Pasting A Bitmap Data On Clipboard From Screen Capture
Nov 29, 2011
There is Bitmap data on the clipboard from a screen capture. If I paste it into a RichTextBox it works OK. That is, if I remove the first two lines below.
Dim clipboardDataO As DataObject = CType(Clipboard.GetDataObject(), DataObject)
Clipboard.SetDataObject(clipboardDataO)
RichTextBoxTxt.Paste(DataFormats.GetFormat(DataFormats.Bitmap))
However, If I capture the clipboard data and restore it before I paste I no longer get my bitmap displayed in the box. My problem is, in the real situation I need to use the clipboard before I paste which is why I save it and restore it above.
1) Do you know why restoring doesn't appear to work here?
2) I can't paste before the save/restore. Is there something else I can do?
I'm trying to use an image as the fill in a series in a bubble graphic. I know we can set what's in the clipboard as the filling of a bubble, but when I try to record the macro nothing happens...
Can anyone tell me what's the code to put an image from the clipboard as the fill from the selected bubble series?
I have a form to email every day that compiles from a VB script I wrote in MS Word 2003. Each day I have text that I need to place in the Introduction area in the email. I usually do this manually by copying the text then pasting it into the Introduction box since the text is usually just snippets of emails and have no common pattern. I would like to have a way to be able to select my text and copy to the clipboard, then run my script and have the contents of the clipboard pasted into the Introduction by the script so the email can then be sent.
Everything works perfectly if I place static text for the Introduction. I just need a way to be able to place the contents of the clipboard into the Introduction.
a user copies multiple lines of text (say, from an email) into the clipboard. Based on my observations, when one tries to paste the text into a single-line textbox, only the first line is actually pasted in. (I am aware that the "obvious" solution would be to set the Multiline property to True, but there are reasons I am looking to avoid this and to put multi-line data into a single line.)
In the TextChanged event handler, I wrote code that parses the clipboard data to successfully convert it to a single-line, comma-delimited format.
Private Sub txtMassTrackingNo_TextChanged(ByVal sender As Object, ByVal e As System.EventArgs) _ Handles txtMassTrackingNo.TextChanged
If I do the same thing in Paint it works OK. But if I open a .bmp file into Photoshop.Select All and Copy to put it on the clipboard. Then my code then reads the stream into a byte array and eventually makes a Bitmap from it.If I assign the bitmap to a background image it displays OK.But if I insert it into a RichTextBox using Khendys Gordon's method it does not display.However, I find if I clear the Clipboard before inserting it, it does display OK.I suspect the Bitmap is using the Clipboard for backing much like when and Image is created from a disk file.But it is confusing because I copy the stream into a byte array and make the Bitmap from the array. It would seem that once the values are copied into a new array the backing would not be in play any more.
I am trying to capture when the user pastes some text from the windows clipboard. At the moment, I don't care about files or images. Here is the base code that I am using.
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I play a game and in the game you acquire skills which you can display on the screen in a box very similar to a data grid. The grid has 3 columns and X number of rows.Column 1 is the name of the skill, column 2 has a descriptive term like "Beginner" and column has the number of points you have acquired in that skill. So it would look something like this:[code]Remember that it is in a data grid so it has cells like an Excel spreed sheet.The program that I use is able to parse the skill name and the points and save that information outside the game to a n area in the program.My question is, is this possible to do something similar in VB? That is something like, Press a hot key, with will get a screen shot, parse the data and save to a data grid in my VB program.
Edit: Fixed, I created a compatibleDC for the graphics object, and a handle for the bitmap (using b.gethbitmap), then used the SelectObject function inside GDI to select those two, and used the compatibleDC instead of hDc in the BitBlt function I've been trying to draw a bitmap to the screen (device 0), however I have encountered a problem copying the graphics using BitBlt.
Initially, I was drawing directly to the desktop using SetPixel (gdi32), but it was slow, so now I am setting the pixels of a bitmap object and then creating graphics from that object, and copying the hdc of the graphics to the screen.My guess is that I am adding the HDC of the graphics object to an intptr, which essentially gives me the HDC of the container of the graphics object, which is not what I need. However even so, I have not found any information on how I could copy a bitmap to a device other than using BitBlt.
This is my current code (Windows forms app, textbox, button) The textbox is the device to copy to, and the button starts it. For testing purposes, set the textbox text to 0, and press the button. You should see a black box (50x50px) in the top left corner of your screen. The colour should be blue if it is working correctly:
Public Class Form1 Declare Function GetDC Lib "user32.dll" (ByVal hwnd As Int32) As Int32 Declare Function ReleaseDC Lib "user32.dll" (ByVal hwnd As Int32, ByVal hdc As Int32) As Int32
[code]....
The way it works is it calls the function setpx, given a location and color from within a loop iterating through all of the pixels in a box (50x50 in my code). The setpx function will then call the setpixel fuction on a bitmap b. This part is working fine.Next, it will define a graphics object g from the bitmap, and I use BitBlt to copy g's hdc (g.gethdc) to the screen. This is not working correctly?
When I first saw Silverlight, I thought that there was a How Do I: video that demonstrated how to capture the PC screen and save it in a WMV file. Since I can't find anything like that I'm wondering if I was dreaming or it has been removed from the Net. My goal is to create a video capture Class that I can use to demonstrate my program and add the feature in my program so the user can record any issues they are having with my program and send it to me. This way I can see what issues they are having with my program.
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When I view the smaller png files in Paint it appears as if the left column (x=0)and top row (y=0) of each file is set to clear (or transparent). What shows up in the picture box is the background colour of the picture box.
This clear/transparent row and column are not added on to size of the smaller png files. They are still 500 x 1250.Not every file is affected. If the smaller files are created from the original bitmap in the following order[code]...
I created a bitmap, that is supposed to be displayed on the screen, in the middle. It will have to be on top of EVERYTHING!! Even if a full screen application is running, I want it to show. My questions are: Is it possible to even display a CUSTOM MADE bitmap on the screen?
Option Strict Off Imports System.Drawing.Drawing2D Imports System.IO[code]....
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