VS 2010 E.Graphics.DrawImage Is Fading Stretched Image

Dec 13, 2010

This is in a class, the class inherits Panel. VB.net

[Code]...

The goal is to have this image stretched to 300x50 Whenever I do it, it works, but it fades the image from left to right, so that at Left = 0, the image is solid, but at Left = 300, the image is transparent.

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Graphics.DrawImage Mirror (Flip) Image?

Feb 20, 2009

How do I flip the image upside down (below the first image) Like as if a house were at the waters edge and you can see the house, and the reflection in the water?

code for drawing the image (which is a battery)

VB
'Finding center'
Dim batX As Integer = 160 - (imgDct(cbo_Battery.Text).Width / 2)
Dim batY As Integer = 200 - (imgDct(cbo_Battery.Text).Height / 2)
'Draw Battery

[Code]...

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PictureBox Has An Image Alignment Or Offset Error When Using E.graphics.drawimage In The Picture Boxs' Paint Event?

Apr 17, 2010

I have tried to realign the image by down and right one pixel, but still only part of the first row and column are visible when zoomed.I can't find exactly what I'm looking for online.

My computer is an HP-Pavillion dv9600 Notebook PC.

OS: Windows Vista SP2 32-bit

The following code reproduces the problem:

Public Class PictureBug
Dim pxlColor As Color
Dim img As Bitmap = New System.Drawing.Bitmap(My.Resources.TestBug[code]......

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2D RPG Game In VB Out Of Memory After Graphics.DrawImage

Jun 1, 2010

Well currently im programming a game in Visual Basic and I have it to the point where it draws a map on the form, it loads maps to different areas when you walk on the map, and I am doing so by using Graphics. DrawImage which redraws the map on the screen with the character in the new position. It was working quickly and smoothly until now.

I added some more sprites and now it starts to lag badly then it will throw a Out of Memory exception and it will display a big red x across the form. I watched the memory now as i move the character one spot on the forum and the memory increases 100mb's each time. It wasn't doing this before which is weird. I managed to fix the out of memory error using GC.GarbageCollect but I read that this is bad, also the character still lags across the forum. I really didn't want to release the source code until I was finished but seeing as I need help quickly because this is for a project I am working on for Thursday (End of semester Programming 2 Junior year of high school) I don't have many options.

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Graphics.DrawImage Loses Resolution?

Dec 21, 2010

Graphics.DrawImage loses resolution

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Graphics.DrawImage Call Runs Slow?

Jun 5, 2010

I'm trying to improve the speed of my call to:Graphics.DrawImage (Image, Rectangle, Int32, Int32, Int32, Int32, GraphicsUnit, ImageAttributes)I want to display two images, where the old one fades smoothly into the new one, driven by a Timer tick of 10 or 20 ticks a second. The following code runs fine on JPEG files of around half a megabyte or less, but takes much too long (up to half a second) fora 2MB JPEG. Using the Stopwatch control, I isolated the problem to the two .DrawImage calls. Do I need to do this in DirectX or is there a way to improve the efficiency of the routine? I thought of trying to resize the two images beforehand to fit the rectangle, but that's not a simple call (I don't think), and it might just mean moving the delay elsewhere.

(Dim fltOpacity As Single = 1.0F 'opacity value)
(Dim BGrafx As BufferedGraphics)
* * * * * * * * * *

[code].....

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Avoiding Flicker When Drawing Multiple Bitmaps With Graphics.DrawImage

Mar 15, 2011

I need to draw a bitmap background with one or more moving bitmaps in the foreground; something like a chessboard where pieces move across it. I use a timer-tick event to redraw the background and then draw the relocated foreground image like the code below. But I get flicker, even though I set the form to use double-buffering. The culprit seems to be redrawing the background to refresh where the foreground images used to be; no flicker if I replace the background DrawImage with a simple Graphics.Clear. I think what I want to do is draw the background, and the foreground bitmap(s), in memory and then render it all. I used to do this with double-buffering, BitBlt, and .Refresh in VB6 but I haven't found the equivalent in VB2010. This must be a pretty common graphics requirement; what's the trick to it?

Dim Gfx As Graphics
Me.SetStyle(ControlStyles.AllPaintingInWmPaint Or ControlStyles.UserPaint Or ControlStyles.OptimizedDoubleBuffer, True)
Dim rectBrd As Rectangle 'use as clipping region for drawing

[Code].....

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See If Image Drawn To Form Through Graphic.drawimage Has Been Clicked?

Nov 11, 2011

' Show game directions.[code]...

I think this is actually really easy to do that it isn't documented on here or msdn.

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VS 2010 : Get Raw Data Of Graphics Image?

Feb 6, 2012

get the raw data of zoomed image in a picture box. But I am zooming the image using,e.Graphics.DrawImage(Picturebox.Image, New Rectangle(ZoomXCordinate, ZoomYCordinate, ZoomWidth, ZoomHeight)).Now I am not getting how to get the raw data of zoomed graphics image displayed on the Picturebox.I am actually trying to get the image data into a byte array.

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VS 2010 Merging Graphics With Image From PictureBox?

Jan 10, 2011

I created an app which loads specified image to the picturebox and allows to draw on it:

PictureBox.ImageLocation = "dummy.jpg"
Dim g As System.Drawing.Graphics
Dim pen1 As New System.Drawing.Pen(System.Drawing.Color.Green, 4)

[code].....

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Fading Out An Image Or Using A .gif Image?

Nov 24, 2010

I need to be able to fire the fading of an image or the playing of a .gif image from a button to a picturebox.

Is this possible in vb? I have tried googling it but I can't find anything of relevance to vb.

I need it to work on another form, but I can figure that part out just need to find a way to introduce an image at 100% opacity, then slowly lower that to reveal what under it.

Ideally though I would want to play a .gif file each time the button is pressed that would cover the area and then when finished reveal it.

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Form Stretched To Screen Size?

Nov 26, 2009

When I manually increase the size of my form in runtime, the controls remain in their positions but i need to make it stretched as photos the controls to be sticked to the background.This problem actually appears when I display my program on my laptop but using LCD screens with different resolution, I need to make it dynamically autofit the screen if possible...

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Interface And Graphics :: Keep Graphics Over Image

Oct 28, 2011

I load my picturebox with a jpeg. If I put my DrawObjects() sub into picturebox paint event.When ever a picturebox.refresh or picturebox.visible = true (vb.net seems to draw my DrawObjects() first, then load the jpeg Image over my drawing - erasing drawing) Is there a way to get the picturebox to redraw the jpg image first then draw on it, in picturebox paint event?

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Image.Save And Graphics.DrawString And Image Resolution?

Nov 13, 2011

I'm a VB beginner.I've been playing with Graphics.DrawString by watermarking a picture with a text string. The picture below to the left comes from PictureBox with a text string drawn with Graphics.DrawString. The font style used is Arial 48 points, regular, I think. The picture in PictureBox shows just as I configure. Great... The resolution of the original Terri Hatcher picture is 300 dpi (300 x 300). Exporting this picture with Graphics.DrawString, I get the picture below to the right. The text string appears a lot bigger than previously shown in PictureBox. It turns out that the text size varies, depending on the resolution of the original picture. That's kind of odd. I develop several graphics applications in a different environment and have never seen this sort of graphics.drawstring thing. Anyway,
my sample application seems to draw a text string at an image resolution of

[Code]...

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VB 2010 Move The Game Peaces (graphics) Over Another Graphics Which Is The Game Board

Apr 7, 2011

I am trying to do a game application similar to chess, where i need to move the game peaces(graphics) over another graphics which is the game board. using the mouse. How can I do multiple layers of graphics and control their movement(without using direct x, i know nothing about it)? Note: I have visual basic 2010 express, windows xp home

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Draw An Image With The Graphics?

Nov 1, 2009

I have a very annoying problem, I am trying to draw an image with the Graphics class but when I do DrawImage, it automatically scales it up! heres some example code

graphics.DrawImage(My.Resources.TestImage, 20, 20)
PictureBox1.Image = My.Resources.TestImage

The picture box image is the correct size whereas the graphics drawn verison is too big!

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Get Image From Graphics Handle?

Feb 24, 2009

I made a program that uses the graphics object to draw on a picture box. I used the graphics.fromhwnd(picbox) to draw on the control. The problem is if I minimize the window the drawing disapears. Might there be a way I can the image from the picbox and save it to a bitmap variable ?

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Interface And Graphics :: Possible To Do Image Map

Apr 4, 2011

Just want to know if it is possible to do an image mapping in VB2010?..

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Create An Image From A Graphics Object?

Sep 30, 2009

Is there a way to create an image from a graphics object?

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Create Graphics On An Image In A Picture Box?

May 25, 2009

I am creating an application where when I click on an image I need to mark the place using the x and y co-ordinates given by the click and then after marking I put a red dot/circle on that spot and then I need to save this image to a file including the dot/circle I marked. I have tried saving the image to the file but to no avail, I have been able to only save the PictureBox image and that doesn't include the graphics. It is only the base image. I have tried to save it as a bitmap but have not gotten anywhere with that either. It seems whenever I call the image.save it takes only the value of the underlying image and saves it.

Private Sub BtnCreate_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles BtnCreate.Click
pointmarked = False

[Code]......

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Create Persistent Graphics On Top Of An Image?

Mar 1, 2011

I am building a program which offers solutions to the travelling salesman problem (finding shortest tour between a set of cities while visiting each only once).

My program loads a bitmap image of a map into a picture box. From there, graphics which point out the cities as well as tour paths are drawn onto the map. My problem is that when the option to plot ALL cities is enacted, the user may choose to pinpoint a specific city with a separate control. When the user erases that pinpoint via an invalidation routine, though, it erases all graphics beneath it, which is undesirable. How can I make my tour graphics and city plots semi-permanent by drawing them directly on the image? I tried drawing them on a separate bitmap, but it 'covered up' the map image.

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Graphics Wrong Image Interpolation In .Net?

Oct 4, 2011

When working with small images, the graphics interpolation does bad work.the result image in the following code does ignore second half of image to draw.Draw something on the image by using loadimage from JPG or whatever you want.

Dim GrayImage as system.drawing.Bitmap(640,480)
Dim bmTmp As New System.Drawing.Bitmap(GrayImage.Width, 1)
Using gr As System.Drawing.Graphics = System.Drawing.Graphics.FromImage(bmTmp)[code]....

The second half vertical is not drawn by using the DrawImage methode. I want to have the image as result as you see on first picture. Stretched image with source on whole content.

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Interface And Graphics :: How To Rotate An Image

Aug 21, 2011

I can get the image to rotate the problem is that on every step throught the loop the image goes to it inverse or draw backwards.

Code:
Public Class Form1
Public K As New Grid_Tiles
Public D As Integer

[code]....

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Interface And Graphics :: Rotate A Jpg Image?

May 28, 2009

I have an application that downloads a .jpg snapshot from an IP camera, writes it to the server hard drive, attaches it to an email and sends it out to my users. Pretty simple until one guy had to mount his camera upside down and that's how he received the image via email.

It gets a bit annoying after a while, so he asked me if I could rotate it 180 degrees before attaching it to the email. I have absolutely no idea - hence my post. The app is on a hosted ASP.Net v3.5 web server.

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C# - Graphics.CopyFromScreen Creating Blank Image

Sep 19, 2011

I am using VB.NET to try and capture a portion of the screen so I found this code in several places to capture the whole screen:

Dim screenSize = SystemInformation.PrimaryMonitorSize
Dim bitmap = New Bitmap(screenSize.Width, screenSize.Height)
Using g As Graphics = Graphics.FromImage(bitmap)
g.CopyFromScreen(New Point(0, 0), New Point(0, 0), screenSize)
End Using
bitmap.Save("c:scratchscreenshot.png", System.Drawing.Imaging.ImageFormat.Png)

This works with no error throw and the file is created successfully but the resulting image is completely transparent (it is the correct size) - This question relates to the same error but the solution is to use Win32 GDI which I want to avoid if possible

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Drawing Graphics - How To Clear Image In PictureBox

Nov 23, 2011

I have 1 image in picturebox. Now I draw some rectangles. I'm trying clear the image (only rectangles and left the image) without success.

Private Sub btnImageSelection_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles btnImageSelection.Click
Dim intImages As Integer = 0
Dim intImagesLine As Integer = 0
Dim intImagesColune As Integer = 0
picImage.Image = PictureBox1.Image
[Code] .....

The cycles for is for show the rectangules and works fine. but
i.Clear(Color.Blue)
The image is clear but the rectangles are showed and then unshowed.

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Error: A Graphics Object Cannot Be Created From An Image

Jun 6, 2011

I have a scanned document in my system. It's a tiff file. You will see below the code i have written. The problem is that i get an error message. The message is like this "A Graphics object cannot be created from an image that has an indexed pixel format." [Code]

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How To Create Image Based On Graphics Object

Feb 26, 2012

In VB.NET, I need to create an Image based on a Graphics object I have. However, there is no method such as Image.fromGraphics() etc. What should I do then?

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Interface And Graphics :: Converting Image To Grayscale?

Dec 10, 2010

I'm creating a Image viewer and was wondering if anyone could help me with resizing an image, and converting the image to grayscale? My knowledge of visual basics is very limited so any code snippets.I am wanting to resize the original image to a 3 x 3.

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Interface And Graphics :: Added Image Quality Ran Off

Mar 1, 2010

I'm using below code 2 add image into a picturebox during the run time. i could add image but when i clicked the picture to make it become smaller, the picture quality is blur which not as the initial picture.

[Code]...

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