I'm having an issue with some code I'm trying to write that takes a screenshot of the current screen and saves it to a bitmap file on my local PC.
Private Sub Button1_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles Button1.Click Dim tempScreenshot = New Bitmap(Screen.PrimaryScreen.Bounds.Width,
faster way to flood fill an area of a bitmap? It basically acts just like the fill flood bucket in MS Paint. clsBitmapImage is a Bitmap variable.
Code:
Code: Public Sub FloodFill(ByVal AtPoint As Point, ByVal newColor As Color) Dim oldColor As Color = clsBitmapImage.GetPixel(AtPoint.X, AtPoint.Y) If oldColor.ToArgb <> newColor.ToArgb Then
What i'm trying to do is fill a non rectangular region (actual build up out of 6 points) and draw a bitmap in such a way that it stretches with the region. Now for drawing a normal bitmap or even a trapezoid bitmap there are examples on the net. but drawing anything more then that with GDI+..
How do I rotate a bitmap image that has been placed in a picturebox? I need to make it appear upside down or rotated according to user input. I can't find anything in the properties to do this
I need to write a code to find identical adjacent pixels in a bitmap image. It should work as the 'magical wand' in Photoshop. My images are always black and white (white background with car parts drawed in black). Given the x,y coordinate for a single black pixel in the whole image, the code should find (and paint with another color, say red) all other black pixels that are linked to that one, and so on, until all linked black points will be painted in red.
I need to write a code to find identical adjacent pixels in a bitmap image. It should work as the 'magical wand' in Photoshop.My images are always black and white (white background with car parts drawed in black). Given the x,y coordinate for a single black pixel in the whole image, the code should find (and paint with another color, say red) all other black pixels that are linked to that one, and so on, until all linked black points will be painted in red.This way, suppose that I have an image with 4 car parts drawed, then if I give the x,y coordinate of a black pixel, just THAT part to whose the black pixel belongs to should be painted in red. All other parts will remain black. Does it make sense?At the end, there are two pictures (before and after) to help understanding what I need to do to the images.I tried a simple 8-pixel adjacent approach for every pixel (starting on initial coordinate) but it turns out into a very stupid and endless looping algorhitm.
I am trying to create bitmap with my text and transformation. I am sure that there is no error in my code. Because this code is worked previously. Here is my code.
What I'm trying to do is iterate through each pixel in a bitmap, and get the color value of each pixel.I've tried using .getpixel, but it's fairly slow. On a 640x480 image, it takes roughly .35 seconds to go through it. Which can add up if doing many pictures.
Im quite new to VB actually and i've run my web application using VB .net. My problem here is to change the standard border color so that it would not look dull and just to make it look custom from other application. How can i change it? ive search all the properties but havent solved it.
I am currently creating an app and i want to be able to get the colour of a pixel, but in a picturebox.Example: I click anywhere in the picturebox and it will give me the color of the pixel I clicked.
I have a form with buttons, and the user can change the colors of the buttons with the color dialog box for fun:
Button_Play.BackColor = ColorDialog.Color
There is a reset button to put the colors to how they were without any special coloring, but I can't get them to go back to how they originally looked.They go to gray in the middle, instead of the nice shaded blue/gray style. I have tried a few different things:
I am using VB '08 Express on Win XP with the Desktop, Display Properties, Appearance, Windows and Buttons: set to Media Center Style and Color Scheme: set to Energy Blue. how to (with this theme) get the button to look like default after changing the color?
I have a red, green, and blue color that I am making with this method:
Code: Dim Red1 As Color = Color.FromArgb(75, Color.Red) and a brighter red:
[code].....
Any recommendations? I like the fact that 255,255,255 is white. Is there a way to create color by combining three colors that were made from argb? I may just have to make my 20 different colors set and then refer to them.
[code]For some reason I cannot change the color properties for the MonthCalendar control.[code]No matter what I change it to, it stays to its default color of white and black. Actually none of the color options work on any of the sections of the control.I am trying to hide the white border around the control and but a blue bar under the name of the month (top section).I have tried deleting the control and creating it anew on the form but no luck.It was working a couple of weeks ago.
I have got a problem. Here is my problem: I have a CheckListbox and in that checklistbox i insert some checkboxes. But those checkboxes should have different colors dependin on the condition.
I created an application in VS2005 that draws text with a custom font and color. The images look great from my XP machine. But from another machine running Windows Vista, the graphics are messed up. It seems that the transparencies inherit the default black background so there's this gray'ish/black haze around the text...
Ive been working on creating a side scroller game, and the back color of my pictureboxes needs to go. when transparent, it shows through the program and onto whatever is active in your Windows os(usually Visual studios).
I am trying to rip pixel color off of the background image picturebox( the level), and replace parts of the character picture box that show transparency with the level art. there may be poor logic in my code?
Heres my code:
Dim newImage As Bitmap = New Bitmap(PictureBox1.Image) Dim backImage As Bitmap = New Bitmap(PictureBox2.Image) Dim ximg As Bitmap = New Bitmap(PictureBox3.Image)
[code]....
not the best idea, but all i get is one color for all the level pixels placed in the new image, which is odd. any poor logic you see in this code that could allow the newImage.setPixel not to be 1 color? when i breakpoint, it is recieving different colors from the backimage.getpixel, but only putting one shade on for setpixel somehow. im not going for an accurate color read from the background yet, just wondering why im getting 1 pixel color for the whole picturebox background when being changed.
i am working on a project in vb.net 2003 and i want to get the color of a pixel when i click on the image loaded in the picturebox.i ve tried anything but nothing seems to work....
I get no compile/debug errors. When I opened it, and tested it on this site, it doesnt move the mouse to 255, 0, 0 (red). it moves it to 128-128-0.
Try Dim dc As IntPtr Dim screencolor As Integer If myHandle <> IntPtr.Zero Then dc = GetDC(myHandle) Dim XPos As Integer = Cursor.Position.X Dim YPos As Integer = Cursor.Position.Y [Code] .....
If you have a separately declared PUBLIC INTERFACE and then IMPLEMENT that INTERFACE.
1) My general question: Is an INTERFACE simply a means to ensure that a CLASS implements all the methods defined in an interface and to ensure that they can only be implemented once?
I have noticed that a method that IMPLEMENTS an INTERFACE method can still have overloads though. :-)
If so, when combined with INHERITANCE though I believe I can finally see the use for defining an INTERFACE!!
2) Do you have to use an interface when linking to a VB6 project ( is this via Component Object Model or COM ) and if so, do any attibutes need to be applied when doing so?
Here is a code snippet.
creating a PUBLIC INTERFACE outside of any CLASS. I guess this would not normally be done from an OOP point of view?
Public Class ExampleClass Implements MyActions Implements Whatever
Im working on a project that needs to print a report of one client.Everything went smooth untill i came across my multiline input text data.When i display it in the PrintPagePreview the text go's outside my page. Even when im printing it only the halve of my text is displayed. I googled and looked everywhere but i can't get a clear fix for it.
I used to program with Visual Basic 6, so I have alot of old programs that I'm updating, plus I'm learning the new VB2008 methods. I'm writing a program that replaces the old "BitBlit" function which is no longer supported by Visual Basic 2008. It involves three picture boxes, one holds the sprite bitmap, a second holds the mask (silhouette) of the sprite bitmap, and a third has a background image.