On the Form1.vb I've to combo boxes, 1 to display class names and 1 for levels.
Also have some Labels to display i.e. the base_STR number. But after trying random stuff to get it linked and closed VB to restart again because it was messed up too much
In one of my programs I have a datatable on which i calculate different statistics for different subgroups. In my opinion this is as very timeconsuming proces (at least my solution). I was wondering if there is not a more effecient solution.
How to make this calculator:2 Texboxes In first textbox is writeble (where user will write the version) The second textbox is notwriteble ( there will show the result)In the first textbox to make calculation of version.If user writes for example: 1.03.11 In textbox2 to display the calculation: 22656 If the user writes for example other version:1.05.50 In textbox2 to display the calculation:22895and the same way if user writes 1.03.24 or other numbers auto to calculate the versions, and if user writes a bad text in tetbox2 to display error: For example In textbox1 user writes text: omg In textbox2 shows : Error Only if user writes number like this: 1.03.11 or other number will calculate it else to shows error
I'm new in the programming area and I'm having trouble making a calculator. My question is: How do I make the calculator work using only the keyboard, without the need of mouse.
I tried this: Private Sub Form1_Load(ByVal sender As System.Object, ByVal e As System.EventArgs) Me.KeyPreview = True End Sub Private Sub FlowLayoutPanel1_KeyDown(ByVal sender As Object, ByVal e As System.Windows.Forms.KeyEventArgs) Handles RESULTADO.KeyDown If e.KeyCode = Keys.NumPad0 Then [Code] .....
It only works on the text box called Result. I want to know how do I make work in the whole Class, and if it is possible, to make it work on two different Classes without writing twice the same code.
I need to make a matching card game in VB 2010. i have generated my cards but now need to show the cards for 10 secs then change the cards to (AppPath & "Cards ed.png"). then when a user clicks on the card the card will flip over.*How would i set a timer to turn all my cards into*(AppPath & "Cards ed.png") after 10 secsbut still have the values from the array and when i click the cards they flip over (from red card to numbered card)
Code: Private Sub Place() Dim Counter As Integer = 1 For Row As Integer = 1 To Int_Grid_Size
i am currently trying to make an invaders-like game with visual basic 2010.I've managed to make one alien (picturebox16) dissapear when the coordinates of the arrow (picturebox1) kinda matches the coordinates of the 16th alien, however, the second alien(above it) doesnt dissapear(picturebox4)?
I am using Vb 2010 I am trying to make a matching game. My problem is I have picture boxes 16 to be exact. I want each one to randomly go to a certain place I have already picked on the form. That means that I have 16 places already picked and I have made point variables for all 16. I can not seam to randomize the picture boxes to be placed in only those 16 locations.
Yup,not PHP but it's the same for readability)As you may imagine I want to make a simple text based rpg game, but that's not an important fact.The buttons btn1 to btn3 are already created at the designer, and there are going to be other procedures which will assign values to their text property according to the game context (main menu, combat, shopping, training, etc.) you're at.Ok, so what I want to do with that procedure I pasted is to parse the text of ANY of those buttons when I click them, and according to its value select a case which will trigger another appropriate procedure (now there are only msgboxes as placeholders for testing only).My problem is that I dont know how to refer to the originating class of the handled event! I mean, let's say I click btn2. I'll want to immediately get the text property of that button only and use it as the value for the select case tree. I suppose I need to put something at that ?I wrote there, but I don't have any idea. The first time I was so naive to put me.text in there, and of course it returned the form name. Is there's something to do this thing...? I thought at first it would be a very simple task, but I'm going nuts searching for a solution so it's like if it was not possible, but I find hard to believe that, because this would be very useful, right? By the way, what I want to achieve is not needing to make a separate procedure for each button and to avoid as well the need to move any game option to another procedure if later on I want to rearrange the menus, because I expect the game to have more than three buttons actually.
im trying to make a game in visual basic in which your character can move around, jump, and kill things. I can get the picture box with the character to move and everything is fine. but i did run into one problem. when the character moves over a tree (or something) you can see the gray backround of the character as i made in paint. how do i make the backround of the picturebox transparent?
I am trying to make a game which basiclly lets you shoot ducks. i have a picture as a background (set as form image) i then have picturebox's with ducks flying flying around you shoot them the disapear etc.
My problem is the image. i have a picture of a duck and a blue square round it. and i would liketo make it transparant because birds dont fly with blue squares.
Below is an image to illistrate my problem
I have tried adding transparent background, transparant key etc
I'm doing a project for school. I'm trying to make a game similar to the Impossible game. I need a square (picturebox) to jump but I want gravity to effect it.
I want to make a program that enables a game to have more than one instance running, where it would otherwise be unable to be done. How should I go about this? A sandbox? Hack?
I've already coded the IRC Client, but what would be the code to make the app overlay in the fullscreen DirectX game ? And i've already tried to the TopMost function.
how to make a zodiac calculator, I know the basic codes that I need to insert, but I'm creating it in a windows application. The day and year are text boxes that the user can input that particular information, but the month is a drop-down box. My two questions are: Is it okay to delete the private sub of the day and year so I can combine them into one sub? And how do I get the months to show up individually in the code area? Or would I have to delete the drop-down box completely and make it like the day and year text boxes where the user can input the information themselves?
I mean not like windows xp which the number and signs are not in the same textbox, but like windows 7 which you can see the whole calculation before pressing equal, and i don't think that compute.datatable can do this because it's limited with the basic signs(+,-,/,*) and it doesn't include the other signs(like : sin,^,root,log), so how to make a calculator like windows 7 one?
I am trying to make a calculator with one textbox and 16 buttons. Buttons are:(0,1,2,3,4,5,6,7,8,9,+,-,*,/,=,C). So here is code for now:
vb.net Private Sub nula_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles nula.Click TextBox1.Text = TextBox1.Text & 0 End Sub Private Sub jedan_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles jedan.Click TextBox1.Text = TextBox1.Text & 1
[Code]...
When I add those numbers and operators its easy, but how make operations really work now?
I posted this in the wrong part of the forums. Using visual basic 2008 and keep geting this message whenever I try and test this calculator program I've been mucking around with for the past 2 hours.
I am trying to make a simple resistance calculator for practice. I use text boxes to let the user input the current and voltage, and then a combo box for the units and then a list box to display the results. For some reason no matter which units I select it doesn't convert at all. For example 1/2 will always show up as 0.5 in the list box no matter which units are selected from the combo box. Here is my code.....I know that there is more cases but I only put one to see if it works before I write all of the cases.
Public Class Form1 Dim unitsA As String Dim unitsV As String
Private Sub Button1_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles Button1.Click TextBox1.Text = "" End Sub
This is to Clear all numbers but I don't know how to Clear just one number. for example i want to do 23 once a user clicks CE, i want to make it show 2
I'm trying to make a calculator that adds from two text boxes and displays the answer in another box, but It gives an error when someone enters a character. What can I do to display a string error message in the third box if a letter is entered in one of the first two boxes instead of a number?
I can't get the loop to work. The calculator is suppose to show how far someone goes for each hour increment (i.e. if they punch in 3 hours, it should show a number for 1 hour, 2 hours and 3 hours; if they punch in 10 hours it should show a number for 1 hour, 2 hours, 3 hours....etc. up to ten hours, etc.) I can't get it to show anything except for the total number of hours traveled and total distance.
Private Sub DistanceButton_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles DistanceButton.Click Dim speedIsValid As Boolean
I'm new to the forum and new to programming with Visual Basic Express 2010.I would like to built a special calculator.Calculator will fall in number in the link provided on the website.
I am trying to do a game application similar to chess, where i need to move the game peaces(graphics) over another graphics which is the game board. using the mouse. How can I do multiple layers of graphics and control their movement(without using direct x, i know nothing about it)? Note: I have visual basic 2010 express, windows xp home