VS 2005 - Adding Images Into Array And Assign Randomly To Button
Dec 21, 2010
I have 22 images and I am trying to add them into an array and then assign them randomly to a button so when the button is pressed it will change to the assigned image. Also is it possible to randomize the array.
I'm trying to create a program that checks if someone is going to Happy Hour. If not, it lists those who aren't and puts their picture next to their name.I'm able to achieve all but get the images locally and store them in an array (which would be added to pictureArray(i)).(You can see the commented out sections are where I've tried to get the images...)
Public Class Form1 Dim ITLPList() As String = {"Name 1", "Name 2", "Name 3", "Name 4", "Name 5", "Name 6"} ' Dim imageList As New ImageList ' Dim fileSteam As New System.IO.FileStream(sFileName, System.IO.FileMode.Open)
i have record of 30 employees....and what i am doing is when the form loads i want to assign the textbox the value from the database....can i do it thru an arrary
eg i want to do something like this
For i = 0 To 29 fname[i].text = name[i]
how to i assign the name (fname[0]) in design window......is there an alternate way of doing this ?
I'm trying to create a program that checks if someone is going to Happy Hour, if not, it lists those who aren't, and puts their picture next to their name.I'm able to achieve all but get the images locally and store them in an array (which would be added to pictureArray(i))You can see the commented out sections are where I've tried to get the images...
I have placed several PictureBox Images of different colored dots(which represent lights) on an image of a Christmas Tree. I can make the lights randomly flash using a randomGenerator and a Select case statement. However, the code is very long. There are 67 lights on this tree and the code is 71 pages long. There has to be an easier way to do this. So far I have tried the following with two images of lights just to see if it would work and it does not work:
I am working on button component, and I would like to get up and down arrow keys on the button, and on the click event of these arrow keys to display the images, proposed functionality in the form can be done further. I want to display an image with the text and the arrow keys to display the images when I click on the button like this:
I'm working on creating a very simple dice game for class (not for gambling purposes). The users has already entered their total amount of money, and are are able to wager for every round. We were supplied with 6 different picture files to represent the 6 sides of the dice. It will be located in the C:\Temp folder, and after the user clicks a play button, the form (frmDice) will appear, which has two pictureboxes(pbDice1 & pbDice2) located on it.
I am using Visual Basic 2008.I am trying to code a simple "show and hide" game where pictures are generated behind a buttonThese pictures need to be generated randomly from my resources. i have got as far as declaring the random number, but am having problems with using a image as avairible which can then be used in a picture box. i have tried "image" but i am having no luck!
If you have a form with two datagridviews that were dragged on to the form from a datasource that have a parent/child relationship with foreign key constraints. Is there any difference between using the binding navigator Delete button or adding a button to the form and in the Click event put "somebindingsource. RemoveCurrent". Basically what I'm trying to find out is if clicking the navigator Delete button causes "Removecurrent" or does it do something else or something additional.
I am making an application that randomly generates numbers. I then have to find out if those numbers are even or odd. Then place them in the corresponding array ( EvenNumbers() or OddNumbers() ). Then display the random numbers array then the even and odd numbers array. I am up to the point where I have the generated numbers and can tell if they are even or odd, but can't get them into an array. I am trying to do it like this....
I have a form with one richtextbox and one button. The idea is that: Form Load: data read from text file into arrayButton Click: random number generated, then used to select the string whose index number matches the random number generated
My StreamReader is working correctly and I can create random numbers with no problem, but I'm stuck on how I can use this random number to extract the corresponding string. I keep get the error saying QuoteObject reference not set to an instance of an object.
My code is below: Imports System.IO Public Class Form1 Dim questions(69) As String Dim i As Integer [Code] .....
I am writing a who wants to be a millionaire console application in VB and need to write the 50/50 bit. I have tried searching for a solution but i couldn't find anything that would solve my problem. The questions and answers are stored in an array and i need to be able to call a random answer from the array.
I'm doing a project at the moment for school,I need to randomly pick a number from an array,which I can do but I can only use that number three times,I dont want an answer
I need this for my program. There is "add images" button where you can load multiple images and those images should be show on listview after loading.I have been trying to make this but could not get it work.
I have a question about an array of string and random. I have an arry of string i.e Dim testArrayString() As String = {"Orange", "Apple", "London", "Sydney", "anything"} I want to show the each element of the above array randomly one by one in a message box....and also stores that randomly generated string from that array into an another variable... How would i do that... i have no clue
I'm relearning VB.net just for fun, so consider me new at this. I'm trying to write a program where the user can input a list of names or numbers, and the program will randomly pick one of those names or numbers. So far, I can get it to randomly generate numbers based on what I put in the code, but I don't know what I should use for the user to input the data, and how to code it so that the program will pick from that data.
I am creating a "Who wants to be a millionaire" game. Lets say I have 100 questions in a listbox. How can i randomally select a question by clicking a button.
Does Visual Basic arrays have the possibility to assign values in one line?i.e. No need to have a loop to assign a value for the whole array.for example,
Dim Array1 (1000) As Integer = 478 Dim Array2 (1000, 1000) As Integer = 852
this means that all values of array1 will be 478 and the other is 852.
so i have 101 pictures and i need to assign the pictures to an array so that i can do a for loop to generate them all.
so what i have is 101 pictures in my resources, and i have a array of 100 (Pictures(100)) and i was thinking if there is a default value to the resources so i can maybe do something like for i=0 to 100 pictures(i)=my.resource.i <--- assuming 1 is default value of the resource. folder but it isn't just saying