How To Make TabControl With Different Textures And Sliding Look
Mar 19, 2011
I am making a TabControl with different textures and a sliding look. But I am having trouble with following points :-
1. How to make buttons click able at Design time, so as to switch to different tabPages [which are panels in this case]
2. How to add a property ex. TabPages() as Panel collection Editor [like TabPages Collection editor in case of TabControl]
I tried,
Public ReadOnly Property TabPages() As List(Of Panel)
Get
TabPages = p
ref()
End Get
End Property
Where p is another List of panel and ref() checks new addition of control in p -> adds it to UserControl.
3. How to get the upper-right corner arrow to quickly add a tab in Design mode.
I'm trying to blend a few textures together to "bake" the final texture. Since I need the actual resulting bitmap, I don't think I can/want to do this using DirectX or OpenGL. I have: - 4 Textures (RGB, 2048x2048): t0, t1, t2, t3 - 3 Alphamaps (ARGB, the RGB value is irrelevant, 64x64): a1, a2, a3
Here's what I currently do for each pixel (in simplified notation): FinalColor = ((t0 * (1 - a1) + t1 * a1) * (1 - a2) + t2 * a2) * (1 - a3) + t3 * a3
This works fine, however, it takes forever, because I have to iterate over a 2048x2048 image pixel by pixel. Is there a more elegant way to solve this (i.e. using graphics.drawimage or something like it, but then, how?) How can I scale to Alphamap up with bilinear/bicubic interpolation (without having to do it pixel by pixel)? I currently use the original resolution, but that leads to rather visible transitions.
SI like doing random things like 3D objects inside a windows form. With that said, I'm creating an application that will, eventually, write the code for me, after I do it myself visually.If you run the app it will make some more sense I guess.Now, to rotate the cubes, I'm using
now I do not want the world to rotate, just my individual cubes.Here's an example of me referring to my cube in action
If howmanycubes >= 1 Then ' vb2 = New VertexBuffer(GetType(CustomVertex.PositionNormalColored), 36, d, Usage.Dynamic And Usage.WriteOnly, CustomVertex.PositionColored.Format, Pool.Default)
[code]....
how to apply textures to the cube.instructions:When running the program, type in values on right side and click create cube.before you click create cube again, those same text boxes will adjust your current cube.Then when you click create new, it places another cube ontop of your current cube, so you'll need to give it new values.Not much validation is going on so some bad values will cause crashes.
I am running into the strangest problem that I just can't place my finger on. I've been developing an application in VB.net for the last couple months in Windows 7. The program involves some basic OpenGL drawing and animation with basic shapes (squares and circles) and basic textures mapped onto pointlists. The time has come to distribute the program to another machine. On some machines though, I encounter problems when I'm drawing textures. I know that openGL is still functional because drawing basic squares and circles still occur, the textured objects are the only things missing.
I tried to make a 'custom' tabcontrol such that when I click Button1, panel1 is shown, and when I click Button2, panel2 is shown.But if I have a lot of panels then it'll be very messy when creating the gui at design time.(There'll be many panels overlapping each other.
I notice that the actual tabs on a TabControl are quite small (I am using VB 2008 Express). I would like more vertical space above and beneath the text on the tabs. I tried changing the padding in the TabPages collection but it didn't seem to do anything. Is there a way to make the tabs bigger?
Now my idea was to have a tablelayoutpanel with labels in it,Functionally my TabControl allows the user to sequentially select various components used for designing a machine, My idea was to provide him an overview of his previously selected components at every tab.
In Vb.Net 2005, how is it possible to make the TabPage.Text to appear when the DrawMode of a TabControl is set to OwnerDrawFixed. I have even tried to set the TabPage.Text in the Form_Load event but of no avail.
I am doing some stuff when the user presses the arrow keys, but I fear many controls, like the TabControl, respond to such presses as well. In the case of my TabControl, the arrow presses will make it change of tab. I don't want that.. how can I disable such?
Private Sub Form1_KeyDown(ByVal sender As System.Object, ByVal e As System.Windows.Forms.KeyEventArgs) Handles MyBase.KeyDown If e.KeyValue = 39 Then doSomethingAwesome[code]....
I was woundring how to make a custom 'download' dialog for my web browser in vb 2010. Because when i click 'download file' in my tabcontrol it's always loads up the IE download file dialog. I have seen the IE Clone can do it, but i didn't uderstad how to do it.
In Vb.Net 2005, how is it possible to make the TabPage.Text to appear when the DrawMode of a TabControl is set to OwnerDrawFixed. I have even tried to set the TabPage.Text in the Form_Load event but of no avail.
In Vb.Net 2005, how is it possible to make the TabPage.Text to appear when the DrawMode of a TabControl is set to OwnerDrawFixed. I have even tried to set the TabPage.Text in the Form_Load event but of no avail.
I am having two issues with making my Maze Game in VB.NET. I want the levels to be difficult to solve so I am making some *sliding* (NOT MOVING) Panels to interrupt the players.These are my problems:
1. I want the Panel to slide (Sliding Up and then Down, then Up and Down, then Up...) forever, but it doesn't. It will only slide the times I have written the code.
2. I want the MouseEnter event to work when the mouse touches the Panel during the Panel is sliding.
3. Is it right to use a Timer?
Here are some details and the codes which I have used:
I have first made an Integer = 6 for the speed of sliding.The timer is not enabled and started. It will be started and enabled when Button1 is clicked.
When the user clicks Button1, Timer1 starts, which will slide Panel1. (My code is for moving the panel. I need to slide the panel. IT'S WRONG![code].....
I have a Form called 'Form1' and I want an addition pane/panel that slides over the Form from left to right which has additional controls on it. But I cant get the desired result.For example - the exact thing I need is in the .NET environment you have many sliding panels such as the 'Toolbox' that slides over on the Form. I want this exact replication so that it slides over 'Form1' from left to right when the user hovers over it
I have a Form I have alot of controls on it. Some of the control I want to place inside a sliding pane (somewhat like a docking pane thats the same as the "Toolbars" sliding pane in .NET) how can I add one of these sliding panes to my Form?
I'm having problems with sliding a variable sized window over a 2D array in vb.net. my porblem is when I take the first element of the array at 0,0 what ever the size of the window is it needs to be smaller because the element in question has to be the center of the sliding window. ex: arrar size(40,43) window size 5x5 ( window size is NxN N=3 wins size is 3x3) so array(0,0) with win size 5 so 2 col and 2 rows need to be cout out and a new window size of 3x3.
Public Function getPIXELSinWINDOW(ByVal Wsize As Integer, ByVal x As Integer, ByVal y As Integer)
Dim tempARRAY As New ArrayList() Dim Xwidth As Integer = Wsize[code].....
i have a panel which in runtime would slide to show it.. but the animation seems not visible...
Dim intanimate As Integer Private Sub btn_delete_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles btn_delete.Click Me.Label7.Text = "Delete Criminal Record"
OK, if any of you use Facebook, you'll know what I mean, you click Share after you type in what you want, and it pushes everything else down, fades in, and slides. I need that to happen, and I need it to happen with labels because I can get the code for a textbox to work, but without the awesome effect.
I am looking to add a sliding drawer effect in a Winforms project.To explain myself further, I am looking to have a tab on the bottom of my form, then when the the tab is clicked the rest of the tab or tab control is shown. Any ways on how to do this or even having a docked tab will work as long as the docks/tabs width does not span across the whole form like all the other examples I have seen.I seen an example of a sliding panel when clicked by a button although I cant find the example anymore.
I have a panel that I have made double-buffered so that any controls on it don't flicker when it slides in and out from the left side of the form.The problems I'm having is:SOLVED When the MouseHover event is triggered, the panel doesn't slide out, it goes from its initial size to its full size without incrementing.SOLVED The MouseLeave event is triggered when I mouse over any control inside the panel.
The MouseHover event of the panel:
vb Private Sub pnlMenu_MouseHover(ByVal sender As Object, ByVal e As System.EventArgs) Handles pnlMenu.MouseHover If blnDocumentsMenuExtended = False Then Do Until Me.pnlMenu.Width = 28
i have the following code sliding from the bottom of the main form position to the middle of the main form.
main form Dim Viewform2 As New Form2
[Code]...
no code, just a form thats width 292 and height 266 This code works but its very choppy when the slider form slides up. Also, i am unable to get the opacity correct as well where it fades in and then out when it leaves.
I'm working on a web browser with tabbed browsing, however..When a new tab is created, it creates a web browser in it - but I want a function called when the browser is finished loading. I can't create a private sub inside a function, So I am not sure what I should do.
My Code:
Function addtab() Dim myTabPage As New TabPage() Dim theweb As New WebBrowser
i would like to add icons/images to my tab control tabs, kind of like a webrowser has the icons in the tabs. i know i need a image list, which i have added. i also added two images, 1.png and 2.png.. the rest, i'm lost.. couldn't find anything decent on the internet..so much work to do and so many choices to choose from...