Timer Control - Calling Function At 8 To 11 Seconds
Apr 15, 2010
I have successfully set up a timer in visual basic, see the code below. My timer uses case statements and at specific case/time it calls a function, 'ShuttleA'. 'ShuttleA' function, is a function that 'getskeystate', which inturn from the user interface tallies a response in a text box. My problem is that the program runs fine when calling the function at eg; at 10 seconds, case 10. But I want to be able to call the function e.g., at 8 seconds to 11 seconds. Or create a tolerance of e.g., 1 second either side of e.g., 10.
PrivateSub Timer1_Tick(ByVal sender As System.Object,ByVal eAs System.EventArgs)Handles Timer1.Tick
Dim secondsAsInteger
seconds += 1
Label1.Text = seconds
SelectCase seconds
[Code] .....
Quick question - if I have a timer set to 5000 (5 seconds) and the code in the timer takes longer than 5 seconds to run because of sql stuff, will the timer wait until the code is done till it fires again?
how to use the timer to control the blinking? Cuz i tried to stop one timer, it did stop this timer but if i didnt stop the timer 1, both timer 1 and timer 2 will begin although the data is in different entity. By right if the alarm comes in from block 2, only block 2 button will blink, like wise if the alarm comes in from block 1, only block 1 button will blink
I`m trying to figure out how to use a timer to do something for a couple of seconds. Let`s say i want to prompt a message for 5 sec and after to disappear it.Or On a button`s click to appear an image and after 3 sec to disappear it. How i`m i going to do it?
i have added a timer to my form but i have no idea at all on how to use it.[code]I need to add a timer or something betwwen the 2 sendkeys for 2 seconds..
I must have that at the end of a timer to be displayed every 2 seconds a series of images one after the other why using Threading.Thread.Sleep (2000)does not make me see the images and text on the label does not load?
I have the Timer set at 2 seconds for now. It pulls the data in fine, sets the text for the label fine. But it only shows the last row of data and does not rotate through the rows.
Public Class MarqueTest Private Sub MarqueTest_Load(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles MyBase.Load Me.AdminMessTableAdapter.Fill(Me.MarqueDataSet.AdminMess)[code]....
For a school project I need to make a timer with a bell sound that sounds every 60 seconds in VB, I cannot work out how to make the bell sound on the 60th second, I am not getting any errors in the VB console, so I assume that I am just using the wrong code or it is in the wrong place.
Public Class OSCETimerControl
Dim t As Integer Dim s As Integer Dim a As Integer
[CODE]..........
There are actually 3 text boxes (not yet coded the final one) one for minutes, one for seconds and the final one is for the bell sound which will not be visible.
I have been asked by a friend to make a basic timer that counts down from 3 mins and 1 mins intervals but at the end of it i have a Critical message box pop up with the sound to alert him that the time is up.i have set it so that once ok on the msg box is pressed the timer restarts..I am Just wondering if there is a way to just make sound for x seconds then the timer restarts without any button pressing?[code]
I am trying to make a program in visual basic 2010 where the user enters hours minutes and seconds into text boxes and then the program will count down from that until its equal to 0 when a msgbox appears and says its finished. I was converting hour entered, minutes entered, and seconds entered all into seconds and then having a timer subtract 1 from that until its equal to 0. But the problem I'm having is that I want to display the hours, minutes and seconds left in a label to the user in a format of: "hours: 0 minutes: 23 seconds :42" but how to display it in this format.
I have three sets of labels, lbl_seconds, lbl_minutes and lbl_hours. These labels have the default value of 00:00 and I want the timer to change that for each label. I have googled this but I cannot seem to find any good info on it. Do I need three separate timers? I have also noticed that the timers have their own tick event handler. I guess it's in this that I need to change the value of the label. But I cannot figure out how to do just that.
I have 4 textboxes Hours, Minutes,Seconds,Milliseconds. When textboxes values are set the count down begins. So far everything works except the milliseconds
Timer1.Tick Timer1.interval = 100 Private Sub Timer1_Tick(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles Timer1.Tick Dim Vals3(3)
I'm currently working with a client's VB.Net code, which was developed for them by a small development shop a few years ago and which they purchased and have been maintaining and uprgrading since. This client's primary developer is out on indefinite (likely permanent) medical leave and I'm now filling in until they bring in a full timer (as I'm a contractor here). My current task is to add some functionality to a the VB.Net code they purchased. I'm finding practices and techniques in the code that absolutely baffle me and can't make the code do what I want. I'm starting to wonder if it's me and was hoping to get some thoughts on the code I've encountered.
For example: Setting a variable to accept the result of a function by calling the function with many parameters, clearing the parameters in the function, setting them to some value, calling another function with those new values, then never using the values returned by the functions. I'll add a code snippet in the first comment since this is already getting long.
I have a function where I am performing a lot number of database operations inside a Sub. The operation when called directly like:ExecProcess()
takes about 11 seconds to run.However, if I create a Delegate, and call the sub using BeginInvoke(), the very same process takes over 40 seconds to execute.Here's the threaded code:
Protected del As ProcessDelegate Protected Delegate Sub ProcessDelegate() del = New ProcessDelegate(AddressOf SELocal.ExecJob) Dim cb As New AsyncCallback(AddressOf Me.ExecJobComplete) del.BeginInvoke(cb, del)
Anyone know what may cause a function to take longer inside a new thread, rather than calling directly?
I am facing a lil bit of problem and my problem is I am calling a function in a timer device, and that function reads the data from the data base what it actually does is, first the timer capture hotkeys pressed from the keyboard and then calls a function Readit() and in Readit() it actually compares if the key has some data associated with it if it has some data it reads that data into a a variable buff and sends it to the active window whichever window is active.Main problem is my function won't stop reading and sending the same data to the active window,
I am having a problem with the BackOrdered Function of my program. I can`t get it to say anything but 0 when I run the program. Another problem I am having is the input box pops up like 6 times and it`s only suppose to once. [Code]
I have a process that i call, if it doesnt end within a certain time, i want the process to be killed and the loop to only continue after this. if i thread the timer it never tics. If i thread the process it never does as its suppose to.
Code:
Imports System.IO Imports System.Threading Public Class Form2
I have a timer in vb.net and it's interval is 1000ms ,. i have placed in it's timer_tick event a code that will print screen the screen and save it to a database.The problem is when i click outside of the form, or loosing the focus of the mouse to the form containing that timer/printscreen, the timer stops. As a result the printscreen also stops.here are it's properties:
generate member = true interval = 1000 modifiers = friend
I'm developing this procedure using a timer object. The thing is the procedure is not in the timer's event procedure but I want it to depend on the timer's interval when executing, it's just not calling the timer procedure. How can u declare objects and use their event procedures in code.
I'm having an interesting issue that I can't reproduce on a different project, but can consistently on this one. I have no clue what might be causing it, but am hoping that someone may have seen it before.
I have a main form, from which I run a series of checks. On this form, I have a listview control. Because of some issues with the refreshing of this listview control, I had to create my own messagebox. It's just a form that displays some text ( it also happens to look nicer than MsgBox; in my opinion, anyways ). It's been working great for months, until recently.
My problem is that on my main form's load event, I run this check, which returns an error within a try/catch block. I then call my custom messagebox with a message. It in turns calls it's ShowDialog() function.
In any other situation ( after the main form has been loaded ), I have no problems. The messagebox goes on the screen and behaves appropriately ( ie: waits for my input and acts as a modal dialog ( stops execution of my main form's thread ) ). However, on this onload event, my messagebox comes up and goes away almost immediately afterwards.
I've traced it all the way to the showdialog() call. For no explicable reason, it appears to skip right over this call, without me doing anything on the form.
Here's what the inner trace looks like ( when I put a breakpoint on the onclosing event for this messagebox form ):