UserControl MyBase.Paint - Works And Doesn't Work (Value Changed Via BackgroundWorker.ProgressChanged)

Mar 27, 2012

I have a UserControl that has a ProgressBar on it. The purpose of the UserControl is to be able to show the progress % on the ProgressBar as text. To do this it uses the MyBase.Paint event. To make it work the ProgressBar is made invisible and the UserControl is 'painted' with an image of the ProgressBar and then the text is painted on top. The UserControl has a Value property that is passed through to the ProgressBar.Value property.

I use this UserControl in two places, on a Splash form (not a standard Splash Screen) and also on the main form of the application. It works on the Splash form but not on the main form - by work I mean that changes to the ProgressBar.Value property cause the ProgressBar to show its progress. The cause appears to be that in the Splash form case the MyBase.Paint event is called as a consequence of calling Me.Refresh in the Set procedure of the UserControl.Value property, in the main form case it isn't,
i.e. Me.Refresh isn't causing MyBase.Paint to run.

The main form has two BackgroundWorker components. The first gets called (RunWorkerAsync) from Form_Load after the Splash form has been shown. The BackgroundWorker.ProgressChanged event updates the Value property of the UserControl and it works exactly as intended. The second gets called as a result of a user starting an operation and again the BackgroundWorker.ProgressChanged event updates the Value property of the UserControl but MyBase.Paint doesn't run so the ProgressBar remains resolutely static.

Any ideas why it won't respond to Me.Refresh in one case but does in the other? Happy to make any of the code avaialble but didn't want to fllod the first post with reams of it. Here's what I think are the most relevant code sections. First the UserControl

[Code]...

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