I've started to develop a small rpg style game, I've got all the movement of the character and map and the collision detection done but now I'm actually writing the GAME.So I start off with a message displaying saying "hello blah blah blah"My problem is how do I link from that message to the next one, started when the player moves.
Here is all my code, as you can see I start a Next_Event sub but I'm just poking around in the dark if someone could give me some pointers, that would be excellent!
I'm trying to make a 2D platform game and I'm pretty inexperienced at programming. I've coded the player to move left and right and jump, but I can't figure out how to prevent multiple jumps while the player is in the air. Anyone know how to do this?
Trying to start a game that involve in a lot of .png and animation. All these .png are already transparent and set to an individual picture box when i overlay one over the other. There "transparency" actually gets the form background color. and not i'm not able to see through the image behind it.
i set the forecolor to transparent in the attribute am i missing something?
*side question... should i make my game in vb.net if it using a lot of images and animations files? (working solo might get my friend to help later)
I'm developing a game and I'm there a lot of things that change after a few minutes, so I created a New Game button where I use Application.Restart() to clean everything and get a new fresh game, but the problem is that this exits the game and starts a new one. What I want to do is to restart a game, but without the players noticing that the game exits. How do I do this?
I made a game and I would like to store the high score and other values in the windows registry. It's made in VB.NET. Could someone give me a sample code example of simple reading and writing to the registry.
I've been developing a arcade game, and as every good arcade game, it has an incorporated scoreboard so that players can see who scored better. My problem is that everytime it enters a new scoreline, it deletes all the previous lines in the text file. The code I've been using is the following:
If player1 > 25 Then objReader.Close() MsgBox("O " + jogador1 + " ganhou.")[code]............
Initially I added an Access database to my project and handled ommunication/manipulation with the Db this way. When I made changes to the Db they did not reflect in the Database in my project so I began manually writing code to get to my Db. The original Db remains in my project, along with all the objects it created (tableAdapters, etc.) only they are not used at all. As I stated, I communicate manually.
Now, almost a year later, I figure there has to be a way to add the Db to a project and it reflect the Db as it evolves. Essentially, I want to use the objects I've created in my Db (Reports, Queries, etc.) in my project. Maybe there are classes/methods/objects available to get to these Access Db objects manually as well? I've searched, but nothing definitive.
I have been assigned to a project where an existing developer has been working on a web app on VS 2008 storing all files on his local workstation.I need to assist and eventually take over deveolpment of the web app development. My workstation only has VS 2005 but I will be installing VS 2008 in the coming days.
My question is: what is the best way to access all of his work, and make it so that it is acessible to other developers as neccesary.
I'm not a daily programmer so these nuances regarding VBnet drive me crazy. I've written my app with a P4, XP, dotnet 3.5 PC using VB express 2008.Does that mean are not NOT compatable with any machine running dotnet 3.5?
I am at the stage of planning the application which will conect to a Ms SQl database, and process some data to Excel files.The problem is, that i would like to make a base pure application, without any functionality, and then add functionalities by adding some external files with code to program folder.I`not sure if what i just wrote is clear. To simplify:I would like to have an application which connects to a database, but let`s say when after 1 year, i will be in need of some more functionality, i woun`t have to change the code of whole application, but can just add a new file, and when I run the application there will be one more function to be chosen from the list.
does anyone knows how to develop dlls for crystal reports 2008?My OS is Windows7 x64 but i would like to develop dlls for x64 and x86, i won't mind to compile them separately.
im trying to make a game in visual basic in which your character can move around, jump, and kill things. I can get the picture box with the character to move and everything is fine. but i did run into one problem. when the character moves over a tree (or something) you can see the gray backround of the character as i made in paint. how do i make the backround of the picturebox transparent?
I want to make a program that enables a game to have more than one instance running, where it would otherwise be unable to be done. How should I go about this? A sandbox? Hack?
I am working on a poker game and I have the game setup the way I want it in terms of graphics and I have the code programed to deal the cards out exactly how I want them. Granted, the code is very simplistic, but functional for a new programmer like myself. I'm sure there are other more efficient ways to code my game, but I like mine so far because I can at least understand the majority of it. With that being said, here are a few problems and questions that I have.
1. How come when all 12 cards are dealt out I have some cards repeating in the game? For example, I get queen of diamonds in more than one picture box when I only want the card to be dealt once and then removed until the next game.
2. I was hoping to have a button 3 to clear all the boxes, basically resetting the game to the next game. When I hit button 3 it only clears the contents of picturebox 10 and 12.Other notes: I have the deal down the way I want it. It deals the first 10 picture boxes and a second button deals the 11 and 12 picture boxes.
3. I know this is my next step so I want to post it with the code I currently have. I want to start taking my project one step further by evalutating each of the three rows of cards (3 rows of 3 cards each - I'm not worried about the dealers hand (picture box 10, 11, 12 yet). So I want to evaluate a row of pictureboxes against a "pay scale" and display the win in a text box or label next to the 3 card hand. For example, Q of diamonds, Q of Clubs, Q of spades would win 15, etc. ( have a weird feeling I may have to change the names of the cards (I have them named card1, card2, etc. right now) to something that identifies them in order to evaluate the hands.
Here is the code that I currently have. I'm using visual basic.
Public Class Form1 Dim Rndm As New Random Dim myPB(11) As PictureBox Dim HiddenCards As New List(Of String)
I have created a scrabble game that generates random letters. For the user to type in a word using the random letters they have to type it in a text box.
I want my program to prevent users from typing in letters that are not provided in the text box and to allow them to type in the random letters that are provided.
I'm trying to make a simple fruit machine game for windows mobile device.
I can create the game easily enough and flip through pictures in a picture box to display the correct symbol.. but what I'd like to do is do a proper spinning reel, but have no idea where to even start.
What I have is a list of images in an imagelist (or individual files) - what I'd like is them attached to each other and moving downwards, preferably as though it were going around a drum but just them moving would be a start.
I am trying to make a game which basiclly lets you shoot ducks. i have a picture as a background (set as form image) i then have picturebox's with ducks flying flying around you shoot them the disapear etc.
My problem is the image. i have a picture of a duck and a blue square round it. and i would liketo make it transparant because birds dont fly with blue squares.
Below is an image to illistrate my problem
I have tried adding transparent background, transparant key etc
On programming assignment without having any real experience in vb. I guess I don't understand subroutines that well. When the program runs it never goes to the computer's turn and does not update the users score either. This assignment is already in but would like to know what is going wrong. Using VB 2010, and this is windows application.
Code: Public Class Form1 Dim Myturn As Integer Dim Computerturn As Integer
Check Score: The winner is the one with the highest score less than or equal to 21If both scores(player total and computer total) are over 21, or if both are equal but under 21, the game is declared a draw.
There is something wrong with this line: If intPlayerCardTotal < intScore And intComputerTotal < intScore Then MsgBox "Draw"
Upon changing the field size a game should restart. Upon trying to do so I see the previous grid (e.g. 10x10) displayed on top of the new one (e.g. 4x4). How would I prevent this and indeed start the game fresh?
So here is my problem. I have a vb game with animated sprites and all, and the character even jumps. However it only works in the y direction. So if i'm moving, he stops in place and jumps, instead of jumping forward. I was wondering if someone knew how to make him move at the same speed forward during the jump.
I currently have a who wants to be a millionaire game that I have made in visual basic 2010. Each question is in its own form. Form1 opens at the start, and question 1 is opened by a button click on Form1. The user has to click on the picture box at the side to show the text for the question each time. If they answer incorrectly, it displays a message box, opens an input box asking for their name, and goes to the form with the high score list, Form17.
Upon opening Form17, I want the scores to load and be displayed in the list box. The high scores are saved in a text file at C: est.txt . Upon clicking menu or end, the high scores are saved to the text file.
I m writing a video poker style game. the form consists of the player's 5 cards, a deal button, a hold button for each card, a button to select amount to play that hand. im using Visual Basic 2008 Express Edition.
I'm doing a project for school. I'm trying to make a game similar to the Impossible game. I need a square (picturebox) to jump but I want gravity to effect it.