Get A Picturebox's Image Into A System.drawings.bitmap Object?
Nov 28, 2009
my goal is to copy the content of a picturebox, to a System.Drawing.Bitmap object, called tempBMP. but i didnt even use it i just tried to declare it there's an error: Object reference not set to an instance of an object.
here's my
Private Sub Button4_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles Button4.Click
Dim colors(sizeX - 1, sizeY - 1) As Color
I have a VB.NET Windows Forms app with a logo image on the form as a System.Drawing.Bitmap inside a PictureBox.I used the Visual Studio Designer to add the logo .bmp image so I don't currently have any VB code doing anything with it.I'd like to make the current logo a clickable object/button so when I click on it a file browser dialog opens and I can select a new image to replace the current image.The current image is a local resource and is set in a PictureBox as a System.Drawing.Bitmap.How would I replace that System.Drawing.Bitmap with a file selected from the file browser dialog?
How do I rotate a bitmap image that has been placed in a picturebox? I need to make it appear upside down or rotated according to user input. I can't find anything in the properties to do this
I've problem with clearing all the drawings I've created in my PictureBox. In fact I've created animation which stops after certain time and remains on the screen. The animation is created/painted with collection of about 25 TextBoxes - input of a user. Now I've added a button which clears all that info in TextBoxes and also should clear PictureBox -ictureBox.Refresh(). The problem is when I add new info in 25 TextBoxes nothing appears in PictureBox and I can't start an animation. Wondering why...
i am drawing a string to a graphics object in the eg below and then transfering it onto a e.graphics in the paint event of a panel... when doing this the font edges appear dodgey...
Here is some
Dim b As New Bitmap(100, 100) Dim g As Graphics = Graphics.FromImage(b) g.DrawString("Bla Bla Bla", New Font("Comic Sans MS", 18,FontStyle.Bold), New LinearGradientBrush(g.ClipBounds, Color.Red,
I'm using Bitmap to show picture box like slideshow using Timer. For each timer interval, I've to go for new instance of Bitmap, there System memory increases to 1MB, How to resolve this, 'BG is picture box
Private Sub Timer1_Tick(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles Timer1.Tic Dim img As Bitmap
img = New Bitmap(System.Drawing.Bitmap.FromFile(FileIO.FileSystem.GetFiles
I am getting following error whenever I want to use IIf function inside entity framework query.
LINQ to Entities does not recognize the method 'System.Object IIf(Boolean, System.Object, System.Object)' method, and this method cannot be translated into a store expression.
I am programming with Access 2007 VB.net in Visual Studio 2010.I am trying to have my VB program read the database, extract the .bmp image, and assign it to a PictureBox on the fly (I am actually creating a Group on the fly and filling it with data from the database that are selected by my query. One of the fields is "image". All of my other fields are successfully transferring from the DB to the group box.) My problem is converting the OLE Object to a picture/image that I can assign to the PictureBox.I am using TableAdapters and queries set up in an .xsd.I have a database with an OLE Object field.Here is a code snipit of my database set up:
Dim ta AsNew dsWhiteboardTableAdapters.MonstersTableAdapter Dim monsterList AsNewdsWhiteboard.MonstersDataTable Dim monster AsdsWhiteboard.MonstersRow
[code]....
I have tried several ways of getting the image into my picturebox, all lead to errors.
I am using VB2008 in VS Prof and try to convert at Byte arry stored as a Image format in Sql2000 database.
Code: Using acnLoc As New SqlConnection(CSLoc) acnLoc.Open() Dim G As SqlCommand = New SqlCommand("SELECT [SignatureData] FROM [MyTable] where [OID]=@OID", acnLoc) G.Parameters.Add("@OID", SqlDbType.Int).Value =Cint(bxShipmentno.Text.Trim()) dim P= G.ExecuteScalar() 'returns a system arry
The error that I get is "Object reference not set to an instance of an object."[code]...
And is it even possible to do a vb6 style implementation? As I see it, this will clone the picture image while the vb6 implementation will just read directly off the image? and is lockbits like getdibits? I need to process 60 bitmap images of about 200pix by 200pix every second.
As a side project, I'm trying to see how much of Microsoft's Paint Application I can recreate. So far I have it where I can "paste" the image into the application. What I am stuck on however is allowed the image to be edited - being able to edit the individual pixels. How can I "edit" the pixels inside this picturebox? - Jordan If you find an answer , click the button. If you find an answer to your question, mark it as the answer.
I'm in the process of replacing ActiveX ToolBar / ImageListwith the Toolbar / ImageList provided with the VB .Net 2003. The Bitmaps that were used originally to populate the imagelist are nowhere to be found.Is there a way to extract the bitmaps that are in the old imagelist back out to a .bmp file that can be used or to the new ImageList?Is there a way to extract bitmaps that have been placed in a PictureBox?
I want pixel color value of the picturebox I assigned text to the picturebox & now want to get the value of color of each pixelWhat is method of picturebox or i should convert it to bitmap? How?in vb6 there is getpixel() method to get color value
I've got Dim bmp As New Bitmap(10, 10), and I put some more data in the bitmap, but now I want to display it inside a picturebox but it doesn't work because it's not an image type. How can I display a Bitmap inside a picturebox?
Ok well im making a game maker =) but there are some problems that need to be fixed =(. Ok well the first one is bitmap, It takes up to make space and it has a size limit. Is there something like bitmap that will let me draw images onto a picturebox or something like that with unlimeted space and it deos not to up much memory space? cause there are some game makers with huge maps and they used visual c++ but how i dont know