Bingo Game (Random Image From 1 - 49)
Feb 4, 2012
I have done allot so far but now im stuck on this:
1. i have 35 picture boxes on my form
2. i have a folder with 49 images (.png) 7 colors * 7 numbers = 49
3. i have 2 timers 1st set to 3min. second to 2 min.
evrything is good so far what i need to do is when timer 2 starts to start drawing the balls (images) from the folder
It needs to be random and only 1 image each round
I dont get it done sitting 2 days watching youtube videos and googeling about it and still nothing i got it that far that it shows random images but then i get same image 4 or 5 times on the form.
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Nov 24, 2011
how to eliminate duplicate random numbers displayed in labels ( a column of 5 labels). This is for a BINGO game i am doing. I have tried a Do .. Loop until structure with a for next but i am not sure how to proceed:
Do
For NumB = 0 To 4
B(NumB) = Int(15 * Rnd() + 1)
itemarrayB(NumB).Text = B(NumB)
Next
Loop Until
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Jan 7, 2010
Random Numbers for Bingo Card?
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May 11, 2011
I have created the random bingo calls needed with the standard bingo letter restrictions.. i.e. B = 1 - 15, I = 16 - 30, etc. I have a form with 5 columns with B I N G O at the top and the corresponding numbers beneath. Those are labels named lblB1, lblB2, etc.
My problem is that I can't seem to figure out how to get get the text to change on the called tiles. Logically it would be easiest to use something like
varLabel="lbl" + varCalled
varCalled.Forecolor = red
Where varCalled is the ball number being called.But.. that is not the case. (I'm at work so can't submit the actual code at this time.. will do so later if needed)I've done some searching and can't find anything that helps out.. but searching for "change label color dynamically" comes up with how to change the color of a label at runtime.. not sure how else to search on it.
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Aug 9, 2010
I'm trying to create a typical Housie/Bingo Game ticket in Asp.net 2.0 (VB). But, not being succeeded. Ticket contains 3 row with 9 columns. Total 27 blocks, and it must be only 15 should be fill outta those 27. and each column contains value like 1st column should be between 1-10 and 2nd must have random values between 11-20.. It doesn't matter how many blocks filled in each column.. 1 is must, no single column should be blank, all 9 columns must be filled, some have all 3 blocks filled, some have 1 with total of 15 blocks filled in whole ticket. with random numbers..
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May 4, 2011
I have created a scrabble game that generates random letters. For the user to type in a word using the random letters they have to type it in a text box.
I want my program to prevent users from typing in letters that are not provided in the text box and to allow them to type in the random letters that are provided.
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Apr 19, 2012
I've made an image viewer which opens a random image from a specified folder, but the random number is not that random at all... I've already used Randomize(), but without result.
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Nov 24, 2010
I've been asked to write an age guessing game using vb. We have to have 4 buttons and a text box where the random number is displayed. The range is between 5 and 110. we have a 'too high' 'too low' , 'start' and 'correct' button
[Code]...
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Mar 15, 2009
Stuck programming a random number generator game. one is to guess what the random number. I have coded most of it and am pleased, but there are some hitches. a) When running the program if you guess 10 it says," Guess Higher" which is impossible as the num gen stops at 10 (if you guess 9 and the number is lower than 9 it says guess lower . . . which it is supposed to do)
b) When asked to play again if one clicks no it calls you a loser and exits the problem is it does the same if you click yes. How can I get it to simply start over if yes is clicked
c) Does anyone know how to make an image move up or down based on the input? IE if guess needs to be higher the image moves higher? Lower and it moves lower?
[Code]...
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Feb 18, 2012
i am a complete beginner in VB, I need help for a very simple cards game that I am doing. I need to associate a random picture to a Picturebox every time that I click on a button. I can set the visible property to the picture, but it is always the same picture that shows up, and I would like it to be randomly generated instead, (from a series of card pictures that I have in a folder.)
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Sep 12, 2009
With a button click event, how do I make a picture box image property switch to a random image from the resources folder?
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Jun 22, 2010
When I use my own word e.g. here "jose" the results are correct but when I use random string it doesnt work the same.
Here's my code
Imports System.Text
Public Class Form2
Dim guess As String = " "
Dim bulls As Integer = 0
Dim cows As Integer = 0
[Code] .....
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May 29, 2009
im making a random number guessing game type thing, i have the main thing done, but I was just wondering, how could I get it to show the integer rndnumber in the message box that comes up? I think its something like &= or something, but I havn't even been using VB for a week, so im can't figure it out. Here is my script:
Public Class Form1
Private Sub Button1_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles Button1.Click
If RadioButton1.Checked = True Then[code]......
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Apr 7, 2011
I'm trying to teach myself how to create a Random Number Generator in Visual Basic 2008 using a menu system and I'm having difficulty with the following:If I type in a number above 100, I don't get a message appearing saying that the number that I typed is too high.I don't know what I need to code to start a new game.How do I get messages to show up when both pressing the "Check Me" button and using the "Give Me the Number" option to say whether the answer is correct or too high or too low.ful to hear them.
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Nov 12, 2009
A fiend of mine and myself are working on a simple game of tic tac toe and we can't for the life of us figure out the computer part. Can you guys help?
What we want to know is, if the label has X or O in it and therefore is occupied then the computer should place at random an X or an O in an empty label.
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Jan 13, 2011
I have a picture box and I tell it to appear on a random location on another specified larger picture box.
here's my code:
Code:
Sub P2_AppleMove()
Dim P2ax As Integer = CInt(Int((P2Foodarea.Width * Rnd()))) ' sets the random area of the food
[Code]....
P2foodarea is a large picture box I created. I only want the apple to spawn on P2Foodarea, atm, it spawns on P1Foodarea which is very weird. P1foodarea is a whole other picture box. I even made new variables as you can see P2ax and P2ay, but it still doesn't spawn on P2Foodarea. I have even tried recreating a new picture box for P2foodarea
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Apr 25, 2012
I am using Vb 2010 I am trying to make a matching game. My problem is I have picture boxes 16 to be exact. I want each one to randomly go to a certain place I have already picked on the form. That means that I have 16 places already picked and I have made point variables for all 16. I can not seam to randomize the picture boxes to be placed in only those 16 locations.
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Jun 17, 2011
How do I go about doing this? I have currently made this code, but sometimes points are created on the boundaries of this picture box, which I do not want. I want all new random points to be within the bounds of this large playarea (picturebox). Foodarea is my big picturebox which i want all fruit to spawn WITHIN not outside on it's edges.
[Code]...
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May 25, 2010
I want to read a random line (that I've chosen via random number) in a text file. I want to the system IO reader. But I am confused as to how to read a random line. Here's what I have...
[Code]...
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Jan 12, 2012
Im making a text based game that i need to randomly select different numbers of lines from a text file then pass them to a list box. The text file is made in the following format:
20058,v,o,ED,95
20059,v,o,TI,95
20060,v,o,TI,95
20061,v,o,SL,95
First the code needes to identify the 4th element then randomly select lines from lines that contain that element. Im stuck on how to randomly select lines from that list.This is the code i have so far.
[Code]...
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Apr 11, 2011
I'm trying to teach myself how to create a Random Number Generator in Visual Basic 2008 using a menu system and I'm having difficulty with the following:
If I type in a number above 100, I don't get a message appearing saying that the number that I typed is too high.I don't know what I need to code to start a new game.How do I get messages to show up when both pressing the "Check Me" button and using the "Give Me the Number" option to say whether the answer is correct or too high or too low.[code]...
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Aug 19, 2008
Below is the code that we have been working on. We have bolded the parts which we are unsure about - they are producing errors. (its near the bottom)The program is designed to generate a random hand of cards out of our list of them. This program is a smaller version of what we hope to have in the full one - ie. It tries to get a random hand of 3 cards out of a possible 5.
The part we are having errors with is getting the images to display on each of the 3 'picturebox' objects using a loop (so we don't have to type each picturebox individually).
[Code]...
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Jul 29, 2009
i've created a hangman game (Fully working) but since you can only "play" with one phrase (10 letters) it gets boring fast. Basic the current game works by on form load i define the slots (10 string which each hold a letter) and give them there letter. then the user type in a text box and if the textbox = any of the slots then the lbl repasenting that slots changes its text from "_" to the letter.
Anyway what I would like the button to do is when the user presses the start button a random number is generated. The program then looks into a textfile and based on which number is generated it takes a certain line (10 characters per line in a phrase) , moves them into the slots and the game starts. Is that possible to code or it too complicated. The textfile will be in the applications folder (words.txt).
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Jun 21, 2010
i want to work on a shooting game,and i already have a code for the rotation of the image but i have a few problemFirst problem(for the tank /ship): i want the image to AUTOMATICALLY rotate facing the mouse cursor,i know how to rotate but but i dont know how to convert the location of the mouse to an angle that the image will face,,
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May 16, 2010
I want to shuffle the numbers in each column of _bingoNums(,)I've included the code I've tried thus far that dosen't work.
Dim _bingoNums(,) As Integer = {{1, 16, 31, 46, 61}, _
{2, 17, 32, 47, 62}, _
{3, 18, 33, 48, 63}, _
[code].....
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Feb 3, 2012
I am developing one desktop app for printing Bingo Tickets, Can you please help or provide any links to guide me on how to print the tickets.I am able to generate the required random numbers, what is best way to put the numbers in table format and print them as shown in the picture.
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Nov 9, 2009
I am attempting to create a game in Visual Studio 2008 that allows a user 10 attempts to guess a random number between 1 and 50. I have a label box in which I would like to display the remaining guesses as they decrement. The code so far appears below.
My two (I am sure very basic) questions are:
1. How would I pass the random integer generated through the Generate Integer function to the AmIRight button's click function? I was trying to decrement the counter each time the "Am I Right " button is pressed.
2. I would also like to evaluate each "guess" when the "Am I right button is pressed. Is it possible to nest a Select Case statement in a For Next Loop?
vb.net Option Explicit OnOption Strict OnOption Infer Off Public Class frmMain Private Sub btnExit_Click(ByVal sender As Object, ByVal e As System.EventArgs) Handles btnExit.Click Me.Close() End Sub Private Sub txtGuess_Enter(ByVal sender As Object, ByVal e As System.EventArgs) Handles
[CODE]...
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Apr 30, 2009
I'm trying to make a "guess the musical interval" game, which will play two separate random audio files in succession.So far, I've got it doing that quite well. Here's my issue:I have a list of check-boxes listing off the different intervals that I want potentially hear when I click btnPlay. i.e., if every musical interval's checkbox is checked, I want it to potentially play any interval (unison - octave). Easy.However, if I uncheck "unison" I want my random number x to be not equal to my random number y (x <> y)If I uncheck minor 2nd, I want random number x and random number y to never be 1 number apart (x - y <> 1)?
Here's my code, I'm sort of getting lost here. I can't get inequalities to work, it says "expression is not a method."
Public Class Form1
Dim x As Integer
Dim y As Integer
[code]....
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Mar 1, 2009
Im having some problems with displaying a random image into a picturebox now i have to form on Form1 i have a button code..
Private Sub Button1_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles Button1.Click
Dim intPic As Integer
Dim rand As New Random
Dim ImageList As New ArrayList
[Code]...
Its one of them yellow highlight errors as i cant see anything wrong with this code could someone
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Feb 13, 2011
The background is 61KB JPG format and it really makes my game slow in VBB?? Without the background it's perfect.
Can't I use background image then?
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