I am working on a program that alters very large images. The images are usually in .tif or .bmp format. I load up the old image, copy a section of it into a new image, then save the new image. So far everything works my problem is that the images that i have to alter are 900mb+. Using the simple Bitmap class is not working because the images are quite apparently too large to fit into memory that way. (throwing an OutOfMemory exception)I want to step over the part of loading the image, and turn it into streaming the pixels from the image straight from the disk. I kind of have an idea of how to get the stream open and start reading, but I have no idea what to do with the 32bit integers that are being returned. how to stream pixel data from an image?
Dim oldImage As Bitmap
Try
oldImage = New Bitmap(file)
Catch ex As Exception
How do i determine the pixel width and pixel height of the largest image i can paint onto the graphics object of a printer while inside a printpage event?
I am "weeks new" to visual basic 2008 but I was hoping that someone might tell me how I can open an image in whatever type of "visible" graphics window (always positioned at: x=0 y=0); move to some "definable position" of interest x=(n) y=(n); change the brightness of that "individual pixel" by some "definable means of measure" from its original state; and save the new image as a separate image file?
in an winForm app in VS2010 win 7 compiling to x86, I try to do what Alvas.Audio seems to work. See (c# ex: [URL] for reference.
Dim data() As Byte = wr.ReadData(second * i, second)
The result give me data.length()=0. I do not have any exception, I can read format from it and whatever reader I use I got this problem.EDIT : After some tests, it seems like the uncompressed file I create in the first step (in PCM format, with .wav extension) can not be recognized by the Alvas.audio library for the second step. I must miss something around Audio file markups or something alike.
Here is the code that might be the source (basically this is step 1):
Dim functOut As String = String.Empty Dim wr As Alvas.Audio.IAudioReader = Nothing Dim fs As IO.FileStream = Nothing
[code]....
How can I write the resulted stream to be sure I can read it again later?
I am trying to read a 16bit binary file (tif image) and pixel values of the image ranges from 1200 to 4500. I tried to use BinaryReader using ReadUInt16 but I get EndOfStreamException Unhandled error. ReadByte method works fine with an 8bit tif file. I do not know how to read a 16bit image file using binaryReader. Shouldn't I use ReadUInt16 since values of pixels range from 1200 to 4500?
I was wondering if their is a way to set my program to search for a certian image or a set of pixels on the screen every 5 seconds, and if the specific image is on the screen, click it.
I am developing a software that would scan the image in a picturebox and obtain the rgb values of each pixel in the image and convert each rgb values to HSL values. I am using vb 2008 express edition. I am still a student. I am just starting to learn vb 2008. All I have done is to obtain the image in a file and paste it in the picturebox. Below is my code. I dont really know how to start with the process of obtaining the rgb values of each pixel and converting them to HSL values and averaging the HSL value.
Code to obtain image: Option Strict Off Option Explicit Off Imports System.IO Public Class Form1 Inherits System.Windows.Forms.Form [Code] .....
I still do not know how to start with the process of obtaining the rgb value for each pixel.
I would like to create a pixel viwer (i.e. zoom into a picture to view the image's pixel information - Similar to windows paint or Photoshop). I have created an image zooming code, but it enlarges the image and sadly, doesn't show the blocks of pixels I was hoping for.I have thought of several ideas, but each worse than the next. As an example, re-create the image, increasing each pixel's area based on the zoom-level. But I can tell already that this process would be slow and judging by photoshop (or paint) there is a quicker method.
I am making an application which is capable of displaying a picture, and making adjustments to it. Unfortunately i'm stuck at this phase:The colour of each pixel in the image should be inspected and stored in one or more arrays.
My code so far
Public Class Form1 Dim OpenFileDalog1 As New OpenFileDialog
We stream the BBC news channel through a laptop hooked to a PC in reception for our clients. Annoyingly the stream is interrupted randomly (the line isn't dropping, it's the BBC's problem). Therefore when it's interrupted we get an error screen appearing which we have to go and manually refresh to get the stream back playing.
My intentions are to build an app which will be run alongside (silently) the stream monitoring intermittently a range of pixels. If the range matches the error screen that I mentioned previously then I'd call "Esc" to exit the full screen and then "F5" to refresh the browser and finally a double click on a specified coordinate to bring it back to full screen.
Problem: I've been doing some googling and so far have only seen related posts where the comparison is between two saved images. Due to this I expect the answer to be "Take a screenshot every now and then, compare, return result".
Ive been working on creating a side scroller game, and the back color of my pictureboxes needs to go. when transparent, it shows through the program and onto whatever is active in your Windows os(usually Visual studios).
I am trying to rip pixel color off of the background image picturebox( the level), and replace parts of the character picture box that show transparency with the level art. there may be poor logic in my code?
Heres my code:
Dim newImage As Bitmap = New Bitmap(PictureBox1.Image) Dim backImage As Bitmap = New Bitmap(PictureBox2.Image) Dim ximg As Bitmap = New Bitmap(PictureBox3.Image)
[code]....
not the best idea, but all i get is one color for all the level pixels placed in the new image, which is odd. any poor logic you see in this code that could allow the newImage.setPixel not to be 1 color? when i breakpoint, it is recieving different colors from the backimage.getpixel, but only putting one shade on for setpixel somehow. im not going for an accurate color read from the background yet, just wondering why im getting 1 pixel color for the whole picturebox background when being changed.
how I could search a given bitmap, say "test.bmp" or a printscreen, for two pixels that are next to each other and that have specified color values? The colors are: &H486596 and &H213D66. I then want to return the pixel positions in the image at which they are first located adjacent to one another. I'm only after the first instance of the occurrence. I wish to use GetDIBits as I hear that it's quicker. So I want to find the first instance where the color value for pixel (x,y) = &H486596 and (x+1, y) = &H213D66.
I have found that an image can be stored as some string. To give an example I have included a ms word part that has an image.I saved a word file with image and saved it as xml format .when i opened the xml file in a notepad i got following section. It must be the image being stored as some stream of text. Is there a similar way to do it in .net.
I am needing to take an image from my Picturebox and make it into a stream so I can send it to a website. In otherwords, I have an image in my picturebox, and I am trying to pass it along to a server without actually downloading it to my computer. I am trying to do this in a JPG format if possible as well.
I would like to load a GIF file, and start with the first pixel and check to see if that pixel color is closer to Black, Red, Green or Yellow, then take what ever color it closest matched to and output that color as a number, 0, 1, 2 or 3. So just for a small example a 5x4 GIF would be converted to something like this: 0112223322220111332?
during the development of my project, i've fall in the need to change the position of some forms, pixel by pixel using a timer.Now, i've checked that the movement is very fluid when form is not very heavy, when it contains few elements, but when it has a lot of elements inside, the movement becames nervous and not fluid, the movement becomes jerky.
I am using a third-party .NET video capture function library that displays atreaming video from a USB video capture device in a VideoPictureBox (which is very much like the usual .NET PictureBox). I want to display graphics and text over the video stream.
Public Class Form1 Dim x As Integer, y As Integer Dim img As Bitmap Dim pixelColor As Color
Public Function getpixel(ByVal x As Integer, ByVal y As Integer) As Color End Function Private Sub find_img_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles find_img.Click
[Code]...
whenever i load the image, i have to load it a second time to get the colour, or if i load a new one, i get the colour from the previous image, any ideas as to why?
How can I find out the pixel colour of a certain point on a web browser. For instance,WebBrowser1.getPixelColor(0,0) would get the rgb colour value of pixel 0, 0.It doesn't have to be rgb it might be hsl or whatever.The web browser is showing a local web page that is hosted on a network. If there is an error then the screen goes all grey. What I want to do is, if this does happen, display an alert message like - "An error has occurred
I have an empty picture box with the background colour set to the transparancy colour. How can i get the colour of the pixels within the transparant picture box so that i can create a bitmap of the transparant section of the form?
I have a small 10px by 10px image, and I want to use VB.NET to find out if that image is (an exact) part of a larger image.I thought a method of doing this would be to lock the bits of the larger image into memory and then loop through each pixel in the image and for each pixel, I could take the 10px by 10px section which is down and to the right of that pixel.. and then compare it to my smaller image.
This is the code I have so far:
'Lockbits of larger image to memory Dim bmp As New Bitmap(Image.FromFile(System.AppDomain.CurrentDomain.BaseDirectory() & "picture.bmp")) Dim pxF As PixelFormat = PixelFormat.Format24bppRgb
[code]....
when I'm looping through the 10 by 10 section and I find the R G B bytes for each pixel, how do I store this in my rawImage array so I can convert it to a back bitmap and compare it with my original small 10by10 image?