Draw A Bitmap In Picturebox?
Apr 8, 2009How to draw a bitmap in a picturebox based on coordinates of the bitmap inside the picturebox not the form
View 3 RepliesHow to draw a bitmap in a picturebox based on coordinates of the bitmap inside the picturebox not the form
View 3 RepliesOk well im making a game maker =) but there are some problems that need to be fixed =(. Ok well the first one is bitmap, It takes up to make space and it has a size limit. Is there something like bitmap that will let me draw images onto a picturebox or something like that with unlimeted space and it deos not to up much memory space? cause there are some game makers with huge maps and they used visual c++ but how i dont know
View 13 RepliesIn VB6 I used some pattern of programming..I passed the picturebox as parameter to some procedure in some class and inside this procedure paint all needed graphics using this class methods.Now I want upgrade my application to vb.netBut all samples for line drawing show me how to draw inside paint event.[code]
View 2 RepliesI need to draw a border of a certain width around a new bitmap.
I want to use Graphics.DrawLines, because i may want to draw the Horizontal or Vertical borders only.
For Example:
Code:
'Add this to a button on a blank form
Dim Canvas As New Bitmap(100, 100)
Dim G As Graphics = Graphics.FromImage(Canvas)
[Code]....
Ive fiddled around with this, but i cant get the math right. What must i do to get the border of the correct width around my bitmap?
Also do i need the first "G.Dispose()"?
I read that using Graphics.FromImage(bmp) will let you draw to a bitmap. I have this
vb.net
Imports System.Threading
Public Class Form1
Dim paintcolor_current As Color = Color.Black
[Code].....
Can I Draw text onto a bitmap? or can I convert a string to a bitmap?
View 4 RepliesIn VB6 I drew a bitmap pixel by pixel (the pixel would a small square - not a pixel on the screen) using the line command, the coords, the colour and using the 'box fill' parameter [code]...
View 2 RepliesI have 2500 numbers in an array all representing a corrosponding tile, [code]...
View 1 RepliesI am trying to draw a line on top of a picturebox but it keeps going behind the picturebox, even when I do Line.BringToFront()
View 10 RepliesI am building an app that builds a bunch of cardinal splines by storing their PointF structures in arrays. As the program runs, new points are added to the arrays, and the graphics are drawn to a bitmap. I can let it run for ages and the splines just keep growing like they should with no problems. The amount of points in each spline can grow into the thousands. To speed up execution as time progresses, I don't completely redraw the splines after each pass, I simply draw the last segment of the spline to the bitmap, having let the bitmap 'record' the earlier part of the splines.
But if I pan across the scene or zoom in/out of it, then I DO have to completely redraw the splines, since the size and resolution of the display is limited to its dimensions. Panning works, no problem. But if I zoom in and out of the bitmap with the mouse wheel, after about 14 wheel clicks, I get an "Out of Memory" error. BUT...I have it set up so that whenever the mouse wheel turns, the graphics and the bitmap are disposed so that new ones can be built for the new zoom setting. So why would the program run out of memory when as far as I can tell, I am disposing of all my unused, unmanaged resources on a regular basis?
I was wondering how to draw characters/string on a bitmap.For example: I have created a new Bitmap with resolution of 200x200. Now using Graphics.DrawString(), I have to draw text. I can draw text. But my question is, I want to fill it the image with that string.Say, the text be "abc".So, the output would look like this for 200x200 bitmap (assumption):
[Code]...
The error that I get is "Object reference not set to an instance of an object."[code]...
And is it even possible to do a vb6 style implementation? As I see it, this will clone the picture image while the vb6 implementation will just read directly off the image? and is lockbits like getdibits? I need to process 60 bitmap images of about 200pix by 200pix every second.
As a side project, I'm trying to see how much of Microsoft's Paint Application I can recreate. So far I have it where I can "paste" the image into the application. What I am stuck on however is allowed the image to be edited - being able to edit the individual pixels. How can I "edit" the pixels inside this picturebox? - Jordan If you find an answer , click the button. If you find an answer to your question, mark it as the answer.
[Code]...
I'm in the process of replacing ActiveX ToolBar / ImageListwith the Toolbar / ImageList provided with the VB .Net 2003. The Bitmaps that were used originally to populate the imagelist are nowhere to be found.Is there a way to extract the bitmaps that are in the old imagelist back out to a .bmp file that can be used or to the new ImageList?Is there a way to extract bitmaps that have been placed in a PictureBox?
View 2 RepliesI want pixel color value of the picturebox I assigned text to the picturebox & now want to get the value of color of each pixelWhat is method of picturebox or i should convert it to bitmap? How?in vb6 there is getpixel() method to get color value
View 1 RepliesI've got Dim bmp As New Bitmap(10, 10), and I put some more data in the bitmap, but now I want to display it inside a picturebox but it doesn't work because it's not an image type. How can I display a Bitmap inside a picturebox?
View 8 Replies= DirectCast(Picturebox1.Image, bitmap)--I keep getting this stupid error after i debug!! it's driving me crazy.
View 7 RepliesI know when I draw to the form and add controls I get a flicker effect.If I draw to a picturebox on the form and add controls will the picturebox flicker?
View 4 RepliesUsing a blank form I draw simple colored shapes to the form(x800 - y600 @ x0 - y0).
I'm using a picturebox(x800 - y600 @ x0 - y0), how do I copy whats on the form to the picturebox?
I want a mirror image copy.
Also, how do I copy from picturebox to form?
I am trying to use DrawString to write text as an image and then rotate it 90 degrees. It works fine with both a bitmap or directly on a PictureBox, but the big difference is in the quality. The PictureBox text drawn has great quality and looks nice. When I draw it on an image it looks horrible and blocky. I've made a few changes to try and get it to look nicer, but it doesn't look nearly as nice as it should.
Sample code:Use a Windows Forms project and place 2 picture boxes on it and a button and run it with the following code to see what I mean:Private Sub Button1_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles Button1.Click
[Code]...
my goal is to copy the content of a picturebox, to a System.Drawing.Bitmap object, called tempBMP. but i didnt even use it i just tried to declare it there's an error: Object reference not set to an instance of an object.
here's my
Private Sub Button4_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles Button4.Click
Dim colors(sizeX - 1, sizeY - 1) As Color
[Code].....
How do I rotate a bitmap image that has been placed in a picturebox? I need to make it appear upside down or rotated according to user input. I can't find anything in the properties to do this
View 2 Repliesdelete a file that was previously used with PictureBox.Image = New Bitmap(PathName)?
View 2 RepliesI am trying to draw a rectangle in a PictureBox (100 x 50)
Using gr As System.Drawing.Graphics = Picbox.CreateGraphics
Dim rect As New System.Drawing.Rectangle(10, 10, 80, 30)
gr.DrawRectangle(Drawing.Pens.Blue, rect)
End Using
From looking at the examples in my book, I "think" it should work, but alas, tis not working - nothing is drawn.
draw an image in my picturebox. Is it possible to give it an opacity attribute? I have been looking at the other versions of DrawImage but couldn't find such thing!
View 2 Repliestrying to Draw an image to a picturebox using DrawImage(image,0,0, picturebox.width, picturebox.height).I know I have to use the PAINT argument but still having a little problem getting it to work.how to start the code?
View 5 RepliesI have a picturebox on my form and I have added a references picture file into my project.
I need to code the Onpaint event handler for the picturebox so that it causes the picture (that i have added) to be drawn but using the picturebox Graphics object.[code]...
I am trying to write a graphing program that will draw on/in a picturebox during the form_load event. It works if I connect the code to a button event and click the button but the exact same code in the form_load event seems to do nothing. I've tried calling cmdDraw.PerformClick() and cmdDraw_Click() and although the Draw button works when I physically click the button with the mouse, nothing seems to happen when these functions are called during the form_load.
[Code]...
I'm making the transition from VB6 to VB2008 and I'm having difficulty finding the equivalent to[code]...
It seems in VB2008 I can only use pens inside a picturebox1_onpaint() subroutine, I can't tell a picturebox what to do from a button_click subroutine or form_load subroutine first and then send the results to a picturebox. I have no control over when the graphics are drawn and from which subroutine. How do I solve this in VB2008 ?
How can i draw a rectangle in picturebox using coordinate(X , Y) and size of rectangle from textbox?
View 7 Replies