I'm trying to save a panel control as a bitmap using the following code (VB.net):
Private Sub SaveFileDialog1_FileOk(ByVal sender As System.Object, ByVal e As System.ComponentModel.CancelEventArgs) Handles SaveFileDialog1.FileOk
filename = SaveFileDialog1.FileName
I am having trouble overwriting an existing bitmap. I want to draw to a specified bitmap (union.bmp) even though this bitmap already exists. I keep getting a generic GDI+ error on the line "image.Save("C:/union.bmp")".
I need to convert a Drawing.Bitmap to 4 bit grayscale. Is there any way to accomplish this? I've tried using Bitmap.Clone but I only get the usual infamous "Out of memory" exception. Would this be grayscale even if it managed to convert to 4 bit?
I', working on a program where there are several projects within a solution. The solution contains a forms application, a couple of class libraries, and a public interface.I'm running into a strange problem where I can access the system.drawing.bitmap namespace from the main form and from one of the class libraries, but when I try to access it from the other class library or the interface, it tells me it is not defined. I've tried importing it, and calling it directly with no luck.
I don't want to spam the forum with questions, so I'll just ask a two questions I can't figure out in one thread since they all involve a specific task I'm trying to create I'm trying to make something identical to a map-editor for a game. Right now I'm just learning the basic functions of drawing on bitmaps. I'll show you what I got right now and then tell you what I'm trying to achieve:
Private Sub Button1_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles Button1.Click Dim mySource As Rectangle Dim myDestination As Rectangle
[code]....
So my map size is 1000x1000. When I press the button, it creates the map, draws 250 tiles(pixels) in the top left corner of the map, and then displays it on my form. Now to my questions: How can I zoom into certain X, Y positions on the map? After I zoom into the map, how can I call a function when I highlight a tile(pixel), and then another function when I click on a certain tile(pixel)?
I'm taking a screenshot as a System.Drawing.Bitmap and trying to send it through a network as a byte array.If I take the original screenshot and simply save it to disk, it's about 200Kb.Instead I'm saving it to a memorystream so I can write that back to a Byte Array and it's coming out over 6Mb.
I have a VB.NET Windows Forms app with a logo image on the form as a System.Drawing.Bitmap inside a PictureBox.I used the Visual Studio Designer to add the logo .bmp image so I don't currently have any VB code doing anything with it.I'd like to make the current logo a clickable object/button so when I click on it a file browser dialog opens and I can select a new image to replace the current image.The current image is a local resource and is set in a PictureBox as a System.Drawing.Bitmap.How would I replace that System.Drawing.Bitmap with a file selected from the file browser dialog?
Dim formTest1 As FormTest = New FormTest() formTest1.Show() Dim htmlDocument As mshtml.IHTMLDocument2 = DirectCast(WebBrowser1.Document.DomDocument, mshtml.IHTMLDocument2) If htmlDocument IsNot Nothing Then
[Code]...
I want to copy the contents of a WebBrowser to a Bitmap. The above code seems to reproduce a part of the image but not all of it.
1) I'm sure I don't understand this completely so my comments probably have terminology that is not completely correct. I would really appreciate it if you could edit them and maybe add a little to them.
2) And, of course I'd like to know how to improve the code.
I am trying to take a snapshot, or a copy of a control, for a bitmap. I'm wanting to do this to a listbox, but part of the listbox may be hidden.On the mouse_down event I need to get the snapshot of the whole listbox (even though parts may be hidden behind other controls, I need the whole listbox) and draw it to the screen in the same location as the original listbox (but the hidden parts still stay hidden behind the other controls on the bitmap).
On the mouse_move event I need to move the snapshot up/down based on mouse movement. This also moves the listbox up/down and this code is done. I will just move the snapshot of the listbox the same way as the original listbox.On the mouse_up event, I will dispose the bitmap and display the original listbox again.
I am doing this because moving a listbox up/down is really messy. It's a custom drawn listbox and looks horrible moving, so I figured if I could snapshot it, move the bitmap while visible, and listbox behind the scenes, it will flow smoothly and no one would notice I am scrolling a bitmap instead.
Double buffering the form and listbox didn't help . I've done some graphics.drawstring before, but not much on other graphics.
I am writing a few web based apps which will require a webbrowser extension. I have already used the IE webbrowser control that uses the trident web rendering engine. I believe this is MSHTML.DLL? Anyway, some of the users of my programs have complained of a few things. Particularily,
1. It seems to be a slow browser, at least compared to other rendering engines out there (webkit and gecko are 2 known ones).
2. On the developer side, it seems to be low in features. The features are sufficient in most cases, but there are some "special" things that I need.
3. It has VERY low HTML (and especially HTML5) compliance.
My question is, how much work would it take to use a different engine (such as webkit .net, which I HAVE heard of) and be able to distribute it easily. Or, if you guys feel ambitious, we could try writing a brand new engine ourselves. I know how big of a job it is, and frankly, I have no clue where to begin. I would just like your thoughts and opinions on the matter.
i have created an app to load an access database into a datagridview, which contains web urls. When button is clicked it webbrowser1 navigates to each url and each webpages document.inertext is put into textbox. This all work fine but after a while the webbrowser navigation becomes increasingly slower.
For Each RW As DataGridViewRow In Me.DataGridView1.SelectedRows '''''''''''#######cell values into strings ########'''''''''''''' If RW.Selected = True Then Dim domain As String
This form has a picturebox and a button. The program draws a random line onto the picturebox every time the button is pressed. I want to modify the program so that it also draws a line onto the picturebox when the program is first run. I added a draw() to the form_load event but that didn't work. What do I need to do?
Public Class Form1 Dim x1 As Integer Dim y1 As Integer
I'm using Bitmap to show picture box like slideshow using Timer. For each timer interval, I've to go for new instance of Bitmap, there System memory increases to 1MB, How to resolve this, 'BG is picture box
Private Sub Timer1_Tick(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles Timer1.Tic Dim img As Bitmap
img = New Bitmap(System.Drawing.Bitmap.FromFile(FileIO.FileSystem.GetFiles
Ive tried to edit option on the webbrowser control, example javascript enable/disable. but found out that it uses IE's option and cannot be changed.So my question is: Is there a way to do a "webbrowser" without using the WEbbrowser control that is based on internetexplorer? If it is, can i change option example flash and so on?
I'm using .NET 2.0 Windows Forms and want to add "drawing" components such as lines, rectangles, etc.. I've done this before in MS Access, but I can't seem to find similar things in teh Visual Studio 2005 IDE. Where do I need to look to find these elements?
Is there a way to draw in the foreground of a container control. Such as a Panel, or PictureBox.
I need to be able to draw across multiple controls all within the same container.
Lets say, that you have a Panel containing Five Buttons. Is there a way to draw say a line across all five buttons, that will show as a continuous line, using only the Graphics object of the container?
I can only get the line drawn in the background such that the controls are drawn over the line and it appears broken. In the actual usage there are 25 controls and I would rather not have to loop through each contorl and drawn the line if needed, every time the control is invalidated.
how can i create a monochrome bitmap from a semi transparent bitmap in vb.net? the bmp is for a transparency mask image for an icon i'm trying to create with the CreateIconIndirect API function.
i'm using vb2008 .Net3.5, but i would prefer an answer that would also work in vb2005
I have a Custom Groupbox that overrides the OnPaint event to do some custom drawing, backgrounds, etc. The problem I have is that when I use it in an application and want to draw text on the control, it gets drawn first, then immediately afterwards the OnPaint from the control gets called and draws on top of the text. Is there any way to get the text drawn after the control's OnPaint?
I have a Custom Groupbox that overrides the OnPaint event to do some custom drawing, backgrounds, etc. The problem I have is that when I use it in an application and want to draw text on the control, it gets drawn first, then immediately afterwards the OnPaint from the control gets called and draws on top of the text. Is there any way to get the text drawn after the control's OnPaint?
I have a regular application form with a WebBrowser control.I have strung together a .htm file (from a regular text file) which I then assign to the WebBrowser control. In the html file, I have filenames mentioned.I am trying to string together the html in such a way as to give a clickable link or button that will parse into html and open the corresponding file in another WebBrowser control in VB.I have tried using VBScript and JavaScript to put a button in the html.As long as the function or sub I call is also in the same html document, it works, but I really need to transfer the control back into visual basic where I can do the heavy lifting I need to.can I just not do this as a regular VB application? Any way to do it without adding the complication of requiring ActiveX?
I have a grass image located here in my directory. I want to just create a Bitmap, but I am getting an error. (Parameter is not valid.) Immediate Window: A first chance exception of type 'System.ArgumentException' occurred in System.Drawing.dll
draw individual pixels, without resorting to drawing a line and setting it's length to 1. Is there an actual ability to draw a pixel that is just 1 pixel big?
I have a webbrowser control, where I show images (bmp files, that the program creates), and I want to add some UserControls to setup the images (as showing layers, or choosing colors to display). Is easy to do appropiate UserControls on VB.NET, and I know almost nothing about HTML, so, I would like to add standard VB.NET UserControls near the images.