How To Move Multiple Pictureboxes

Oct 31, 2009

how to move 5 picture boxes at the same time. Like making them bounce on the walls of the form and each other.

Here is my Code

Public Class Form2
Dim xSpeed, ySpeed As Integer
Dim iClicks As Integer

[Code]....

The problem is that the picture boxes do move but, they move at the same time. For example if Pb1 hits the left side of the form all of the other Picture Boxes will to.

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Move Pictureboxes On The Form With Mouse As Skype, When Video Calling?

Oct 20, 2011

I need to move pictureboxes on the form with mouse as Skype, when video calling..

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Adding Multiple Pictureboxes?

Mar 8, 2012

A while back I made a brickbreaker game with out the bricks. Its a picturebox bouncing on the sides of the form and the whole goal is to keep it from hitting the bottom of the form. Now I'm fed up with that, I want to further myself by adding bricks that I can break and keep score. I have something I came up with, but it will only add 1 picturebox.

Dim pb As New PictureBox
Dim locX As Integer = 75
Dim locY As Integer = 100

[Code].....

I did wrap a try/catch inside the do until. My plan is to add one row, then reset my locX, finally move to a different row(locY) and do the same thing.

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Controll Multiple Pictureboxes At Once?

Sep 5, 2009

I nedd to find a time saving way to controll multiple pictureboxes at once, sometimes 25-50 at once. They are numbered in consecutive order, PictureBox1, PictureBox2, ect. there are over 700 of them in this matrix. Is ther a shorter way of coding their hide, or show function? This is the only way I have to do it.

[Code]...

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Hide Multiple Pictureboxes At Once?

Oct 16, 2011

My code:

Case 1 To 9
txtPlanet.Text = "Mercury"
pl1.Show()

[Code]....

How do I make it so it does it like this: pl1.Show, pl2-9.Hide. If that isn't possible, what's the best solution to neaten the code?

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Assign The Same Event To Multiple Pictureboxes?

Dec 7, 2011

I have multiple pictureboxes, is there a way to assign the same event and code once for all the pictureboxes ?

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How To Apply Class To Multiple PictureBoxes

Feb 16, 2012

I recently posted a problem with a game that I am making, I have worked on it but have become stuck. I am having trouble with creating an object from my class what I need to do is apply this class to multiple picture boxes so that I can have them moving on screen at the same time. I am unsure on whether or not I have set up the class correctly and am unsure on how to apply it to multiple picture boxes.

This is the class:
Public Class enemycar
Inherits PictureBox
Private speed As Integer
Private xposition As New Random
[Code] .....

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Create Multiple Dynamic Pictureboxes And It Are To Many To Add Them All Manually?

May 6, 2012

I create multiple dynamic pictureboxes and it are to many to add them all manually, is there a way I can e.g. use an integer which adds up every time a new picturebox is made. Then I want to add the same code to every picturebox. Now it creates the picturebox and moves it to the next spot and doesn't create a second. I am using this code if its helpfull:

[Code]...

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Create Multiple Pictureboxes Dynamically On A Form?

Oct 15, 2010

Using the code below I can create multiple pictureboxes dynamically on a form. What I can't figure out how to do is determine when the user selects one by clicking on it. If I use mousedown events I have to hard code in the subroutine the name of the picturebox, which I don't know until the user selects it.

Private
Sub AddNewPictureToolStripMenuItem_Click(ByVal
sender As System.Object,

[Code].....

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Select Multiple Pictureboxes For Drag'n'Drop?

Nov 23, 2010

Is it possible to modify this section of code to select multiple instances of pictureboxes, so that I can drag them all together. At the moment I have to do one at a time, and when there's more than half a dozen, its a bit tedious. I've added the Control key to distinguish it from single drag'n'Drop, but.

'using Left mousebutton and Control to multi drag & drop
e.Button = MouseButtons.Left And My.Computer.Keyboard.CtrlKeyDown Then
newPictureBox = DirectCast(sender, PictureBox)

[code].....

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Add Multiple Pictureboxes To A Panel And Make Them Selectable During Runtime?

Nov 12, 2010

I wonder how you can make a picturebox selectable at runtime and also change the size and location during runtime?

Well I know how i can change the location of a picture box during runtime but that is only with a picturebox that is already defined in the form before runtime.

So I write an event for that particular Picturebox.

But now i want to do the same thing with a picturebox that a user can add during runtime and then the user should be able to select and move the picturebox.

So now i can't add code to the picturebox event so I wonder how you should do this. ( Maybe with reflection?)

And what if the user added 10 picture boxes and selects a certain picturebox. How do you make it possible that the picturebox the user clicks on is selected?

Should you store each picture box location on the Panel and then when the user clicks on a certain pixel in the panel where a certain picture box is it get's selected?

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Placing Multiple Pictureboxes To Different Location By Using Keypress Event?

Dec 19, 2011

I have this code. credits to jmchiney. My goal is when I press a certain key, the picturebox corresponding to that key should be moved to a certain location. Exactly like in the text twist game.

I have a code running and doing what I want but It is only applicable for single letter. For example the word alabama. all letters without duplicates are placed properly but for letter a, only one letter a is being accepted and moved. that goes for all letters.

Here is the

Dim pb As New PictureBox
Select Case (e.KeyChar)
Case CChar(letterPicbox1.Tag)

[Code].....

Another one. when a certain letter is already placed to the location I set and once I press again the same letter, the location changes. What I want is when I already gave pictureboxA a location and then I press "a" which correspond to pictureboxA again it should be stationary and check if there are other letter "a" in my pictureboxes and move the next detected letter "a" to the next position. Like i said. just like text twist game.

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VB 2005 - Multiple PictureBoxes And Setting Up Control Array

Sep 7, 2005

I have a VB2005 project that displays 16 pictureboxes in a 4x4 grid which display CD album covers. In VB6 I could set up a control array i.e. picCD(0) to picCD(15), which made drawing the CD covers a snap. How do I accomplish this in VB2005?

It seems extremely cumbersome to have code like: If Len(path(0)) < 1 Then
If Not IsNothing(PictureBox1.Image) Then
PictureBox1.Image.Dispose()
PictureBox1.Image = Nothing
End If
[Code] .....

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Dec 24, 2010

I am developing an application with multiple picture boxes, each displaying a line graph. I want to be able to have a label following the mousepointer showing xy coordinates of the point. I also want to allow a user to zoom in on a specific picture box by double clicking on it. The code does what I want as written (changes backcolor so I know double click event fires) except moving the position of the label to follow the mouse pointer.

However if if uncomment the line in the MouseMoved sub:
LB.Location = New Point(e.X, e.Y)
Then the label moves as desired however the double click event no longer fires.

Public Class Form1
Dim PB As New PictureBox, LB As New Label
Private Sub Form1_Load(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles MyBase.Load
Me.Controls.Add(PB)
With PB
[Code] .....

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Move And Delete Multiple Copies?

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I have an external harddrive and I usually backup my desktop with a cleanup folder which I usually move to the external harddrive.

The problem is: when I search for a file (i.e. example.mp3) I will find multiple copies which are taking up way too much space.

Is there an app or some code that can search for an extension (i.e. .mp3) and if it finds more than one copy of the same file, it can delete the extra file?

The reason I ask is: I have around 1300 different mp3s on my external harddrive and most of them are extra copies of the same mp3. When I search for the extension mp3 and I want to move all of the mp3s to a single folder I am prompted way too many times for overwriting or keeping the same mp3 file.

I need an app that can force the move without prompting and delete the extra copies; so, I am left with only one copy of each.

i.e.

mp3 files on external hard drive for backup:
song.mp3 > in one folder
song.mp3 > in another folder

[Code].....

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Jun 18, 2011

Not wanting to hijack 45minutes thread, I thought I might spawn a thread of my own based on his question.

PlausiblyDamp was kind enough to provide some generic code, which I have modified and attached.

I have made a few alterations mostly around removing random objects, as the game in question (Space Invaders) has a set amount of aliens and set starting positions.

As a start I have limited the UpdatedPostion to horizontal movement as the aliens only go side to side unless they hit an edge.[code]...

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How do you move multiple Pictureboxs at the same time in one dirction like up down left right with arrow keys in visual basic 2005 express edition

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Jun 20, 2012

I am creating a photo hunt game for grades 6-9 in summer camp. I want them to alter an image in paint then create two picture boxes. I want to put in ovals with no fill color to mark the differences in the picture but VB.net won't let me send the images behind the ovals.

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Move - Xcopy Equivlent - Copy And Move The Entire Contents Of A Directory To Another

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I have three listboxes in an array and on form_load the listboxes initially select the fifth item in each listbox:

Private Sub frmSample_Load(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles MyBase.Load
For i As Integer = 1 To 3

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Jun 16, 2009

what i'm trying to do is make sort of a picturebox game. I have a picturebox name p1 that i got to move with the arrow keys on the keyboard. What I was tryna do next was to have it so that whenever I pressed the spacebar on that a new picturebox would be created, originate from p1's location and then go up 5 pixels at a time. so here's my code that i tried;

Dim Loc As Point
Dim shot2 As New PictureBox
If e.KeyCode = Windows.Forms.Keys.Space Then
shot2.Visible = True

[code].....

I have that under the keydown event by the way. So even thou vb didnt have conflicts with my code. But when I press the spacebar nothing happens.

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Private Sub init_table()
Dim color As Integer = 0
Dim boundX = 0

[Code].....

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Aug 20, 2009

I have a game where I want my character to go over the PictureBox but he goes under it. How can I fix this?

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For counter As Integer = 0 To gamecontrol.unitlist.Count - 1
If gamecontrol.unitlist(counter).isAlive = True Then
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[Code].....

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Jan 20, 2009

i'm making a program and a need to put some pictureboxes in an array, when i try debugging it gives me an error, i can't figure out what its having trouble with :S

Public Class Form1
Dim itemArrayXO() As Color = {picXO1.BackColor, picXO2.BackColor}
Public Sub XO_Check(ByVal x As Integer)

[Code].....

(you may notice there are only 2 pictures in there, thats because im trying to get it to work before i go typing it all out)

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Jan 29, 2009

I am developing a Blackjack game in VB.Net using Visual Studio 2008. I have Picture boxes to display the players cards. The issue I have is that when the player chooses to hit , the third card stacks properly over the first two, but on the forth hit,the picturebox(which contains the forth card) appears under the third card. The same happens for the fourth , fifth, and sixth card . I have looked at the properties for the picturebox hoping there was some kind of index (similiar to zindex in css) to order the cards so they would would "stack" on top of one another but leaving the numbers of the cards visible, to no avail as I am here posting I have a screenie of the situation to better illuminate my struggle.

If you look at the picturebox with the 8 of diamonds card in it , everything is fine, but you will notice that the 10, 4, and 8 of clubs is underneath. I would like these cards to stack as the 4 of clubs, the 9 of diamonds and the 8 of diamond did.

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Mar 18, 2012

I am haveing a big problem with object orientated programming I just can not seem to understand it fully I can use it for simple tasks but I am trying to use it to create enemys in my game that move automatically.I want to be able to put the moving logic in to a class and then apply it to as many pictureboxes that want in my game i also want the class to add enemys automatically. The enemys are cars and I have the moving logic but as I said am unable to figure out how to put it in a class and call it sucsesflly. If anyone could help me with this it would be very appriciated as this has been stressing me out for weeks.

[Code]...

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