Creating A Game For A College Assignment Based On Yahtzee?
Jun 1, 2010
i'm creating a game for a college assignment based on Yahtzee, and so far everythings going smoothly but i've run into a hitch! Basically, after each roll of the dice i want to be able to retrieve the number of the dice wich apeared in each picture box. But how would i go around retrieving that type of data from a picturebox?
im struggling to work out the code for 3 of a kind in my yahtzee game, i think that if i can work this out i can sort my everest of the full house code!
I have created a Yahtzee game, its all complete appart from the high score sheet.
I have added a text file to the project, but I have absolutly no idea how to take the score from the grand total label and print it to the text file at the end of the game.
i am trying to create computer guessing game for my college. computer guess my number like i have random number in my head for example 45 then the first computer guess is 50 then i tell the computer that is too high then the next guess is 25 then i click low then it goes on i cant figure out how to make it run it like when i click on high it supose to get the number low then when i click on low then it suspose to go low but it doesnt.
Public Class frmMain Dim IntLowestNum As Integer = 1 Dim intHighestNum As Integer = 100 Dim Count As Integer = 0
I'm creating a database program for my final graduate at college. But I was stuck when I opened my solution, my visual studio it always crash and crash and crash..
My project it's using SQL Compact Database, 8 Project (6 Visual Basic, 2 Visual C++), using .NET Framework 3.5.A project in VB is 6 Windows Forms (Single App and MDI App), Class Library and C++ just Library.
What must I do now? Where can I fix my project? At least I can build the relase or installer of my project..
It's wrong to include all of project in one solution?
I am creating a VB 2008 change calculator as an assignment. The program is to use the amount paid - the amount due to calculate the total.(this is working fine). After that, it is to break that amount down into dollars, quarters, dimes, nickels, and pennies. The problem I am having is that sometimes the quantity of pennies, nickels or dimes will be a negative number. For example $2.99 = 3 Dollars and -1 Pennies.
Option Explicit On Option Strict Off Option Infer Off
I am trying to create a card game on microsoft visual studio 2008. But i am finding it tricky to get the right codes for the generating button. The button wiill display three random playing card suites and when all three match the user is declared the winner.
I am using .rdlc Microsoft Reporting reports. I have a form with one reportviewer on it. What I want to use is a combo box where they select the report and then click generate, and it shows a specific report. I have this code so far that changes the report:
I am reading the memory from a game and I have managed to find the x,y,z values of the player (z is irrelevant). Now I am trying to make some sort of a waypoint system and I thought it would be best to make a small coordinate based map that will act as a birds-eye view of whats going on ingame. But I don't know where to begin creating this thing, since it needs tons of xyz values.Just throwing this in here since I've already made the thread:I also want a small circle to represent the player that will turn, facing waypoint 1 and move in a straight line towards it.
Yup,not PHP but it's the same for readability)As you may imagine I want to make a simple text based rpg game, but that's not an important fact.The buttons btn1 to btn3 are already created at the designer, and there are going to be other procedures which will assign values to their text property according to the game context (main menu, combat, shopping, training, etc.) you're at.Ok, so what I want to do with that procedure I pasted is to parse the text of ANY of those buttons when I click them, and according to its value select a case which will trigger another appropriate procedure (now there are only msgboxes as placeholders for testing only).My problem is that I dont know how to refer to the originating class of the handled event! I mean, let's say I click btn2. I'll want to immediately get the text property of that button only and use it as the value for the select case tree. I suppose I need to put something at that ?I wrote there, but I don't have any idea. The first time I was so naive to put me.text in there, and of course it returned the form name. Is there's something to do this thing...? I thought at first it would be a very simple task, but I'm going nuts searching for a solution so it's like if it was not possible, but I find hard to believe that, because this would be very useful, right? By the way, what I want to achieve is not needing to make a separate procedure for each button and to avoid as well the need to move any game option to another procedure if later on I want to rearrange the menus, because I expect the game to have more than three buttons actually.
I often think of classes and modules as "global" variables or variables you can use any where in your solution/project. can you make global timers? I basicly want to make a farming like game but the plants will grow based on a timer. So if the player closes that form the timer needs to still tick. So can I make global timers so the timer would not have to start over if the form is closed and reopened?
I am trying to make a turn-based board game that will be run on multiple computers. I am writing the game logic and design in VB. I searched for a little and could not find the information I was looking for. One question I have is, will I need a server if there will only be 2 players. Also, what language should I use to write the server side code.
im trying to make yahtzee. but i dont know how to do the full house (2+3 the same). if the user press the full house button then it has to do something smart. i cant write down all the combinations. does somebody know a smart technique? let's assume that:
the rules are that same coloured blocks of two or more can be removed by clicking on them. blocks then slide down from above. if a column is empty columns other columns move in from the sides.when someone clicks on the green blocks in the bottom row the columns should slide in from the sides. columns to the left of the black line slide right and on the right of the black line slide left. so in this case only the two rightmost columns should slide from the right to the black line after removing the green blocks.The problem i am having is in designing a suitable algorihm to do the collapsing after the removal. my current approach is to test each column from left to right to see if it is empty. if it is empty then i slide whatever column is to the left (if left of the black line) or to the right (if to the right of the black line) over the blank column and repeat this in the direct i am sliding from
Well this is a re-post now as nobody replied in the gaming section, and i believe this question could go as a normal VB question, therefore I'm asking in this category instead.I have decided to pick up on programming and want to make a text based RPG Game i will "upgrade" as my programming knowledge grows.I got some ideas that i think i should use, but i want you guys' opinions on it.I assume I'll use different classes for each monster, which will have properties.Should those monsters then be inside a list of all possible monsters, or would i have a monster class which i would use and generate the enemies when needed? And would i use the same approach on items and character stats?
i would like to get some ideas on how to connect computers to play a LAN game.. the deadline for this project will be on the 27th of march so.The game that i'll be making is a counter-strike-like 2d game.. is it possible that i can finish this project before its deadline?
I am doing a internet cafe sweepstakes slot game in vb.net. I want to show the objects based on the payout and the prize money for paylines in the slot game. I tried using MT algorithem but it basically random number based. the final output should not be radom.
I'm very new to visual basic and I am trying to create a tic tac toe game. I have it working all except a message to say the game has ended in a draw.I just can't work out what to put where. I have looked through the various questions and answers on the forum but can't seem to get any of the coding to work for me.[code]Can anyone point me to what code to use to declare a draw and where should I put it?
Recently I have been wanting to learn a bit more about Visual Basic and I've decided that I want to test my abilities by Making a Card game. The card game uses a customized deck of around 140 card. The Cards are all buildings which you need to place down by discarding a specific amount of cards in yoiur hand. The Objective of the game is to get 12 buildings built and get the most points. Many cards will be layed down at some point in the game.The way I think I will be creating the game is by Creating a Class for the Deck which will use a class for the Card. I would like the Card Class to somehow create a picture box of the cards image on the form which will hold all the other cards being displayed.
I'm having a little trouble creating a game of pairs as a project.Basically I've got to the point where I can start a game, layout a bunch of cards in a grid, 6x6, and then have a way of matching the pairs together. First of all I used a For loop to assign the cards into a two dimensional array. They are pictureboxes however so when a user clicks on 2 cards, checking them to see if they match has become confusing. I've tried to stuff like this for example but it's not working: [code] This doesn't work because it can't compare the picture boxes stored to the array slot. Is there any clever person with a way around this? Or that can think of a way to compare them. The pictureboxes kinda need to stay like there though :/
To clarify - I'm building a simple game in visual basic and I'm trying to create a simple file to record and display the "Best Score" from each game. Actually there are four levels in this game (each one is on a different form) - I'm trying to save the best score from each level to display in a separate Game Stats form. Therefore I creating a datatable on one form, but then trying to get all my other forms to access it.
But now I get a new DBNull error message in part of code not of my making - NewGameDataSet.Designer.vb Error Message = "The value for column 'BestScoreEasy' in table 'GameTable' is DBNull." Does this mean I need another New Statement somewhere?