I just watched a "how to create a snow animation on vb.net" on youtube. I would like to make use of the code to make the snow move from bottom to top repeatedly but I got stuck. I have Label1's text as *
Im trying to create a animation of wave from a wave equation but the program only create a vertical line at the left side of my panel this is my code at the moment
Dim timedcounter2 As Integer = tbox1.Text Dim oldx As Integer = 0 Dim oldy As Integer = 0
Im making this "for" loop to create a animation of 4 pictures.But when i run... i just get a still frame, when i want it to loop threw each picture at 250 intervals in between images. Im not sure im using the timers correctly.Obviously i wouldn't ask and expect someone to do it for me so here's my code so far.
Private Sub Button1_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles goBtn.Click Dim y As Integer For y = 1 To 4 Step 1
I am looking for a nice way to display some help messages in my application and I was looking to have the user click a button. This would then trigger a area at the top to grow and show the help section. The only problem is i am not sure how to acomplish this.
Currently, working on my chess program, I am trying to show a bunch of chess variants in a picture box but i have come to a forked road of either making all the images collectively into a Gif animation using fireworks, or using the timer to shift them one by one. The following code does not work and i am seeking help for a alternative code:
I have a button named "b", which background I want to change from black to white, but it doesn't work.
The error:
'System.Windows.Media.Animation.ColorAnimation' animation object cannot be used to animate property 'Background' because it is of incompatible type 'System.Windows.Media.Brush'.
(non-coding request)Okay, I have my client, my server, and my map editor...a 2d online game, and yes it's written in VB.NET.I have had a lot of trouble finding anything to do with adding an animation layer something that will flash with a timer to appear as if something like fire is animated. I have a lot done so far and I kinda want to stick with VB.NET working with this.
I'm not really looking for code here, but maybe an idea of "how" an animation layer plays into a map editor and client...specifically what is needed.Running this through my head I believe I am going to need a timer on both the map editor and client, showing and hiding the animation layer...but I don't think it is that easy, and am hoping someone here has an idea of the logic of how this works. I'm almost certain that the timer doesn't go on the server to control this, but am probably wrong.
i need to make an animated intro of my project, i mean that when my project executes so first a welcome screen executed then project will load, so please assist me that i am using SWISH software to make such animation, so can i add swish animation in vb.net? if not so which software is useful for this except flash?
I have an application that takes quite long to save the data as it has to write over intranet.I want to run an animation showing that saving is in progress. How to do it?
this is my first time to deal with this kind of problem. I need to show a cylinder on the form, to let the user knows how much content left in the cylinder. So I need to programatically show the content become lesser and lesser.
i have designed my owm mp3 player . and now i want to add a sound visuvalizer in my program . but i dont now how can i do this? how can i find sound Frequence?
I'm trying to create an animation with 5 picture boxes (labeled picturebox0 - picturebox4) but I have a specific order I want them to display. I made 5 picture boxes, added images to them, and stack them on top of each other.
I want the order to show this: picturebox 0, 1, 4, 3, 2, 4, 2, 3, 1, 3... etc
The code I have using if-else statements which would work if I wanted to repeat the same display pattern but I need to manually right the pattern... I have at timer set to change the pictures every 2.5 seconds.
Code: Private Sub Timer3_Tick(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles Timer3.Tick System.Threading.Thread.Sleep(1000)
Doing the Christmas animation. I have gotten a nice HID set up to recieve data from VB6 and the computer, but I have a slight problem: I cannot seem to write what is necessary to send my data to the USB serial conversion device. I have tried send, write, open, and nothing seems to work.
Can anyone tell me what I need to do to send an 8 bit data packet to the Serial Converter so my shift register can see the data and put it in the correct output line?
I am looking for some info to do some animation. Fairly simple stuff like dealing and flipping over playing cards, tumbling dice and such. I normally work with logic and data and do not know what would be the best approach to do a good looking animation like these. Does anyone know of some good sources on the net or even better some sample code to do this sort of thing or get me started.
I'm making this rubik's cube program, and I wanted to make a 3d animation of the cube doing the moves, and I figured the best option for that was using the XNA extension. However, doing that brings up a problem. I want to have lots of different options in the Mdi parent form that will interact with the moving 3d cube. The problem with this and using XNA is I can't use both the normal form and the XNA game in the same project. How would I go about having the 2 different projects interact? Just like a txt file or something?
I'm making a game where a rocket image follows the mouse on the Y axis.I want to have a kind of lagging effect on the rocket, so rather than the rocket being where the mouse is, I want it to follow it.I have tried using the sleep method but for some reason it doesn't work
Here is my code :
Private Sub Form1_MouseMove(ByVal sender As System.Object, ByVal e As System.Windows.Forms.MouseEventArgs) Handles MyBase.MouseMove Do While YPos <> e.Y 'if mouse position is different from rocket position, move it If e.Y > YPos Then YPos += 1
I want to ask, how i can make animation only with 1 images, inside there are like few different images. I seen this in few games, and i want to try it. I think there should by picturebox and it should scroll my animation right with timer, by few pixels. Image example: [URL]
how do i change the notifyicon during runtimeif i have series of icons in the application resource, how do i refer to a particular icon in the resources from my codeif the application icon is made of different combination of icon, how do i specify the icon i want to use in th ni=otifyicon, somthing like notifyicon.icon = me.icon,index, where index is the index of the icon in the compiled ico file
This shows a form, header and footer are to be kept fixed. In the middle there is a Group Box that hold a question with different option. When user clicks Next button at the bottom, Group Box loads next question. I want
How do you play an animation from the web into a picture box?I have this code to get the image:
Private Function LoadImageFromUrl(ByVal url As String) As System.Drawing.Image Dim theRequest As System.Net.WebRequest = System.Net.WebRequest.Create(url) Dim theResponse As System.Net.WebResponse = theRequest.GetResponse()
[code]....
(myurl is a string for the location of my animated file.)Edit: it does work but has terible lag how can i stop this?
I want that every character that I inputted in the textbox will suddenly changed into a password character. Assume that I inputted "a" as a first character in the textbox in 3 seconds it will converted into "." character as a display in the textbox after I inputted the second character such "b" in 3 seconds also it will converted into ". character but if i read it still "ab".
I have an issue here which I am looking for ideas on. I am creating a program that models the movement of some atoms and then animates them using the basic Paint method in visual basic. The animation is to have basic remote control functions, such as play, pause, fast forward, rewind and skip to any particular frame.The program is in two parts. The program models the movements of atoms in a background thread. This program was 90% written by other people and is very long and complicated, so in your answers please do not suggest I change the modelling aspect because it's just not possible. It is my job to do the animation.
The modelling program outputs the positions of each atom (just an x,y coordinate) at each time step. We could easily be looking at 200,000 time steps and 50/100 atoms. That means there are 200,000 * 100 * 2 = 40,000,000 numbers that need to be stored. The locations are all single precision numbers.
I am using VS2010 RC and .NET 4.I have a progress bar control on a form. It works fine, and it shows the value of the bar in the proper position. But, I would like to disable the white "sparkle" that repeatedly moves then length of the bar. also, the value part of the progress bar is Green. Is there any way to change to another color?
I have a project in WPF/VB.net 2010 that I want to create an alternate version of in Silverlight. However, it uses heavy amounts of animation, especially motion animation. Most of this animation takes advantage of storyboard double animations for either translate transforms or canvas left/top changes. Can I convert this project over to Silverlight?
I tried applying an animation to an object in powerpoint through VB.NET. I'm only a beginner and have tried my best to figure it out with something like the following code which is two objects using one as the trigger. I managed to get it working in pptVBA but just can't get it to work in .NET. I keep getting an error COMException was unhandled.
Imports PowerPoint = Microsoft.Office.Interop.PowerPoint Dim intereffect as powerpoint.effect Dim oShape/sPic as powerpoint.shape With oApp.ActivePresentation.Slides(1).TimeLine.InteractiveSequences.Add(1) [Code] .....
here's what I'm trying to do:I have a Storyboard animation for an object done in Expression Blend. What I need is to be able to trigger that animation from the VB.net code