Moving An Image On Picturebox
Oct 27, 2011I'm trying to move an image on a picturebox, but I'm getting a error which I don't understand. my
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I'm trying to move an image on a picturebox, but I'm getting a error which I don't understand. my
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I'm making an rpg game but the map images i'm making are very large and I wanted to know if its possible to make the picturebox zoom on one particular region of the image and make the image move within the picturebox...
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(Visual Basic .NET 2003) I am trying to move a picturebox up and then down on my form. The Picturebox moves up but does not move down. The motion is more of a bouncing motion (to the left) until it disappears off the screen. I have one button and one timer. I know this is probably so simple, but I cannot resolve the problem
Private Sub Button1_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles Button1.Click
Timer1.Enabled = True
End Sub
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how do i "drag and drop a picturebox" on a form drag and drop is used in vb.net for moving a picture by mousedown
View 11 RepliesOkay, so just wondering, if its possible. I Have a picturebox (PictureBox1) and just wondering if I dragged the picturebox how could i drag the form?
View 5 RepliesI'm working on a little board game we play here in Jamaica just to see how it would look and as a sort of challenge for myself while on vacation. I'm however stuck on how to make my markers (PictureBoxes - two per player) move along the board.So heres my problem; I have 40 slots where the picturebox can be moved to (eg picturebox1.Top = 324, picturebox1.left=243). Now moving to these slots are determined by the roll of a pair of dice. How can I assign a variable preferably an integer for each slot so when the dice is rolled I can just do a little addition as to where the markers can be moved?
View 7 RepliesWhat happens to create the car is the user selects which car he/she wants to create from a combobox and then they press a button to create it.Private Sub btnCreateCar_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles btnCreateCar.Click
If cbCarSelect.Text.Contains("Ferrari") Then
c = 1
pictureboxesFerarri(c) = New PictureBox
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I have one panel, and on that one picturebox with large image, so panel shows scrollbars.Now I am adding one picturebox to that picturebox (which is on panel).And when i move the added picturebox, it looks like, it is resizing the image of picturebox.Actually it is not resizing, but it seems like some barrier or something like that, or may be it is delaying in assigning the new position to picturebox. Additionaly, it works well with all other controls, just picturebox with image creates this kind of problem.[code]
View 1 RepliesI have a program where if a label box touches a picture box then the game ends. What I want to be able to do is have it so that various pictureboxes appear all along the bottom of the forum then move to the top. I know how to get the pictureboxes moving and I am somewhat familiar to random scripts the only thing I am not sure how to do is create the picture boxes just along the bottom of the forum.
View 18 RepliesI'm creating an application in visual basic, basically a part of it is where I hope to achieve the function whereby users can move pictureboxs(images) when visual basic is running.
Basically, i've got several picture boxes that obviously cannot be moved around the form at the minute.
For example, i want to be able the user to be able to move picturebox1 around the form when they click on it and move it where they want to as opposed to what it does now - doesnt move.
I drew an image in a picturebox with the image height as picturebox height and image width as picturebox width. The image is placed somewhere on the center of the picturebox. My intention is to scale the image to fit to the picturebox.
View 2 RepliesI don't know what exactly to call this. I am moving a picturebox, depending on the direction pressed. The thing is I have restrictions. I need the picture to move 32 pixels in whatever direction is pressed. The problem I want to remove is, if you hold a direction down, it goes much faster then I want it to.
Ultimately I would like to be able to hold down the key, have the image move slowly, and when I let go of the button I want it to stop moving. Again it HAS to move 32 pixels for each key press/hold.The best way I can describe it is like in a RPG on Nintendo when you're walking on the world map or town or something.
I have a picturebox that is moving across the screen. At the moment I want it too stop at a certain point until a button that is called next is pressed. I then want the picture box to carry on moving across the screen (The total number of times I want this to happen is 5)
Dim nextcommand As Integer = 7
Dim rewindcommand As Integer = 7
Dim x As Integer = 144
Dim y As Integer = 44
Private Sub NextButton_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles NextButton.Click
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I have a program I'm working on that, for one of the features, allows the user to drag an image from a picturebox, into the main form space, anywhere they want. [code]...
When trying to drag the image from the CurrentTilePicBox, the very moment I move the mouse while dragging the cursor becomes a circle with a cross and won't drag and drop into the new picturebox.
i'm doing a simple form tat could add picturebox during runtime and i could add several picture into it.
View 5 RepliesI'm making my first 2D game, and I've created an object inherited from a picturebox, to use as a little man. I've tried to make it move using a timer, but I'm not satisfied with the result. Sometimes the speed seems to change for no reason.
View 5 RepliesTrying to write a very simple game moving PictureBox2 around with keys and when it passes over another object such as PictureBox1 the score is incremented and then PictureBox1 is disabled/removed. Problem is that it disappears but every time you pass over that area it still increments the score further as if the object was there still.
Here is current code, but have also tried hide, dispose and Controls.remove with no luck.
If PictureBox2.Bounds.IntersectsWith(PictureBox1.Bounds) Then
score = score + 1
Label1.Text = score
PictureBox1.Enabled = False
PictureBox1.Visible = False
I have a picturebox set to move when the arrow keys are pressed. How do I prevent it from continously moving if the arrow key is HELD DOWN. I want to make it so the user has to press the key each time manually to move the picturebox.
View 14 RepliesI'm doing a maze using VB10. its about moving a PictureBox between LineShape lines using buttons to move it. the problem is, can I make the picture not to move through the LineShape? if so how? or should I use something else other than the LineShape and another question can i save the progress of the maze and come back to it later? if so does it require using a database to save the location of the PictureBox?
View 3 RepliesI have a Picturebox and a two Buttons on my Form. On click of one of the buttons I want to change the image in the picture box at runtime.
This works fine when I give the location of the image (the full path ) on my computer - but then of course it will not work if I use the solution on a different computer .
So I have made a folder named "Pics" inside my application and added two images into it.
How do I get to this local folder in the following code?
Picturebox1.image = system.drawing.image.fromfile (??? )
instead of the usual,
Picturebox1.image = system.drawing.image.fromfile ("C:UsersMyName My PicturesMyPicture.jpg" )
I'm trying to update pictures boxes with images of controls stored in an imagelist owned by a control. The images stored in the control.imagelist do not showup in the picturebox. I'm working on simplifying the code to post, but for now could use help.If I store the image in a member variable owned bythe control it woks fine.Something to do with persistance of images in control owned imagelist? [code]
View 2 RepliesI'm trying to create a small game in VB2010. The gameplay is as follows:
civilians would walk/stand in a room/street and suddenly an evil character would pop from the ground/wall. This evil character would suddenly vanishes too. So, the player has to shoot it to kill the character. The evil character, civilians, etc. would be random. Also, there would be sound effects too. That is the popping up of the evil character, it's voice, the civilians voice, etc. I'm trying to make it as simple as possible but without degrading the quality of the game play. I think, I could somewhat create the graphics for the characters, scenes, etc. and can get the sound effects recorded.
So, the difficult part is,[ ] how could I make it a smoother for playing the game ?
[ ] what would be the best way to do animations ?
[ ] Creating a GIF and placing it in the picturebox and moving it ?
[x]how to play the music in background and at the same time play sound effects on certain instance ?
i'm lost on this code.. i have a picturebox that swaps 2 images, depending on the action, file_red and file_green.. what i'm trying to to is, if a picturebox switches a image or not, to be able to detect that and have textbox8 add a line with the detection.
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How do I draw an image respectively on the PictureBox control and Image object? Welcome to the All-In-One Code Framework! If you have any feedback,
View 1 Repliesi have a image with four squares evenly spaced out. I want a picturebox's image to be one of the squares at a time so it's like a animation except it's only one image.
View 7 Repliesis this solution possible in asp.net [URL]
i just want to be able to move an image around on a webform
I have a picture box that i want the user to be able to move at runtime of course....he will click on the picture and while clicking the mouse down he can move the picture and when he release the mouse the picture stays at the location ....i searched the net and did not find any usefull articles ..
View 2 RepliesI have a PictureBox which I would like to check if it's the same as one already imported to resources . If it's the same it'd do a condition otherwise it's do something else .
If I try
If PictureBox1.Image = Jogos_Matem�ticos.My.Resources.Resources.Cross Then
'code here
Else
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I have an application which first load an 1200*800 image into an 600*400 picturebox. When i crop the whole image in picturebox and save it, the size will be 600*400. How can i make it save in 1200*800?
View 6 RepliesI am trying to create some simple animation using GDI+ graphics. The scene takes place in outer space, I want to run comets across the form. My problem is getting the comets once they leave the form to reappear on the other side. I can do it horizontally, the code for that is below. I can't figure out how to get a comet to leave the bottom of the form and reappear at the top. Anyone have any advice or knowledge on this?
Private Sub CometTimer_Tick(ByVal sender As Object, ByVal e As System.EventArgs) Handles CometTimer.Tick
'Declare variables.
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