Handles MyBase.KeyDown - Prevent A Picturebox From Continuously Moving If The Key Is HELD DOWN
Sep 2, 2011
I have a picturebox set to move when the arrow keys are pressed. How do I prevent it from continously moving if the arrow key is HELD DOWN. I want to make it so the user has to press the key each time manually to move the picturebox.
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Apr 8, 2009
i have a datagridview in which i want to know which row is selected by mousedown or keydown.. so in both case i want to use only ONE subroutine which can give e.rowindex , e.colindex value of datagridview...
Example..
Private Sub xyz (s as sender, e as keydownaurguments, m as mousedownaurguments) handles keydown, mousedown
'\\ code
end sub
[Code].....
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May 11, 2011
Given this illustration and basic code, how do I dequeue and draw the data that has been inserted into the User Control's Preperty queue? The graph/chart will need to show anywhere from 1 to 120 seconds of data, with each second representing electrical waveform data that arrives each second with a variable amount of sample data..The timer interval will have to vary with the amount of incoming data so that it shows a continuously moving waveform from right to left and the rate of drawing keeps up with the amount of data arriving. (so the queue doesn't get backed up)
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Dec 9, 2011
I wish to send a string held in a var to an IP address and Port number both also held in vars. I also wish to listen to a signals coming in on a particular port number so when particular strings are received I can trigger other transmissions.
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Sep 8, 2009
I know that keypresses tend to have this behaviour naturally in Windows, but when you first press down a key there's a short pause. I'm trying to use Keydown to move my Window around but it moves, then pauses, then starts moving again. Is there some way to get rid of the pause without disabling it in Windows?
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Oct 6, 2010
Is it possible to use the KeyDown on a picturebox?What I want is that when somebody presses the SPACEBAR the cursor has to change in the Hand-icon...and additionally do some operations when moving over the picturebox. I fact...when spacebar hasn't been pressed you can just move around the picturebox, without anything happening...with the spacebar pressed the cursor should change and you should be able to scroll the image using the mouse moving.
what I have is :
'in my global sub that loads everything, not the Main.Load, because he has to check some stuff in advance
AddHandler ACO_graph.PreviewKeyDown, AddressOf Me.ACO_graph_PreviewKeyDown
AddHandler ACO_graph.KeyDown, AddressOf Me.ACO_graph_KeyDown
[code]....
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Sep 22, 2011
How do I prevent a child form from moving down and across each time it is opened? I want it to always open in the extreme top left.
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Jan 7, 2009
I have the following settings:
ControlBox : False
WindowState: Maximized
Because I want the user to have a full screen application that they cannot close without using my Exit menu. The problem is, they can simply grab the title bar of the form and drag it, exposing the desktop!
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Aug 29, 2010
I am making a program to automatically take and save screen shots and I am using the F12 button. It works fine, but the problem I have is when I press F12, it will take and input the picture into the PictureBox1, but if I try to clear it, and then do it a second time, it wont work a second time. My clear button code is:
Picturebox1.dispose()
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Aug 3, 2011
I am updating my last post so hopefully someone will help. I have following code that will move a cell to the next column when hitting the enter key while doing an edit. It will even check the row at the last cell to validate data is present.
However, if there is no data in a cell and I press enter, the focus moves to the next line like it normally does. I need to prevent the user from moving or clicking on any cell until the cell they are on has data in it. Here is the coe I have used[code]...
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Mar 4, 2009
I am creating a setup file using features brought by Visual Studio.I have some files which can't be removed from the application's folder. How to put the condition on it? or how to prevent user moves it after installation is done?Those files are critical (eg .dll).I already set the 'Hidden' property to 'true', but I think that is not the correct way :)So I try to find another way to do that.
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Nov 20, 2009
(Visual Basic .NET 2003) I am trying to move a picturebox up and then down on my form. The Picturebox moves up but does not move down. The motion is more of a bouncing motion (to the left) until it disappears off the screen. I have one button and one timer. I know this is probably so simple, but I cannot resolve the problem
Private Sub Button1_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles Button1.Click
Timer1.Enabled = True
End Sub
[CODE]...
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Oct 27, 2011
I'm trying to move an image on a picturebox, but I'm getting a error which I don't understand. my
[Code]...
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Sep 17, 2009
how do i "drag and drop a picturebox" on a form drag and drop is used in vb.net for moving a picture by mousedown
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Oct 12, 2007
Okay, so just wondering, if its possible. I Have a picturebox (PictureBox1) and just wondering if I dragged the picturebox how could i drag the form?
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Jan 22, 2011
I'm working on a little board game we play here in Jamaica just to see how it would look and as a sort of challenge for myself while on vacation. I'm however stuck on how to make my markers (PictureBoxes - two per player) move along the board.So heres my problem; I have 40 slots where the picturebox can be moved to (eg picturebox1.Top = 324, picturebox1.left=243). Now moving to these slots are determined by the roll of a pair of dice. How can I assign a variable preferably an integer for each slot so when the dice is rolled I can just do a little addition as to where the markers can be moved?
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Feb 3, 2012
What happens to create the car is the user selects which car he/she wants to create from a combobox and then they press a button to create it.Private Sub btnCreateCar_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles btnCreateCar.Click
If cbCarSelect.Text.Contains("Ferrari") Then
c = 1
pictureboxesFerarri(c) = New PictureBox
[code]....
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Feb 24, 2010
I'm making an rpg game but the map images i'm making are very large and I wanted to know if its possible to make the picturebox zoom on one particular region of the image and make the image move within the picturebox...
[Code]...
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Feb 28, 2009
I have one panel, and on that one picturebox with large image, so panel shows scrollbars.Now I am adding one picturebox to that picturebox (which is on panel).And when i move the added picturebox, it looks like, it is resizing the image of picturebox.Actually it is not resizing, but it seems like some barrier or something like that, or may be it is delaying in assigning the new position to picturebox. Additionaly, it works well with all other controls, just picturebox with image creates this kind of problem.[code]
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Aug 3, 2010
I have a program where if a label box touches a picture box then the game ends. What I want to be able to do is have it so that various pictureboxes appear all along the bottom of the forum then move to the top. I know how to get the pictureboxes moving and I am somewhat familiar to random scripts the only thing I am not sure how to do is create the picture boxes just along the bottom of the forum.
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Mar 21, 2010
I'm creating an application in visual basic, basically a part of it is where I hope to achieve the function whereby users can move pictureboxs(images) when visual basic is running.
Basically, i've got several picture boxes that obviously cannot be moved around the form at the minute.
For example, i want to be able the user to be able to move picturebox1 around the form when they click on it and move it where they want to as opposed to what it does now - doesnt move.
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Jun 19, 2011
I don't know what exactly to call this. I am moving a picturebox, depending on the direction pressed. The thing is I have restrictions. I need the picture to move 32 pixels in whatever direction is pressed. The problem I want to remove is, if you hold a direction down, it goes much faster then I want it to.
Ultimately I would like to be able to hold down the key, have the image move slowly, and when I let go of the button I want it to stop moving. Again it HAS to move 32 pixels for each key press/hold.The best way I can describe it is like in a RPG on Nintendo when you're walking on the world map or town or something.
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Mar 14, 2011
I have a picturebox that is moving across the screen. At the moment I want it too stop at a certain point until a button that is called next is pressed. I then want the picture box to carry on moving across the screen (The total number of times I want this to happen is 5)
Dim nextcommand As Integer = 7
Dim rewindcommand As Integer = 7
Dim x As Integer = 144
Dim y As Integer = 44
Private Sub NextButton_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles NextButton.Click
[Code] .....
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Nov 13, 2008
I'm making my first 2D game, and I've created an object inherited from a picturebox, to use as a little man. I've tried to make it move using a timer, but I'm not satisfied with the result. Sometimes the speed seems to change for no reason.
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Feb 20, 2012
Trying to write a very simple game moving PictureBox2 around with keys and when it passes over another object such as PictureBox1 the score is incremented and then PictureBox1 is disabled/removed. Problem is that it disappears but every time you pass over that area it still increments the score further as if the object was there still.
Here is current code, but have also tried hide, dispose and Controls.remove with no luck.
If PictureBox2.Bounds.IntersectsWith(PictureBox1.Bounds) Then
score = score + 1
Label1.Text = score
PictureBox1.Enabled = False
PictureBox1.Visible = False
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Aug 2, 2011
I have a datagrid that will be accepting data from an external measuring device via the serial port. The grid is also open to editing records as well. Part of the process of making this grid user friendly is to intercept the "enter" key and move to the next cell until there is a value in the cell. This is only for some cells, other cells can be blank. I have worked out how to intercept the "enter" key from another post on this forum. Here is the code:
[Code]...
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Apr 23, 2011
I'm doing a maze using VB10. its about moving a PictureBox between LineShape lines using buttons to move it. the problem is, can I make the picture not to move through the LineShape? if so how? or should I use something else other than the LineShape and another question can i save the progress of the maze and come back to it later? if so does it require using a database to save the location of the PictureBox?
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Aug 9, 2011
I'm trying to create a small game in VB2010. The gameplay is as follows:
civilians would walk/stand in a room/street and suddenly an evil character would pop from the ground/wall. This evil character would suddenly vanishes too. So, the player has to shoot it to kill the character. The evil character, civilians, etc. would be random. Also, there would be sound effects too. That is the popping up of the evil character, it's voice, the civilians voice, etc. I'm trying to make it as simple as possible but without degrading the quality of the game play. I think, I could somewhat create the graphics for the characters, scenes, etc. and can get the sound effects recorded.
So, the difficult part is,[ ] how could I make it a smoother for playing the game ?
[ ] what would be the best way to do animations ?
[ ] Creating a GIF and placing it in the picturebox and moving it ?
[x]how to play the music in background and at the same time play sound effects on certain instance ?
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Dec 15, 2010
Is it possible to set focus on the keydown event so after the button control, sets the focus into the keydown? although says often control can have focus,.Putting a button and a keydown event on a form...
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Jun 7, 2012
I created a module to add some Extension Methods to a Class. This Class inherits from another parent Class. In the code of my Extension Methods, I would like to refer to the base Class using MyBase. This doesn't seems to be allowed (Error message : "'MyBase' is not valid within a Module.")
[Code]...
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