Make A "guess The Musical Interval" Game - Playing It With Random Numbers?
Apr 30, 2009
I'm trying to make a "guess the musical interval" game, which will play two separate random audio files in succession.So far, I've got it doing that quite well. Here's my issue:I have a list of check-boxes listing off the different intervals that I want potentially hear when I click btnPlay. i.e., if every musical interval's checkbox is checked, I want it to potentially play any interval (unison - octave). Easy.However, if I uncheck "unison" I want my random number x to be not equal to my random number y (x <> y)If I uncheck minor 2nd, I want random number x and random number y to never be 1 number apart (x - y <> 1)?
Here's my code, I'm sort of getting lost here. I can't get inequalities to work, it says "expression is not a method."
Public Class Form1
Dim x As Integer
Dim y As Integer
[code]....
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Nov 9, 2009
I am attempting to create a game in Visual Studio 2008 that allows a user 10 attempts to guess a random number between 1 and 50. I have a label box in which I would like to display the remaining guesses as they decrement. The code so far appears below.
My two (I am sure very basic) questions are:
1. How would I pass the random integer generated through the Generate Integer function to the AmIRight button's click function? I was trying to decrement the counter each time the "Am I Right " button is pressed.
2. I would also like to evaluate each "guess" when the "Am I right button is pressed. Is it possible to nest a Select Case statement in a For Next Loop?
vb.net Option Explicit OnOption Strict OnOption Infer Off Public Class frmMain Private Sub btnExit_Click(ByVal sender As Object, ByVal e As System.EventArgs) Handles btnExit.Click Me.Close() End Sub Private Sub txtGuess_Enter(ByVal sender As Object, ByVal e As System.EventArgs) Handles
[CODE]...
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Mar 3, 2011
first poster here. I'm working on a word guess program for one of my classes, similar to Hangman, and for some reason my counter is counting correct guesses as incorrect. I've stared at this for the past week and for the life of me cannot figure out where I've gone wrong.
[Code]...
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Nov 24, 2011
how to eliminate duplicate random numbers displayed in labels ( a column of 5 labels). This is for a BINGO game i am doing. I have tried a Do .. Loop until structure with a for next but i am not sure how to proceed:
Do
For NumB = 0 To 4
B(NumB) = Int(15 * Rnd() + 1)
itemarrayB(NumB).Text = B(NumB)
Next
Loop Until
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Sep 21, 2009
I need to make a "Guess The Number Game." It needs to choose a random number between 1 to 1000. I need to change the color of the background to red if the number guessed gets closer to the correct answer. And if you are farther away the background color changes to blue. Basically hot if you are close and cold if you are far away. I also need to know what the default color of the background is so that when I press the start game or if I get the number correct the background color changes back to the default color. I though that the default color was WhiteSmoke but it is off a little bit.
Also, if I get the correct number the text box needs to be disabled. Then, when I press the start game button the text box needs to be enabled. I can't get the Hot and Cold part to work. I was just going to use something like if the number was either 50 off of the random number the background color would turn red. All other number would make it turn blue. Then when the correct number is entered the background color would change to Green.
Below is the code that I have.
Public Class Form1
Dim randomGenerator As New Random
Dim number As Integer
Private Sub exitButton_Click(ByVal sender As Object, ByVal e As System.EventArgs) Handles exitButton.Click
[Code] .....
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Jul 31, 2010
I've created code that generates a random number and validates the users guess to see if its correct. I think the code is good but i'm not 100% sure. I need to add additional pieces to the code and i'm not sure where or how to do it. allow the user 10 guesses. after 10 guesses disable the ability to make more guesses if the 10th guess is wrong count each guess entered & display the count as it increments display each guess along with its returned messaeg into a list box. when the user gets correct answer provide a box to allow them to play again. Re-initialize variables back to their starting status.
a. If the user correctly guesses the number in less than 5 guesses display "Either you know the secret or you got lucky!" in a message box. b. If the user correctly guesses the number in 5, 6, or 7 guesses, display "Ah Ha! Do you know the secret?" in a message box. c. If the number of guesses is 8 to 10, then display "Try to do better next time." d. If the number of guesses exceeds 10, then display "You have taken too many guesses."
[Code]...
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Oct 29, 2011
I am getting Errors: Operator '<' is not defined for types 'System.Windows.Forms.Button' and 'Integer'.
Operator '>' is not defined for types 'System.Windows.Forms.Button' and 'Integer'.
Value of type 'Integer' cannot be converted to 'System.Windows.Forms.Button'.
And my program does not work!
Below is my code..............
Private Sub ProgressBar1_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles ProgressBar1.Click
ProgressBar1.Value = TextBox1.Text
End Sub
[CODE]...
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Oct 13, 2011
How can i do a random numbers?.i'm using 3 listbox when i click button generate the result will show into the 3 listbox??
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Nov 7, 2011
I want to make program that shows info in game while playing. Problem is that I have no idea how to do it. I tryed some methods, but unsuccessfully. So does anyone has idea how to make it ?
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Apr 25, 2012
I am using Vb 2010 I am trying to make a matching game. My problem is I have picture boxes 16 to be exact. I want each one to randomly go to a certain place I have already picked on the form. That means that I have 16 places already picked and I have made point variables for all 16. I can not seam to randomize the picture boxes to be placed in only those 16 locations.
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May 10, 2010
i am trying to make 8 different random numbers in 8 different textboxes. the problem i have is that it doesn't load up when debugging. i have visual basic 2005 [Code]
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Jan 17, 2012
I have to (for class) make a program that generates a safe passwords for people to use. My teacher wants us to make the passwords vary in length, include numbers, letters and upper case letters. I've been able to write code that prints out a random string but it includes unrecognized characters for most passwords. How would I write the code to create a random string that has parameters? (in this case upper case lower case letters and numbers).
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Oct 14, 2009
I have done this code but what is a smart way to get rid of repeats?
card1 = random.Next(0, 52)
card2 = random.Next(0, 52)
card3 = random.Next(0, 52)
[Code].....
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Oct 30, 2009
Why is my application messing up? I'm trying to make non-repeating random numbers and then insert them into a listbox. Check my code out:
Dim RandomNumber As String
Dim x As Integer
Do[code]....
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Apr 15, 2009
When a button is clicked on my forum i need it to enable a timer that has a RANDOM inverval. how to do it or give an example. (im trying to create an autotyper that types a given phrase at random times)
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Mar 15, 2011
I'm trying to make an application where when the user clicks a button, it generates a series of 100 random numbers between 1 and 1000, and then saves those numbers in a text file. All I could come up with is generating ONE random number, but I can't figure out how to make it 100. Here is what I have:
[Code]...
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May 4, 2011
I have created a scrabble game that generates random letters. For the user to type in a word using the random letters they have to type it in a text box.
I want my program to prevent users from typing in letters that are not provided in the text box and to allow them to type in the random letters that are provided.
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Jun 12, 2011
my function is to adjust a timer interval according to a integer variable.
Original code (works fine):
Code:
Dim UpdateSnakeSpeed
Select Case UpdateSnakeSpeed
Case currentscore > 199
[Code]....
This is the code I'm using right now. (works fine and is more logically correct than the above case statement. I have chosen to go with if .. end if statements over case, as I do not have a full understanding of what the variable SnakeUpdatespeed is doing in the Select case statement. If someone explains then I'll consider it. Also I know case statments are only meant to be used for 1 option selections, however I'm amazed that it still works in case. Atm it's going to be if end if. Now I'm trying to get the for next loop going with this (if it's logically possible). that's what i'm aiming overall out of this thread. To make a convenient loop.
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Apr 4, 2010
The class Random is out right defective. It always produces the same random numbers in the same sequence. Things I have tried so far is every kind of seed you can think of as well as Randomize. The result is that I always get the same random numbers in exactly the same sequence.
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Nov 4, 2010
I am creating a VB.Net program to deal out five random playing cards.For that purpose i checked the following tutorial - [URL]..It works great. But It has too much functionality I just want to get rid of the unwanted code to just dealing out 5 random cards. functions and classes from thius program that I should use.
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Feb 16, 2009
I made a game, i wanna know how can i add a song in the background, while the person is playing game, or if its possible, on every level, it plays defferent song.
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Feb 19, 2009
Its me again the newb programmer. lol why does it not allow you to play 2 sounds at the same time? the back ground loop ends when the button click sound is played :/ and I'm using vb express 2008 .net
[Code]...
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Aug 16, 2009
So how would I use .next (random numbers) to randomly select something from a list of numbers but it can't repeat the number?I could do:
dim num as integer
dim r as new random
num = r.next(1,5)
if num = 1 then
elseif num = 2 then
etc.
That wouldn't work because it would repeat.If I donwload someone's game can I disect it in VS? :0 I tried going to open project, then I went to the folder and clicked open. It brought me inside of the folder so I tried to open the game but there is no form1 there. It says the games name then .exe in the explorer-like thing in the top right?Also, how would I have a value or something in a label and access it from a button.
Example:This is in a label.
Dim number as Integer
number = 0
Then in the button do
Label.number = 0
How would I do something like that? I want to use that a lot as I did in a different language.
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Nov 20, 2008
I have a program that speaks wave files. This works problemless with the Soundplayer class with the following code:
Sub MyPlayWav(ByVal WavFileName As String, ByVal StartPos As Long, ByVal EndPos As Long)
Dim wp as new SoundPlayer
wp.SoundLocation = WavFileName
wp.Play
End sub
The soundplayer does however not seem to have a method to play the wave from position StartPos to position EndPos and achieving just that would mean quite a reduction in downloads of these files.
The soundplayer does have a stream object, and that does have a seek method, suggesting that there might be a way to accomplish this, but how?
I plan to include other media files as I am developping the project, and I guess I will be confronted with the same problem.
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Feb 27, 2010
Could anyone tell me the logic or the code to do this scenario:I Have 10 numbers (they're in a list or any other), they're all randomized, e.g. {1,4,7,7,5,2,4,1,4,9}.Now there's a code to take all of those 10 numbers and take out paired numbers, they're two ones, two sevens, and three fours. So the program will delete the ones, sevens, and fours, but leaving one four because one is not paired up. Now they're only 4 numbers in the list {5,2,4,9}.
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Oct 6, 2011
The program must generate 6 unique random numbers but when I click display numbers sometimes it gives me 6 unique numbers and sometimes I get duplicate numbers. I will add the code I have so far.
Public Class frmMain
Private Sub btnExit_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles btnExit.Click
[CODE]...
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Nov 24, 2009
I don't take programming lessons at school or anything, and I'm starting to (try to) teach myself about random things.Currently I'm making an app that has 3 functions:
-Random Integer (1 to 100)
-Random Answer (Yes or No, similar to a coin flip)
-Random Dice Roll (1 to 6)
How would I go about doing this?At the moment all I know about random numbers etc. is that I will need to do something along the lines of Dim dice As New Random or something like that, but, like I mentioned, I have no idea.I am well aware of the DIC rules that you won't write the code for me/do my "homework(?)" for me, and that's not what I'm asking.
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Dec 19, 2009
I want my game to tick over month by month at a set interval. I would use the timer control to get the interval. But how can I pause it? Say if one "month" is 5 minutes in my game and user hits pause. I would disable the timer but then when they unpause the game the timer would start from 0 again. This would make a "month" 9 minutes if a user paused the game in the 4th minute.
[Code]...
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Jan 10, 2010
Basically, I want to divide two numbers together and they should be 2 random numbers from 1-12 (I have done that part) but, the answer should be a whole number (i.e. Integer, so no decimal points etc) So, I did the following:
' Initialize the random-number generator.
Randomize()
' Generate random value between 1 and 12.
Dim value5 As Integer = CInt(Int((12 * Rnd()) + 1))
[code]....
but the problem here is that the program crashes after only a few clicks on the button. So I guess the question is: How can I make the program generate two numbers (from 1-12) that when divided become a whole number?(Is there any code that may tell the random generator that I want the numbers to be even?-so all even numbers from 1-12?)
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Jul 4, 2010
How to make the timer interval less than 1 ms ? other wise i want to make the interval of the timer 0.001 or 0.05 at most.
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