Asynchronous Socket Library Not Updating Form

Nov 23, 2011

I am attempted to write a small asynchronous socket library that I can use to create a client/server application. I can get all of the code to run fine if I leave it in the form, however if I try to move it out into its own class, I cannot figure out how to update the form with connection status, things like that. Below is code, shortened a bit just to make this easier to read and type.

[Code]....

There is actually more to that class, but I never get anything after the first message goes out. I'm not sure where to go from here. I've tried lots of different methods that I've found on the google searches, some from here, some not.

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I have a Class called SocketSvr which handles an asynchronous socket server. It is called via the BackgroundWorker from my main form. Basically, I just want it to display my socket data information inside a textbox in the main form, and have a server start/stop button available on the main form to do those things.

Here is the code from Form1.vb:

Public Class Form1
Dim WithEvents Socketsvr As New SocketSvr
Private Sub ToggleServerButton_Click(ByVal sender As System.Object, _

[code]....

I am uncertain how to properly shut down requests from the client when the StopServer() function is run. In the code above, I place a cancellation queue for the background process. The funny thing is that once StopServer() is run, it will accept one more connection, then stop accepting thereafter.If I remove the following line from the code above:

listener.SetSocketOption(SocketOptionLevel.Socket, SocketOptionName.ReuseAddress, 1)

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I am facing problem in asynchronous socket communication.

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i.e how to reuse the socket.

2)Again Server should able to send the data to client.

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[Code]...

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Private Function GetMD5(ByVal file As String) As String
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[code]....

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Dim counter As Integer

[code].....

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Below is my code, but when i send the message thru client socket i receive Specified argument was out of the range of valid values. Parameter name: size

Private Sub Button1_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles Button1.Click

Dim serverStream As NetworkStream = clientSocket.GetStream()
Dim outStream As Byte() = _
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[CODE]...

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[code]....

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