I have google it but I couldn't find the answers. So basically I want to make a Client-Server chat. I just want to creating each server for the clients to entered the chat room with each different server, e.g: client 1 and client 2 entered chat server 1 (just a name of a room), client 3 and client 4 entered chat server 2 and so on. How I can do that?
i have wanted to create a TCP/IP Lan chat program in visual studio 2005. i have already created an interface for it but no codes yet. Attached are images of the client and the server.
Im using the code from [URL] as a starter, most of the code is the same. the chat system works fine but on the client a added a disconnect button "clientSocket.Close()" and as soon as i click that i get errors, on the client, this is the code...
Private Sub getMessage() For infiniteCounter = 1 To 2
[CODE]...
And this line...
serverStream.Read(inStream, 0, buffSize) gives me "Unable to read data from the transport connection: A blocking operation was interrupted by a call to WSACancelBlockingCall."
Now im talking the server, after the client clicks disconnect or closes by task manager, looses connection, etc the server crashes and gives me.
how to create Crystal Reports for Visual Studio 2005 for a Client Server application? The problem I faced is that when I created Crystal Reports for Visual Studio 2005 where the Crystal Report is displayed in the client application it does not get refreshed with data entered. It only displays data that was entered during the time of development. I think this is probably because the database path changes when deployed in a new environment while the Crystal report keeps referring to the database location at development time.
I have been searching for days and months on youtube,google and everywhere else about how to create a Multi user chat system, where everybody can talk to each other all at once. Some people say Winsock is the way to go and others say TCP/IP is the way to go. I have little to no experience in either one of them. So if somebody can give me a really great turtioal or show me the guide lines on how to create a server and a client I would highly appreacite it. I am using Visual Basic 2008 express.
I made one client-server chat application using vb.net. I want to know how can i change the form/icon color when a client sends a message and vice versa.
for eg: like in yahoo messenger or msn messenger,etc, How i user knows when he receives an message.
I have been searching far and wide for knowledge regarding how to make a server program with a client program.Think like Msn ( Messenger ) You have the client and you send a message which is then send through the client to the server, and then to some other client (a friend might be ).I want to make a semilar program where ill make the server and the client myself, i just need a hint or two to get started.
I have been looking for a really detailed tut on how to use in a server to client chat room. I looked on google but they just post the script which helps alittle but I need a lot of detail to make a working chatroom.
I have a client/server chat application which I made . My question is how do I make the application work not only Locally but On any other network. I tried putting my IP in the part of creation of the client socket .
I am working on a chat client and server, and so far it works well, but when I close the client, the server throws an exception because it continues to try to do processes on the disconnected client. I have tried adding clientSocket.Close() in various places throughout the client and server with no luck. Does someone know how to add the disconnect code to either the server or client with this code?Server:
I want to make a basic winsock chat server and client, and I just need to know the basics, like.How do you determine where to send the data?How do you determine where to receive data from?How to actually send and receive the data?I just don't want to read from a website that has a lot of extra information. I just want to start off with the basics so I can actually learn.
I am wondering if anyone has a tutorial or source code to help me get started with creating a IRC Client that will connect to a IRC Server.I just want to make a pretty GUI to modernize it a bit and add some more features etc purely for educational reasons & because I need a new project.This is a couple of steps up from my last project so I will need a guide to get me started etc. I have been searching on various sites etc but have found nothing so far.
First of all, I want to say sorry if this is not a correct forum. I have built several standalone applications up until now. But now I need to create a server client application, the only database is on the server. The application itself is installed on all the client computers but not all of them are granted the same level of access to the database.
I am trying to create a tcp server, and from I have read I should create a new thread for each connecting client. So This the code I have in my listener thread. I get a error and do not really know how to do it.
While _ListeningStatus = True 'Dim Client As TcpClient = TcpListener.AcceptTcpClient 'If Client.Connected Then 'Dim ClientThread As Thread 'ClientThread = New Thread(AddressOf New ThreadStart(AddressOf ClientThreadProcess(Client))) [Code] .....
I'm not even sure where to start. I would like to create something like the ADO DataReader but that works in a TCP Client/Server scenario.Basically, in the TCP Client, I want to be able to call a certain command in the TCP Server which will return a DataReader like object, which I can then iterate through such as:
while dr.Read from the client. In each loop, I would parse out the various fields as in a normal DataReader.The reason I want to do this is to gain the inherent efficiency of the DataReader object since it doesn't first load ALL of the data. To my understanding, the typical TCP Client/Server setup using streams, would first load all of the data on the server, then transport ALL of that data to the client for processing. I want to avoid that, and just stream the data as the client requests through the Read() command which means the connection will remain open to the server while the Read() command is being issued by the client, or until explicitly closed by the client.
i have made a client and server chat system in VB 2008 with winsock,it's a one to one chat and works perfect fine, but do anyone know how to turn it into a multi-client chat system? Code in below: Here is the code for the server:
Im thinking of making a really user friendly tcp drag and drop tcpclient/server like winsock.
[Code]...
How would i create this for my toolbox, but use sockets with this item. or can it be as flexible as socket?
How would i do this? Would i need to add more or create a brand new socket with my mini drag n drop Client/Server Ex: MySuperEasyClient.ASCII.EncryptData.SendData(textbox.text)
ps: What would this be called? TCPClient/Server or UDP?
So, in another related post, i got the chat to send to a java server, cool.Now, it's a matter of sending it back to VB.on the server side of things, (in java), I am using the following
JAVA public static void sendback(String what2send) throws IOException { ObjectOutputStream oos = new ObjectOutputStream(mySocket.getOutputStream());
how to create a client/server... But I couldn't... I don't want anything fancy. Just want the client to send the server 4 numbers, depending on the user's choice; after that, the server would turn off the pc, restart it, etc. It all depends on the number received. Is there a rather "simple" way to do it? If it's not to much trouble you could use Atheist's example. (Btw I don't understand the code and, yes, I've checked on [URL])
Hey guys, I am trying to send data from client to server (encrypted) and the string sent from the client is not the same as recieved from the server. I've been killing my brain for hours to get this to work but I cant manage. Im converting everything to Base64 string.
Client:
Public Sub SendMessage(ByVal msg As String) Try SyncLock myclient.GetStream sw = New IO.StreamWriter(myclient.GetStream)