb.net. If the listbox move then connection line should also move. I have attached picture as wel
I would like to build a line chart which can redraw or change during a period of time with dynamic data. So that the x, y axis will change if out of range. The graph may be somehow similar to Matlab. I am using vs2005.
I created an application in VS2005 that draws text with a custom font and color. The images look great from my XP machine. But from another machine running Windows Vista, the graphics are messed up. It seems that the transparencies inherit the default black background so there's this gray'ish/black haze around the text...
I'm having a problem with the graphics portion of vb.net. As a school assignment, we are making "turtle graphics" applications. I have mine working perfectly, the problem that we are having (not even the teacher can fix it) is that when the window gets sent the command to be painted (ie minimized and maximized) the drawings in the picturebox I am using are completely erased. I am looking for a way to prevent this from happening. I have been trying to store the image as a bitmap in memory, which does not work. Is there another way to draw to a bitmap/image in memory and then output that to a picturebox?
I will get an error message. I tried something like
Code: Public ObjectPoint As PointF Dim cpoint As New PointF() cpoint.ObjectPoint = New PointF(startX, startY) e.Graphics.DrawEllipse(Pens.Blue, cpoint.ObjectPoint, 0.4, 0.4)
but it didn't work for the location and the circle size. How to draw a circle(and rectangle) by using floating point numbers?
Problem drawing dotted path lines, with even dots along the path line.I want to draw a path line that can be any shape (square, round, outline etc), and along this path line I want even dots to appear.
I also want to be able to resize the shape (as in the example attached)This is very easy to do using "DrawPath" and defining points for the path and using a pen defined as dots.The problem I have is I want the dots to be evenly placed along the path, on any shape or size I draw.In the example I have created, I create a square with 4 points and draw a dotted path.There are 2 buttons that allows me to resize the square (larger or smaller) this helps show the problem more clearly.
The path starts at the top left corner and finishes back at the top left corner, the dots are evenly placed along the path, except the final dots at the end of the path. (Sometimes the dots are even and other times they are not even).The shapes I want to draw can be any size and any shape, but I have used a square in this example to show the problem I have. point me in the direction I need to go that allows me to draw the dots and give the impression that they are even all along the path, for all shapes and sizes.
In the pictures below if you change the size of the shape, one will have even looking dots, the other will not.
I'm making a custom class that mocks the System.Drawing.Rectangle class because the Rectangle class doesn't have a name property. I need a name property because I am adding all of my rectangles to a collection and I need a little more info stored than just their locale and size. So I changed the _onPaint event but nothing is working out when I run the program?
Public Class Rectanglar : Inherits UserControl Public BackgroundColor As Color = Color.Blue Public Sub New(ByVal name As String, ByVal XY As Point, ByVal Widthy As Integer, ByVal Heighty As Integer)
I'm trying to draw a partial circle with GraphicsPath, starting at the top of the document, going counter-clockwise 270 degrees, so that it will look like a clock at 3 o'clock. The following is a simple, partial translation of my function.
Dim DestImage As New Bitmap(Source.Width, Source.Height) Dim g As Graphics = Graphics.FromImage(DestImage) Dim gp As New GraphicsPath()
I'm trying to draw some kind of circle diagram. Input data are only two integers: "a" (even or odd) and "b" (even). Here is the
HTML Imports System.Drawing.Drawing2D Public Class Form1 Dim P As New Pen(Brushes.Red, 1) Dim a As Integer = 24 Dim b As Integer = 2 Dim Angle As Single = b / a * Math.PI
Im working on a project that needs to print a report of one client.Everything went smooth untill i came across my multiline input text data.When i display it in the PrintPagePreview the text go's outside my page. Even when im printing it only the halve of my text is displayed. I googled and looked everywhere but i can't get a clear fix for it.
I used to program with Visual Basic 6, so I have alot of old programs that I'm updating, plus I'm learning the new VB2008 methods. I'm writing a program that replaces the old "BitBlit" function which is no longer supported by Visual Basic 2008. It involves three picture boxes, one holds the sprite bitmap, a second holds the mask (silhouette) of the sprite bitmap, and a third has a background image.
I'm working on a design project where I have to use a Graphical User Interface that contains a drag and drop form. It consists of having a window dropped on a wall. Both of them are images to scale. I would like to know what kind of code I would have to use to show the x and y coordinates of one of the points of my window when dragged so when I drop it, I'm dropping in it on the desired coordinate of the wall.
Ok, I want to create a class that will handle a special rectangle graphic.In my form, I want to have two of these special rectangles. So, basically, I need two instances of that class in my form, right?I manage to initialize two, alright. But, how exactly am I supposed tomanage drawing/graphics etc in a class, and the results to be displayed in my form?