How can i code my application so that it can handle two sets of key events at the same time? For example, if I was making a game where one player used the WASD, and the other the arrow keys for moving, how can i make it so that both can move at the same time? The code I used only allows one to move at a time.. (key press event, If e.KeyData = Windows.Forms.Keys.down then.... etc)
I have googled high and low to find an answer to this but I must be searching wrong.I have an application which has a listview displaying some items that are stored in a SQL Compact database. I am using a second form to add new items to this list directly into the database.When the second form closes I want to call the sub in my first form to refresh the list from the database.
How can I get it to fire the form1 sub routine on the close event of form2
When I setup the event using DDay.ical I can successfully send the events to a user's outlook. The problem arises when multiple events are setup at the same time. When this happens all emails are updates to the original task, not new tasks.
I tried adding a name to the event using the .Name property, which results in the event email being an unsupported calendar invite.
I have form 1 which will raise an event for form2 after doing some calculations. I know how to raise an event in form2 and then write the sub in form1 but i cannot do the reverse... how can I do this in reverse??? I cannot raise the event sub in form2 is not responding.
Example: Form1: Code: Public Class Form1 Event test() RaiseEvent test() [Code] .....
I have designed a window application that: check the contents of a folder for specific files (HTML)move files to a 'working' diretoryparse each file with webbrowser control to extract datacall webservice to collect additional data
The main form has a large ListBox that displays event messages. What I want is for the application to display the messages as they happen. What seems to be happening is that the application will do everything and then display all of the event messages at once at the very end. pointers on how to write code that will add event messages to the ListBox as they happen?
Is it possible to have multiple click events for a button based on the button text? In other words, if I change the button text can i create a new click event based on that text but use the same button?
for example:
button1.text starts as "steel" button2.text starts as "brass"
If I click button1 again a string would then be added to a textbox and the process would start over again. can I have a different click event or would I need to put an If/Then or Select/Case in the sub to handle this? I have 10 buttons I would need to do this with and each needing at least 3 different choices for each depending on the previous button press.
How to extend the session time. There are many form in my application like parent and child forms. So how can I make pop up to appear when session times out and the pop up should appear on the form where the user is currently in, when popup comes I have to disable all forms like(they should be transparent (i.e) user should NOT be able to edit them).
my program is design to receive a pup-up forms.i wnt this result..if i received a popup forms it will close automatically for 10minutes..the problem is i don't knew how to do it using timer.
I have used CSV files before for a simple database of about 12,000 items - this was a simple one page form... Now I want to have the same database but with the data available to multiple forms at the same time.. eg.. Form 1 displaying persons 1,2,3,5,7 name, addy, phone etc and form 2 pulling info for persons 2,3,4,8... Is this possible with CSV files?? or even XML?... The only other thing is that I do it all in .NET 2.0....
I'm making a IM LAN Chat, and I don't want to limit it to a specific number of chats that can be open at any given time (By re-producing the forms and setting variables once a chat is open).
Iam wanting touse sendinput in a dos or background type app (can be a regular app thats hidden) that emulates mouse clicks and sends mouse moves to another multimouse application. an project that im working on for my school i work at and i need to send the input to it. The overview of the project is i need to have this code be in a service that runs in the background that when a person does a gesture with my kinect code then it clicks the left mouse or sythesis it with sendinput (need mouse up and down sent for this to work). The end programs that receive input are: a program written in the multipoint sdk and mouse mischief. I though about using the default usb mouse driver as an emulated mouse driver to handle the part about creating a usb mouse device that works since most newer computers are using usb.
Using Vb.net 2003 I am attempting to develop a tool for creating a program for a CNC Lathe. In this application I have developed the "Main" page where the operator will define the part number and other identification entries, Material specs etc.
I have a problem with binding my EventHandlers at the right time. Here's a pseudo code of my 1. version:
[Code]....
I thought this 2. version would use "static binding" of the events during compile time. But it seems, that they are also bound to late, namely after the initialization of my UserControl has finished and so they aren't captured again. So is there a possibility to bind the events "at the beginning" so that my events, which are raised during the init of my UserControlClass are handled in my MainClass?
How to implement my own events I'm not sure why do I use them. I mean instead of rising event you could simply call functions right? This is as close as I got to a good reason: 1) If you call a function that does one thing and then based on result it needs to do something else it may be a good idea to do that something else in event function that is raised when that first thing was done. This way you avoid creating long functions and can make system more intuitive. 2) If object1 is inside object2 (a variable) and object2 has function DoThis and in that function affect something in object2's parent class it's better to use event in object1 rather than mess with parent (object1) inside object2.
I am really new at this and need to find out how to code multiple events so that I don't have to type the same thing out many times as you can see I have done below. I am sure there is a way to do it but I am lost. It is for a Mastermind game and I have created 8 buttons from which you can drag the text number on the button into a text box. there are 20 text boxes. 5 x rows of 4 textboxes.I have started to try to do it for button 1 but I am confused. I have tried to copy from other people's code but it is just confusing me more. Can someone please put me on the right track. [code]...
I have a question for the well versed among you. I have done some research, but didn't seem to find the exact answer I was looking for. So without further adieu.Given an event which needs to occur at a very specific time, whats the best and most predictable way or making that happen.
A: Use a worker thread, and threading.thread.sleep(TIME).
or B: Use System.Timers.Timer or System.Threading.Timer to execute in (TIME).
NOTE- I am fully aware that any of these will work. My question is in regards to priority of execution. How will a timer, which I can't figure out how to set a priority on, compare to a thread with a priority of Highest or even Real Time. Microseconds DO count in this instance.
Imports System.IO Public Class Blah Public Sub New() InitializeComponent()
[code]....
When I run it and save changes to a file on my C drive, the code works great, except it executes the watcher_Changed() method four times. The changeType is "4" every time.
I have multiple textboxes which I want them to perform the same thing upon clicking them. By default I can use the handles textbox1.click for 1 single textbox but I am not sure how to do handle multiples of them. Of course I can write a handler for every single textbox but I have about 50.
Sub TextBox1_click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles TextBox1.Click If Button9.Text = "Make Changes" Then If TextBox2.Text <> "" Then Frm_Cine1.Show() [Code] .....
How would i go about detecting While the user is moving the mouse and also holding down the left mouse button. like they were drawing something with a pencil in paint.
I took a VB class a couple semesters ago and I did really well. Unfortunately, it seems as though we only covered the very basics within the class, as I feel rather clueless right now.
Here's my issue. I'm trying to write a program that will encode notes (like music notes, A-G#) which are entered by the user, into digits, 0-9. Now I have the system laid out, in that 1-8 will represent A-A, while a 0 or 9 preceding a digit will represent a flat or sharp respectively.
Now my question is actually rather basic, but I just can't seem to figure out how to do this. The user will enter the note sequence by clicking on buttons (12 of them). What I'd like to do is create one sub that will handle all possible button clicks. I suppose it's possible that I could have separate subs for each and every button; but it just seems more efficient and cleaner to have one sub that manages them all.
The part I have completed and working properly will display a message (the same message) in a messagebox each time any of the buttons are clicked. So I have the "Handles" part working for all 12 buttons. But what I'd like to do is write code, perhaps "If" statements such that If "btnA" is clicked, then say "You clicked Button A," and If "btnASharp" is clicked, then "You clicked Button A Sharp," and so on. Is it possible to do this somehow by recognizing which event was actually triggered?
i'm going to create event application where's times like:
a) 17:00 b) 18:00 c) 20:00
(Current compuer's time: 17:16)How do i make my application detect timezone and change a), b) and c) times for the same timezone, that people knows if event is my time 17:00 so what it is in their time?
I am creating a program using Visual Basic 2010 Express.
I want to make a Sub handling both MouseHover and MouseLeave events. Is this possible? And if possible, how do I differ between MouseHover event and MouseLeave event?
I have a DGV in VB.Net 2008 connected to an Access DB table. The DGV is not Read Only, but is full of read-only columns except for one, which contains a combo box. The combo box allows the user to select an outcome for that particular row, and then the program copies in a pre calculated value into the "Profit" column depending upon the item selected in the combobox. Then the user hits the Save button and the DB updates (currently via SQL methods in the XSD).
Easy enough so far.
Here is the code.
Private Sub DGUserBets_EditingControlShowing(ByVal sender As Object, ByVal e As System.Windows.Forms.DataGridViewEditingControlShowingEventArgs) Handles DGUserBets.EditingControlShowing
[Code]....
The problem I have is that it would seem that if a user selects the desired outcome from the combobox but does NOT hit Enter, and simply mouses on to a different combobox to again select the outcome for a different row, the first eventhandler is not disconnected and thus the events fire multiple times. This then causes various default MsgBox errors and brings up problems when the user tries to commit all changes to the DB/exit program etc etc.
What do I need to do? Do I need to .EndEdit somewhere appropriate to force the row to save the changes? And where should I call this?
I had a question about handling multiple events in a sub, like this:
Private Sub Form1_MouseUpOrDown(ByVal sender As Object, ByVal e As System.Windows.Forms.MouseEventArgs) Handles Me.MouseUp, Me.MouseDown
'do something
End Sub
Once the sub is called, is there any way to tell which event called it? (Whether it was a MouseDown or a MouseUp event?) Right now, I am doing a work-around as follows... having each event call the same sub and pass the info in. But it would be nice to not have that overhead.
Private Sub Form1_MouseDown(ByVal sender As Object, ByVal e As System.Windows.Forms.MouseEventArgs) Handles Me.MouseDown ExecuteMouseUpOrDown(EventTypes.MouseDown, sender, e) End Sub
[CODE]...
Don't use ACCESS, EXCEL, or a TEXT FILE as a database. If you want your program to use a "local database", without any of the hassle of setting up a MS SQL or MySQL server, just click this link: >>> SQLite <<<.
I have multiple textboxes which I want them to perform the same thing upon clicking them. By default I can use the handles textbox1.click for 1 single textbox as shown below but I am not sure how to do handle multiples of them. Of course I can write a handler for every single textbox but I have about 50 of them. I am sure there must be a more efficient way. [Code]
I am trying to programmatically add an unspecified amount of new UserControls to a form. One will be added every time an entry is selected in a ComboBox contained within the UserControl. Problem is, the SelectedIndexChanged event fires completely erratically. Sometimes twice, sometimes 3 times, etc., but never just once. No matter how many times I set the combobox's SelectedIndex to -1, it fires at least once with a SelectedIndex of 0. Sometimes the Itemselected event fires multiple times inbetween SelectedIndexChanged events.
InvoiceEntry.vb snippet: Public Event ItemSelected As EventHandler Private Sub cboItem_SelectedIndexChanged(sender As System.Object, _ e As System.EventArgs) Handles cboItem.SelectedIndexChanged RaiseEvent ItemSelected(Me, EventArgs.Empty) End Sub [Code] .....
I am new to VB but I want to find this out. For example there are two objects in my form and when I press W,A,S,D then Object1 should move Up, Left, Down and Right respectively. Object2 moves when I press the arrow keys. How do I make them move together and also separately depending on whether the key is pressed.
I have a quoting system that can generate several variants of a quote. these quotes are displayed on a screen for sales staff to compare and choose which is the most suitable. Is it possible to programmatically create a button and click event for each quote that is generated?