I am trying to implement a timer in my program and i am unable to do so till now.
Private Sub Button1_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles Button1.Click
Static intCount As Integer
intCount = 10
While intCount <> 0
Dim fileReader As String
[Code] .....
How do I implement a timer that will close the IE after every 5 seconds till the count runs out?
I'm trying to implement a timer into my program, because I want to take a capture from a webcamdevice every x seconds.I've wandered around google all day and tried to implement all kind of timer classes (with system.threading because I can't use system.windows.forms.timer) but I won't figure it out!
I have an object, - all done programmatically like:[code]I cannot figure out, how to add the times, so I can use it (Tics, Fire event, start/stop etc).I cannot add the timer to a panel via drag/drop as the class is made purely programmatically.MyTimer above seems not to have any "timer-related" properties/methods available. The docu suggest to add the timer to the panel, but how to do that in my case ? There seems to be several changes from VB Express 2005 to the 2008-version, that I'm using. Documentation contains only little info in this area.
I have a requirement for a timer that has the following behaviour:
Millisecond accuracy I want the tick event handler to only be called once the current tick handler has completed (much like the winforms timer)I want exceptions on the main UI thread not to be swallowed up by the thread timer so this requires Invoke/Send instead of BeginInvoke/PostI've played around with CreateTimerQueueTimer and had some success but at the same time had problems with code reentrance and/or locks when deleting the timer.
I decided to create my own timer so that I could get a better idea of what is going on under the hood so that I can fix the locking and reentrance problems. My code seems to work fine leading me to believe that I may as well use it. Does it look sound? I've put in a check if the timer is deleted to make sure that the deletion is complete before the timer can be created again. Does that look ok?
Note: I should say that I call timeBeginPeriod(1) and timeEndPeriod(1) inorder to achieve the millisecond accuracy.(The following code is converted from vb.net to c#, so apologies for any missed mess-ups}
ETA: I've found a problem with it. If the timer is running at an interval of 1 millisecond, and I call, say, Change(300), it locks up @ while (this.DeleteRequest). This must be because the TimerLoop is in the this.CallbackDelegate.Invoke(null) call.
I am trying to implement a progress bar into my code but it seems to not run when another section of code is running. I set a timer to run when the ok button is clicked and it should then start the progress bar but also when clicking the ok button whatever radio button is selected also runs. I am trying to do this in Visual Basic 2008. I will post my current code below and I will say I am a complete novice at this so I apologize if the code looks weird:
I have an existing program, and it uses DLL files to do things I wish to implement a DLL in VB.NET the DLL's are not COM, they are standard call the method or function type DLL's
How would I implement the following in a VB.NET DLL extern "C" void __Export_TYPE HelloWorld(char *path)
I'm looking to implement a sort function in my program however I am new to VB and don't know how to. Basically I have 6 objects in my program racing across the screen and what I would like is a leaderboard showing the current top 3.
I am trying to implement a service object class for the POS for .NET library using VB9. Specifically, the BillDispenser class. I define my class and inherit from Microsoft.PointOfService.BillDispenser. As normal, it creates stubs for all the MustOverride (abstract) properties and methods that I need to override (I love that), EXCEPT for the events. Apparently thare two events defined as abstract (MustOverride) in the POSCommon base class, but VB doesn't generate stubs for them.[code]...
I try to implement undo in drawing program I want to save the bitmap after every drawing and push it to stack then when the user click the button it will change the image to the last bitmap saved in the stack here is my code
Private Sub PictureBox1_MouseUp(ByVal sender As Object, ByVal e As System.Windows.Forms.MouseEventArgs) Handles PictureBox1.MouseUp Xend = e.X Yend = e.Y
I'd like to implement some very simple validation into a program I'm writing, but I have no experience in this area, so I'm not sure how to implement it.I'd like one to have one make sure that text entered in to a text box has only regular characters (A-Z, a-z), but I'm not sure how to go about it!
I'm trying to implement printing functionality into a simple program for my company. It's not necessary, but it would be a nice finishing touch for everyone. And really, in practice, my printing feature works. My problem is that each line is printed on a separate page of paper and I can't find a way to just like, print a page.
It doesn't have to be fancy. I know that I won't need word wrap, nor will anyone ever print more than one page. Here's my ginked & modified code thus far:
Private Sub PrintDocument1_PrintPage(ByVal sender As System.Object, ByVal e As System.Drawing.Printing.PrintPageEventArgs) Handles PrintDocument1.PrintPage Dim linesPerPage As Single = 0
I want to write a program that can control port communication in a PC by blocking certain port based on the admins request and also monitor incoming and outgoing network traffic. Can i achieve this using vb.net winsock?
I have the following code, and I would like to use only the btnStart and Timer1 and eliminate Button2. Would it be possible to click the btnStart and have the process.Start then wait 3 seconds and start Timer1.[code]....
I am facing a lil bit of problem and my problem is I am calling a function in a timer device, and that function reads the data from the data base what it actually does is, first the timer capture hotkeys pressed from the keyboard and then calls a function Readit() and in Readit() it actually compares if the key has some data associated with it if it has some data it reads that data into a a variable buff and sends it to the active window whichever window is active.Main problem is my function won't stop reading and sending the same data to the active window,
Alright im trying to make it where in Visual Basic 2008 you click on a box ether 10, 20, or 30. Then that tells a timer that the program needs to turn off in 10, 20, or 30 minutes. What I basically want it to do is, whenever the set amount time is when it goes off it shows form1(login form). I have prepared a picture can anyone supply me with some information on how to do this?
I have been trying to create a timer program with VB 2010 to the accuraccy of 0.05seconds (If possible, 0.01s)I insert a timer into the form (Timer1, Interval - 50).[code]But when I run the timer for 1min, the recorded time was 48.05 sec.How can I make my timer more accurate? Is there anything i have done wrongly with the code?
I have created a 7 day timer in a VB form that is to be part of a larger project. It has 14 date time pickers set to hours and minutes only in 24 hour format (1 on and 1 off per day), 7 checkboxes, 7 radio buttons, 2 textboxes to display day of the week and current time and a few buttons. As a standalone project, this works well
Private Sub Form1_Load(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles MyBase.Load Hide() Dim value As String = """" + Application.ExecutablePath + """ -nogui"
[code]....
I want the program to exit the sub after the timer has been started. But if theres no args, it should just show itself. The problem is that it seems to not care about the exit sub thingy, cause it shows itself anyway.
I'm trying to program a countdown timer that shows the time in a label, with a button to start it, and if the button is pressed again add certain amount of time, for example 1 minute.