Interface And Graphics :: What Language Is The Best To Paint
Feb 21, 2009What language is the best if you want to make a large paint program (such as photoshop)? And how can I paint the best way, so I have much possibillities?
View 2 RepliesWhat language is the best if you want to make a large paint program (such as photoshop)? And how can I paint the best way, so I have much possibillities?
View 2 RepliesThis is a working example which draws a rectangle on different location every timer_tick and I fully understand now how it's working:
Code:
Dim i, timercount As Integer
Private Sub PictureBox1_Paint(ByVal sender As Object, ByVal e As System.Windows.Forms.PaintEventArgs) Handles PictureBox1.Paint
[code]....
Now I'm looking for a way to draw this rectangles without refreshing them every single tick. I've just started using Visual Basic and I really don't know how to call/raise PictureBox1_Paint event every timer_tick or how to store drawing data in member variables?
I've got this code which draws a line and it moves down to a point then two curves are drawn coming off of it. I need to get it to repeat itself after a short period, so there's a constant flow of lines moving down then becoming curves.[code]
View 3 RepliesI've got a basic idea of what i'm wanting to do, just been out of it too long to remember how to do it. I'm wanting to load an image, not display it. Get all the pixel data, then redraw the image pixel for pixel in mspaint.
View 16 RepliesIm working on a project that needs to print a report of one client.Everything went smooth untill i came across my multiline input text data.When i display it in the PrintPagePreview the text go's outside my page. Even when im printing it only the halve of my text is displayed. I googled and looked everywhere but i can't get a clear fix for it.
[Code]...
I used to program with Visual Basic 6, so I have alot of old programs that I'm updating, plus I'm learning the new VB2008 methods. I'm writing a program that replaces the old "BitBlit" function which is no longer supported by Visual Basic 2008. It involves three picture boxes, one holds the sprite bitmap, a second holds the mask (silhouette) of the sprite bitmap, and a third has a background image.
[Code]...
drawing text on a window which is not the current form's window.I remember doing this in Win32 api with getwindowdc(handle) to obtain a DC for the Window, then textout() on the DC.
View 2 Replieshow to create a user interface in a game such as the application XFire using Visual Basic?
View 3 RepliesI'm working on a design project where I have to use a Graphical User Interface that contains a drag and drop form. It consists of having a window dropped on a wall. Both of them are images to scale. I would like to know what kind of code I would have to use to show the x and y coordinates of one of the points of my window when dragged so when I drop it, I'm dropping in it on the desired coordinate of the wall.
View 2 RepliesOk, I want to create a class that will handle a special rectangle graphic.In my form, I want to have two of these special rectangles. So, basically, I need two instances of that class in my form, right?I manage to initialize two, alright. But, how exactly am I supposed tomanage drawing/graphics etc in a class, and the results to be displayed in my form?
View 13 RepliesUsing graphics paths for designing...but am getting an error when trying to add a shape to : _shapelist.add(createshape())
It says : Value of type 'system.drawing.drawing2d.graphicspath' cannot be converted to '1-dimensional array of system.drawing.drawing2d.graphicspath'
I was wondering if I could elicit some tips on how to procede with an interface design approach.That is. What is a good way to go about establishing a "work area" where one can have multiple "floating forms" in this area.Can you have a form which occupies the entire windows desk top and the other forms "float" in this space? the "floating" forms would need to interact with each other where pressing buttons etc on them would affect other forms on the "workspace") Or what would be a good way to start accomplishing that? Or is there a better way to get the same effect?
View 4 RepliesI'm trying to make a .dll that contains a lot of basic functionality that a program can use. Currently i am trying to use interfaces to make a lot of this functionallity independend of the program using it but i hit a snag. The Basic idea is that a programmer will create his own object using the interface discribed in my .DLL file. Then implements those functions as he likes. He can then instanciate a controller (found in the same DLL) and sends his custom object implementing the interface to that Controller. The controller can then be started and will take over all the work. I do not know what type of object is send to the controller and idealy i want to program it in such a fashion that i shouldn't care as long as the object send implements that interface.In code I am trying to achieve the following: (quite simplyfied)
.Dll:
Code:
Public Interface MyInterface '<----Decleration of the interfaceFunction GetData() As Integer
Function SetData(Data As Integer)
end interface
[code]....
this propperly. I know that the second i set the interface adaptor in the Controller VS comes nagging that it can not be converted to a "MyInterface" Class. Obviously i am doing something wrong. I can change the datatype that the controller expects to the "MyController" type but that would completely ruin the whole idea of flexibillity. I am hoping someone sees what i am trying to do and can point out where i made the thinking error.
Is this where i would post a picture of my interface and get feedback on changes for easier use? If not is there someplace on this forum or any other forum to do this?
View 1 RepliesSo I decided to make my famous tile selector project, but instead of drawing in a form's graphics, do it inside a tabpage.Well, I managed to get it working, but it seems to... flicker.Normally, setting the form's DoubleBuffered property to True would help a lot there, but apparently, the tabpage has no such property.
When I invalidate the tabpage, I draw two images and fill one rectangle.Following past advice, those two images were created before, just once, and are stored in a variable so I don't create them every time I invalidate the tabpage.
Ok I have this: This makes a sub called 'graphicspaint' then writes "demo version" to a picturebox1
Code:
Imports System.Drawing
Imports System.Windows.Forms
[code]......
i whant do my own shadow effect. i can do the shandow. but how can i plus 2 bitmap images(1 above the other)?
View 15 RepliesThis little experiment was a test prompted by a previous thread to learn to work in a graphics object, then paint everything later to a picturebox (later, will be looking at building own custom control for the display), and save out the bitmap to a file on the HD.But weird things happen here. Nothing will display in the picturebox, and the saved bitmap is just a black box.The only partial success I had was replacing: e.Graphics.DrawImage(MyBitmap, 0, 0)
with,
PictureBox1.image = MyBitmap
inside the paint event handler, but that caused infinite recursion of the paint event. But at least I could see parts of the graphic for a fraction of a second before it was wiped clean, every time I clicked the "Go_cmd" button. But what is weird is that this partial success showed that the graphics object was copying successfully over to the bitmap image (because I could briefly see parts of it in the picturebox, but the saved file would still come out black, even though it was based on the same bitmap!The code is as follows.Above the form1 class
Imports System.Drawing.Imaging
The single declaration:
Public MyBitmap As Bitmap
The form_load procedure:[ code].....
The code in the version shown above would not even show a brief moment of the graphics in the picturebox, and the saved .bmp file is just a filled black box.
This one is killing me. I don't think this would be so difficult if M$ documentation was to the point and talked in normal speak (I guess they don't understand KISS).it seems unnecessarily difficult to raise a paint event without a picturebox getting redrawn (all existing graphics erased). Invalidate, Refresh and Update all erase the picturebox. All I want to do is get the procedure ( with Handles Picturebox1.paint) to fire so I can draw to it without erasing what is already there. I looked into the RaiseEvent statement but there are a zillion errors that pop up for one reason or another telling me I can't do it. So: 1. How the heck can I get this to work? 2. Does anyone know of a great book on vb.NET that doesn't try to impress anyone with it's command of the English language, but instead teaches. As far as I can tell, M$ is full of themselves in a major way?
View 5 RepliesRunning a graphics effect in the Paint event of a Form. I am thinking of something like a screensaver effect, not necessarily full-screen either. Would a background worker be better suited to this idea or using another thread? I wouldn't want something that is very demanding on a computer processor. In fact, what I was originally thinking, is it possible to put a Windows screensaver program inside a Form?
Installing VB6 on Windows 7
I load my picturebox with a jpeg. If I put my DrawObjects() sub into picturebox paint event.When ever a picturebox.refresh or picturebox.visible = true (vb.net seems to draw my DrawObjects() first, then load the jpeg Image over my drawing - erasing drawing) Is there a way to get the picturebox to redraw the jpg image first then draw on it, in picturebox paint event?
View 10 RepliesI have tried to realign the image by down and right one pixel, but still only part of the first row and column are visible when zoomed.I can't find exactly what I'm looking for online.
My computer is an HP-Pavillion dv9600 Notebook PC.
OS: Windows Vista SP2 32-bit
The following code reproduces the problem:
Public Class PictureBug
Dim pxlColor As Color
Dim img As Bitmap = New System.Drawing.Bitmap(My.Resources.TestBug[code]......
Ok major problem with a paint program i am making. When i have a window overlap or anything and move to side of screen and minimize and maximize i lose whats in the picturebox...Here is an example of the code I use to draw a line after click a button:
Private Sub btndraw_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles btnlinedraw.Click
lxs = txtslinelocationx.Text
lxe = txtelinelocationx.Text[code].....
Here is a picture of my program running: How do I stop everything being deleted when things pass it...? how can i add a save feature to this program?
Just want to know if it is possible to do an image mapping in VB2010?..
View 3 RepliesI am using Visual Basic 2005 for an Operator Interface in an industrial setting. Where should I be looking to help make my Operator Interface even more eye pleasing and practical?
View 2 RepliesI am having a datagrid in WPF application and I need to show the text wrapped in the cells. Basically I am reading from SQL server and displaying them in the Datagrid. Some of the fields having more than 255 character length and I want to show them as wrapped. To do this, I created my own style and trying to apply that to a data grid cell, but it is not working. [Code]
View 1 RepliesI'm considering working on a video encoding framework. Essentially a program to re-encode a video file from one format to another, using codecs which are widely distributed. (Codecs commonly found on the average PC.)Emphasis would be on reformatting - rescaling, cropping - in a visual environment. Is vb.NET a good environment for such an application or would it be wiser to look elsewhere?
View 4 RepliesI'd like to be able to graphically represent a position in a 3D graph and be able to rotate the grid to match a certain perspective. I've looked for tutorials online, but they all mention how to import or create common file types. I don't want or need to do this. I just need to know where to begin. I have the DirectX SDK, but I'm not sure where to start with it and need some direction.
View 1 RepliesHow can I add a scrollbar to my form I tried the auto scrollbar option but is not working ??
How can I validate the user inpute inside a textbox to check that he type the desired word?? for Example validate if the user typed the word ( Bob)?
how can i automatically update my value when a user changs the combobox item. At the moment i have a button click when the user changes the combobox item and press the button the values get updated, everytime the combobox item get changed i have to repeat it click the button to update the value. I want something where automitically as soon as the combobox item selected the total value in the text box to change without clicking the button:
Private Sub Button1_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles Button1.Click
If ComboBox1.SelectedItem = "Seafood" Then
TextBox1.Text = 3.5 * ComboBox2.SelectedItem
End If