Interface And Graphics :: Groupbox And Transparent Background?
Feb 7, 2009
on the form i have a groupbox with a few textboxes and labels inside of it. Behind the group box i have a picturebox image. I want this image to be seen around the textboxs etc.. through the groupbox
Ive tried changing the background colour in the properties to transparent but you can still see the background colour and so the groupbox covers up the picture.
I want the background of the groupbox to be completely transparent.
I made a game in VB 08 and I have sprites and a background but I need to know how to make the background of the sprites transparent.I'd like to note that I'm using a picture box for my sprite, and the game is animated (I read that those things are relevant).I've read a lot on bitblting but I don't understand it, and when I found a helpful article it mentioned to use the .hdc. This article though was made before the introduction of GDI+ which now makes it harder to obtain said .hdc.
I am attempting to write a simple 11ball style game. It requires images of poolballs overlapping each other. Since the balls will need some internal intelligence I was hoping to create them as usercontrols.I am having trouble gettiing the control's background to be transparent.Setting the background color to (Web) transparent only makes the background clone the form background color.
i am making a program with graphics and im using a picturebox for a button. The image inside picturebox is transparent .gif. The problem is that i don't know how to make picturebox transparent. I searched the internet but all exaples didn't work. Does someone know how to fix this problem?
i'm working on Virtual K770i project - there is a picture of mobile, now i want to create clickable areas on "keypad" of mobile....I'm got idea about transparent label or something but transparency dont work on any object but Form1 - so how to make transparent clickable areas on picture box (see a picture)
i make a Form transparant where i dont want form background. So say like i got a round form and i can transparant the white background of the round even possible?
I'm a second year A-level student (12th Grade U.S. equivalent) studying Computing, Physics and Maths. I like anime, PC gaming, climbing and mountaineering. That's an insight to who I am. Thought I'd add it here to my first post since I couldn't spot and introductions section.
This is VB 2008, under Vista. I can't seem to change the background color of a button without the gradient disappearing.Strangely enough, you can even set the background color to itself and the gradient disappears. How do you keep the gradient but change the color?
Here's an example:
Code: Public Class Form1 Private Sub Button1_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles Button1.Click Button1.BackColor = Button1.BackColor ' This should do nothing!
I am trying to put an image selected by the user into the form background. This means that an image from a specified file destination to be set as background.
Well im just upgrading from VB6 and i was able to paint images to the background of a form. The same method does not seem to work in VB 2008. Is there a way i can draw/paint images to the background of my form?
My app allows the user to set a new button on a tabpage, move it and resize it. They will do this over a background image so the buttons line up with images in the background.Without the background image, the buttons move smoothly and quickly. With the image turned on, the buttons want to move sloooowly and they drag. I made up this code just to show the basic function of what I am trying to accomplish.
Code: Public Class Form1 Public finalshape As Region
I'm developing a VB.Net 2008 application which uses background images (in jpg format) in some forms and controls, but this makes the application to use a lot of ram. My question is how to make it to use the less possible.
Ive been working on creating a side scroller game, and the back color of my pictureboxes needs to go. when transparent, it shows through the program and onto whatever is active in your Windows os(usually Visual studios).
I am trying to rip pixel color off of the background image picturebox( the level), and replace parts of the character picture box that show transparency with the level art. there may be poor logic in my code?
Heres my code:
Dim newImage As Bitmap = New Bitmap(PictureBox1.Image) Dim backImage As Bitmap = New Bitmap(PictureBox2.Image) Dim ximg As Bitmap = New Bitmap(PictureBox3.Image)
[code]....
not the best idea, but all i get is one color for all the level pixels placed in the new image, which is odd. any poor logic you see in this code that could allow the newImage.setPixel not to be 1 color? when i breakpoint, it is recieving different colors from the backimage.getpixel, but only putting one shade on for setpixel somehow. im not going for an accurate color read from the background yet, just wondering why im getting 1 pixel color for the whole picturebox background when being changed.
I have a form and on it there is listbox. What I want to do is to make the listbox's backcolor transparent. I really do not understand. I have searched many sites but I couldn't find an exact answer. Is it really that hard to make it??? I found this code on a few sites:
Is there a way to somehow "stabilize" the background image on a form, because the way it is now, makes it almost unbearable to use background images. I have a transparent panel that has a scroll bar, and when you use the scroll bar, the background image goes all "weird". It also starts flickering when you resize the form, and all in all, it's not that enjoyable to use.
The question pretty much says it all, I've tried setting the backcolour to transparent in the properties section, but it didnt seem to work. I have a picture behind the groupbox that I need to show through it. Is there a specific way of doing this?
Im working on a project that needs to print a report of one client.Everything went smooth untill i came across my multiline input text data.When i display it in the PrintPagePreview the text go's outside my page. Even when im printing it only the halve of my text is displayed. I googled and looked everywhere but i can't get a clear fix for it.
I used to program with Visual Basic 6, so I have alot of old programs that I'm updating, plus I'm learning the new VB2008 methods. I'm writing a program that replaces the old "BitBlit" function which is no longer supported by Visual Basic 2008. It involves three picture boxes, one holds the sprite bitmap, a second holds the mask (silhouette) of the sprite bitmap, and a third has a background image.
drawing text on a window which is not the current form's window.I remember doing this in Win32 api with getwindowdc(handle) to obtain a DC for the Window, then textout() on the DC.
I'm working on a design project where I have to use a Graphical User Interface that contains a drag and drop form. It consists of having a window dropped on a wall. Both of them are images to scale. I would like to know what kind of code I would have to use to show the x and y coordinates of one of the points of my window when dragged so when I drop it, I'm dropping in it on the desired coordinate of the wall.
Ok, I want to create a class that will handle a special rectangle graphic.In my form, I want to have two of these special rectangles. So, basically, I need two instances of that class in my form, right?I manage to initialize two, alright. But, how exactly am I supposed tomanage drawing/graphics etc in a class, and the results to be displayed in my form?
I was wondering if I could elicit some tips on how to procede with an interface design approach.That is. What is a good way to go about establishing a "work area" where one can have multiple "floating forms" in this area.Can you have a form which occupies the entire windows desk top and the other forms "float" in this space? the "floating" forms would need to interact with each other where pressing buttons etc on them would affect other forms on the "workspace") Or what would be a good way to start accomplishing that? Or is there a better way to get the same effect?
I'm trying to make a .dll that contains a lot of basic functionality that a program can use. Currently i am trying to use interfaces to make a lot of this functionallity independend of the program using it but i hit a snag. The Basic idea is that a programmer will create his own object using the interface discribed in my .DLL file. Then implements those functions as he likes. He can then instanciate a controller (found in the same DLL) and sends his custom object implementing the interface to that Controller. The controller can then be started and will take over all the work. I do not know what type of object is send to the controller and idealy i want to program it in such a fashion that i shouldn't care as long as the object send implements that interface.In code I am trying to achieve the following: (quite simplyfied)
.Dll: Code: Public Interface MyInterface '<----Decleration of the interfaceFunction GetData() As Integer Function SetData(Data As Integer) end interface
[code]....
this propperly. I know that the second i set the interface adaptor in the Controller VS comes nagging that it can not be converted to a "MyInterface" Class. Obviously i am doing something wrong. I can change the datatype that the controller expects to the "MyController" type but that would completely ruin the whole idea of flexibillity. I am hoping someone sees what i am trying to do and can point out where i made the thinking error.
Is this where i would post a picture of my interface and get feedback on changes for easier use? If not is there someplace on this forum or any other forum to do this?
So I decided to make my famous tile selector project, but instead of drawing in a form's graphics, do it inside a tabpage.Well, I managed to get it working, but it seems to... flicker.Normally, setting the form's DoubleBuffered property to True would help a lot there, but apparently, the tabpage has no such property.
When I invalidate the tabpage, I draw two images and fill one rectangle.Following past advice, those two images were created before, just once, and are stored in a variable so I don't create them every time I invalidate the tabpage.