Is there a way to be able to resize a form from somewhere other then the lower left? Normal the form is 1080x1024 but i have a few people with laptops that are smaller and there are scroll bars, but it opens too big for the screen and the resizing can only be done in the lower right. Is there a way to change that without having to adjust my form layout?
I Have been working with the gradient brush, and its quite cool I would Though like to make a gradient that goes to four corners, where each corner is a different color. Anyone know how to do this, or any short tutorials on this?
I've been working on some custom graphics controls, and I found this weird problem with windows 7 rendering my button controls. I've used Photoshop to delete the pixels in the background all around the button image I'm using, then saved it as a GIF, and imported it into VS to use as the background image of my button. When windows XP renders it, it is fine, but when windows 7 renders it, all 4 corners have an odd white border around them.
Like in MSN i would like to be able to have a transparent notification window that has rounded corners. I know I can use the Opcatity tool to get the opactiy i need but the edges i dont know.
I would like to create a no border form (i know how to do this), and make the corners rounded off, kind of like you see in iTunes, the form has rounded edges. Can someone help me with this? If you need further information please feel free to ask me! I have a tendency to leave out important info, but i think i included it all this time
I know how to create the Rounded Rectangle, but what i don't know how to do, is make the area outside of the rounded rectangle (the corners) become transparent This is going to be used on a usercontrol, so i really need it to be transparent and not just blend in (ie adapt to the colour of the parent form).
I am writing a program wherein the user draws shapes by clicking a button for the desired shape and then clicking on points on the drawing area. I cannot figure out how to store four clicked points to create a foursided polygon. I read many articles that say use the "mousedown" command and store points in a list, I have tried but it's not working for me. To summarize, I need the user to click the polygon button, go to the drawing area, click four points and have a foursided polygon created.
Dim MemoryStream1 As New System.IO.MemoryStream MemoryStream1.Write(SqlDataReader1("cover"), 0, SqlDataReader1("cover").Length - 1) Dim Bitmap1 As System.Drawing.Bitmap = System.Drawing.Bitmap.FromStream(MemoryStream1) Dim Width1 As Integer = Bitmap1.Width Dim Height1 As Integer = Bitmap1.Height
So, my question is, how do I programmatically resize a Form beyond the boundries of the screen?If I try to simply set the Width property for example, it will only extend the width of the Form to the edge of the screen and not beyond that (even the width that I specified extends the Form beyond the screen's edge).
Usually I am a web developer so this is probably a very novice question. I recently made an app in VB2008, but I developed it in a huge reso (1920x1200). The person that will be using it still uses 800x600 reso. Is there any simple way I can resize the entire interface to fit any resolution? I didn't really think about it at all while I was making the program.
How to make my forms resize automatically. here's the situation. I have my intro screen, which a user may want to maximise. Once this is maximised, the whole program should stay maximised. Again, if the user chooses to restore the window to its default size, the whole program should remain in that default size. However, once the user clicks the button "Press here to start" on the intro screen, the form automatically reverts to its original size if it was maximised. I also need to be able to stretch the contents in the correct ratios to fit the new screen size.
I have a listbox and a panel. In my forms resize event, my listbox is always form1.width * 0.5 and then the panel is also, but it doesnt work very well. They overlap at a certain point but in theory, they never should. Is there something wrong with my logic?
Lets say I want to create an array with 20 elements all set to a default value (let's say, 0)
But later, during runtime, I might want to resize the array. I might make it larger, to support 30 elements. The 10 new elements will have the default value of 0.
Or I might want to make my array smaller, to just 5. So I delete the complete the existence of the last 15 elements of the array.
I am using the code below to take a picture with a webcam, saving that pic to a newly created folder by clicking the PictureButton.
The CropButton does the cropping.However when the SaveButton is clicked I need the pic being saved with the name "Cropped Photo.bmp" to allso be resized to 100x139 pixels.
Dim CurrentFilePath As String = "" Dim StrInput As String = Now.ToString Dim NewFolder As String = (cleanup(StrInput))
My full screen sized Form is locked in size when I reduce it in size by clicking on the "restore down" [ie] not to the minimized size. I mean "locked in size" by I cannot for instance "grab" it on a corner and to increase or decrease its size. I suspect the control is in the properties window but I cannot find it.
I need a 3d loader (I do not care if it is 3ds,collada or sth else), because I search and I find only c code for opengl until now. Has anybody done this?
we all know how to dock or anchor controls so that they resize themselves accordingly when a form is resized. It works fine till we have rows of controls on left and right size of the form. But what if have three columns (Columns as in visual sense. I'm not talking about any column control containing other controls) of controls? For example a form having a bunch of controls in the left side, a bunch in the middle and a bunch in the right. There may be a few more bunches in the middle. Now while resizing the form, I want the controls to resize accordingly as well as change their positions to make space for the previous bunch of controls that are resizing.
I mean, while the user increases the form size horizontally, the controls of the second bunch should resize and at the same time they should move right because the controls of the first bunch are increasing horizontally too. When the user decreases the form size horizontally the same thing should occur in the reverse order. I can manage it somehow using nested split-containers but that's too cumbersome. I would like to know if there's some better way to achieve it, like setting some property etc.?
Currently, my application is comprised of:a Main Form On this Form, lies an array of User controls, (pardon my terminology, i believe the more proper VB.Net term is Collection of controls). Within these controls are pictureboxes that have distinct graphics drawn on them. When I run this program, no graphics are drawn in the pictureboxes or it appears the graphics are overwritten. Also, it seems that the Form resizes uncontrollably varying in size on the screen and hits an infinite loop. I use the Form_Resize function for updating the size of the form. What could be causing this problem. What is the Paint method used for?Currently, to draw graphics on the Pictureboxes i am using the graphics object. I have two pictureboxes within the usercontrol for toggling back and forth for a more fluid refresh upon property updates.
From my reading, vb.net does not allow the ability to create an array of controls on a form, so I attempted to create an array of controls dynamically to try and stay as close to my vb6 application as possible because my knowledge is limited. This works, from what i can tell I know that in the Upgrade wizard the VB6.Compatiblity reference was used to try and mimic an array of controls, but I wanted to steer away from that and program strictly using VB.Net commands.
I want to prevent from resize of form. I set false MaximizeBox and I set FormBorderStyle to FixedSingle. I couldn't change the MaximumSize of form at runtime. If the user double click on the Tiltebar of the form the form resized. I couldn't prevent that
Then I write the following code at size changed event If FormLoaded Then Me.MaximizeBox = True Me.WindowState = FormWindowState.Maximized Me.StartPosition = FormStartPosition.WindowsDefaultLocation Me.Size = InitialSize Me.MaximizeBox = False End If
Has anyone ever had or dealt with resizing issues on MDI Child forms? I am working on a VB.Net Windows applciation project I inherited from another devloper. When I took it over the forms had already been designed. There are one MDI Parent Form and two MDI Child Forms. When the application starts up the parent form and one child form open by default. Both the parent form and the child form will maximize, restore, and minimize. Although I have to move the parent form slightly, when it is not maximized I can resize it with the mouse pointer as expected. The child form will not resize and when I move the cursor to the border of the child form I do not even get the mouse pointer. Also, when both the parent and child form are maximized the vertical scrollbar on the child form is no longer displayed.
One potential problem is that there are lots of controls on the child form, which are inside several group boxes. When I comment out the controls, the blank form displays without the vertical scrollbar but will resize with the mouse pointer as expected. When I uncomment the controls the resizing does not work any more. The AutoSize propery on all of the controls is set to True. I tried commenting out the code setting the Autosize property to True on the group boxes only. The result of that is that the resizing still does not work and I lose the vertical scrollbar.I am trying to avoid having to redesign the form completely, however I am running out of alternatives. The project will not pass UAT if the resizing does not work.
I am writing a relatively simple "yahtzee" program. Its set up so that the user can pull up a options window and select whether they want the game to be 1 or 2 players. If the user selects 2 players id like the second players score card to become visible on the Score Card window (easy enough with the visible property) and i would like the Score Card form itself to resize it self (at run time) to allow the second players score card to fit. How do i make the form resize to fit 2 players at run time?
I'm not going to post my code for my transparentlistbox class, but here is a link to it.It's been working fine as is, until early this morning when I tried to set a different size.[URl]..For the longest time I placed a normal listbox control on a form and resized that, setting a new public variable of transparentlistbox to the same size/location as the original listbox, setting the visibility of the original to false, and adding the transparentlistbox to the form (me.controls.add).It looked like this:
[Code]...
Now, since I've moved some buttons around on my main form, I resized the original listbox control to be wider (same height though). When I tested, the transparentlistbox (code didn't change still set to original listbox size/location), the size was that of what I had the original listbox set to, before resizing?
So, I commented out all of the custom drawing/paint events/etc I could find for the transparentlistbox and tested, still stuck to the original size. I stepped line by line debugging and verified that transparentlistbox1.size=listbox1.size indeed matched the new resized size (but didn't actually resize)?
Last I did was comment out the transparentlistbox.visible and put back the listbox1.visible and listbox1 does indeed show with the new resized size? I'm not quite sure what to test next?
I am trying to resize images in batch using the below VB.NET code. The images are fairly large and when they are resized the images do not look very smooth. I have looked at Drawing2D.SmoothingMode.AntiAlias but cannot get that code to work.
Imports System Imports System.Data Imports System.Math