Using Graphics Object To Translate Bitmap Down Few Pixels
Feb 14, 2012
Pretty self-explanatory question. I'm trying to see if I can do sprite animation in Visual Basic and, while I can use a Graphics object to translate a bitmap down a few pixels, I have absolutely no idea how to erase the bitmap drawn in its former position. Is there any way to erase the old image before the new image is drawn onto the form?
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Oct 9, 2009
I need to write a code to find identical adjacent pixels in a bitmap image. It should work as the 'magical wand' in Photoshop. My images are always black and white (white background with car parts drawed in black). Given the x,y coordinate for a single black pixel in the whole image, the code should find (and paint with another color, say red) all other black pixels that are linked to that one, and so on, until all linked black points will be painted in red.
[Code]...
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Aug 12, 2011
I need to write a code to find identical adjacent pixels in a bitmap image. It should work as the 'magical wand' in Photoshop.My images are always black and white (white background with car parts drawed in black). Given the x,y coordinate for a single black pixel in the whole image, the code should find (and paint with another color, say red) all other black pixels that are linked to that one, and so on, until all linked black points will be painted in red.This way, suppose that I have an image with 4 car parts drawed, then if I give the x,y coordinate of a black pixel, just THAT part to whose the black pixel belongs to should be painted in red. All other parts will remain black. Does it make sense?At the end, there are two pictures (before and after) to help understanding what I need to do to the images.I tried a simple 8-pixel adjacent approach for every pixel (starting on initial coordinate) but it turns out into a very stupid and endless looping algorhitm.
Code:
Imports System.Drawing
Imports System.Drawing.Drawing2D
Imports System.Windows.Forms
[code]....
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Feb 13, 2012
i mostly use C and assembly, but i thought i would give VB.NET a shot. i used to use VB6 all the time, so wanted to see how different this is. in VB2010, i'm trying to modify the pixels of a Bitmap object and then make it show up in a PictureBox on the form. i get no errors, but this code does not show the new bitmap after it runs.."disp" is the name of the PictureBox on the form.[code]
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Jun 3, 2009
i have drawn on a e.graphics object and now want to transfer the drawn stuff onto a bitmap object how can i do this?
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Jun 3, 2009
i am drawing a string to a graphics object in the eg below and then transfering it onto a e.graphics in the paint event of a panel... when doing this the font edges appear dodgey...
Here is some
Dim b As New Bitmap(100, 100)
Dim g As Graphics = Graphics.FromImage(b)
g.DrawString("Bla Bla Bla", New Font("Comic Sans MS", 18,FontStyle.Bold), New LinearGradientBrush(g.ClipBounds, Color.Red,
[code]....
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Aug 28, 2009
Was just wondering if there is a way to quickly clear all pixels in a bitmap without creating a new one?
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Apr 19, 2009
My goal is to iterate through each pixel determining whether it is black or white. Ideally I want to do this one row at a time (so I can count the number of black pixels in each row). This is a bitonal image.I tried to get it started, but I don't understand what value(s) I'm supposed to be polling for. The following code takes a stab at it (i.e. makes a guess as to what value I'm supposed to check) and then outputs that value to a textfile.When I read the textfile, though, it doesn't look like anything useful.This code is an attempted modification of some code found in a CodeProject article.[code]
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Mar 10, 2011
I have scanned a few img's on 600 DPI. When i load them into a Bitmap class They have Vertical and Horizontal Resolution of 96 PPI To my calculation that is very close to 38 Pixels per centimeter. Now the image that I scanned is 4.5 Centimeter (1.77165354 Inch) In Diameter but When I measure It the 4.5 cm img is close to 1080 pixel in Diameter which is 240 Pixels/Centimeter (609.6 Pixels/inch) What is the correct way to get the actual Pixels per inch/centimeter from a bitmap or was it set incorrectly by my scanner ?
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Feb 19, 2006
I've been trying to mess around with image recognition in C# for some time now. But to do that, I need acces to all the pixels in the bitmap individually. At the moment, I'm using getPixel and setPixel. It works, but it's VERY slow. Is there any faster way to acces pixels in a bitmap? Unsafe code maybe?
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Dec 15, 2010
I'm trying to use a ToolTip directly to a Bitmap Object (System.Drawing.Bitmap), aparently I can't do this because Bitmap isnt a Windows Control.
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Oct 26, 2010
Private Sub Button2_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles Button2.Click
Dim cr As New Bitmap(4, 4)
[code]......
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Aug 18, 2008
How can I evaluate pixels within a Binary Image?What I have done so far is to take the image and use it's "getPixel" method and do a comparison of this pixel to black/white. But that can't be right... Can it? It's a binary image, I should be evaluating each pixel as true/false. Correct?
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Apr 26, 2011
I'd like to check for all colors in an image. I've already came up with this:
Code:
Dim lst As New List(Of Color)
Dim img As Bitmap = System.Drawing.Bitmap.FromFile("C:image.jpg")
For x = 0 To img.Width - 1
[code]....
Unfortunately this needs to sweep through all the pixels, and it's EXTREMELY slow... method to get all colors in an image without sweeping through all pixels?
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Jul 27, 2009
I'm trying to make a -what i thought would be simple app.My intention was to build program that:1) i'd provide a grayscale image2) the program would count the black pixels the grey pixels the more grey pixels etc. (the hue) and the white3) would make the percentage sum of all pixels, that is: 300.000 black pixels (rgb 0 0 0) etc. given that 0 is the black, 100 the white. e.g a simple grayscale image is 55.2 white
This was my way and i don't think that is useful:
First of a button to convert the image to greyscale:
Dim bm as new Bitmap(source.Width,source.Height)
Dim x
Dim y
[CODE]...
Secondly, -and that's the stupid way- i did -or better i wanted to do- this: i put the code to dynamically create labels, each label having the colour of a pixel as background colour and as text the colour converted to rgb
The third step which i intended to do (i couldn't get pas two) was to sum up the labels etc.
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Apr 18, 2010
What im trying to do is to minimize the file size of an image to as low as possible.Its 640x480 and i need to be 30kb or even 20 kb in file size...
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Dec 29, 2010
I'm having an issue with some code I'm trying to write that takes a screenshot of the current screen and saves it to a bitmap file on my local PC.
Private Sub Button1_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles Button1.Click
Dim tempScreenshot = New Bitmap(Screen.PrimaryScreen.Bounds.Width,
[code].....
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Oct 22, 2010
Am trying to debug an application written by someone else. The issue is we get an "Out of Memory" when executing the following code
[Code]...
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Aug 5, 2010
I am trying to use DrawString to write text as an image and then rotate it 90 degrees. It works fine with both a bitmap or directly on a PictureBox, but the big difference is in the quality. The PictureBox text drawn has great quality and looks nice. When I draw it on an image it looks horrible and blocky. I've made a few changes to try and get it to look nicer, but it doesn't look nearly as nice as it should.
Sample code:Use a Windows Forms project and place 2 picture boxes on it and a button and run it with the following code to see what I mean:Private Sub Button1_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles Button1.Click
[Code]...
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Mar 16, 2011
How does one add a bitmap to a project so that you can refer to it by name? i.e. MyProject.MyBitmap.bmp
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May 27, 2010
faster way to flood fill an area of a bitmap? It basically acts just like the fill flood bucket in MS Paint. clsBitmapImage is a Bitmap variable.
Code:
Code:
Public Sub FloodFill(ByVal AtPoint As Point, ByVal newColor As Color)
Dim oldColor As Color = clsBitmapImage.GetPixel(AtPoint.X, AtPoint.Y)
If oldColor.ToArgb <> newColor.ToArgb Then
[code].....
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Jan 5, 2012
What i'm trying to do is fill a non rectangular region (actual build up out of 6 points) and draw a bitmap in such a way that it stretches with the region. Now for drawing a normal bitmap or even a trapezoid bitmap there are examples on the net. but drawing anything more then that with GDI+..
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Nov 12, 2008
How do I rotate a bitmap image that has been placed in a picturebox? I need to make it appear upside down or rotated according to user input. I can't find anything in the properties to do this
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May 22, 2012
it is possible to write the graphics content of a form (whole or part) into a bitmap.
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May 11, 2011
I have 2 panels and what to run a command when they are a minimum of 30 pixels away from each other. Ive tried pnl1.intersectwith(pnl.bounds - 30) but doesnt work out
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Jun 23, 2011
I am working on watermarking image.
In the below code I load the image to the graphics path using resource image and adding text on it. When I add the image through open file dialog it paints on the form with original size but I need to resize it, add it to the PictureBox, add text to it and give zoom and pan options to it and then I need to save with the original size.
When I resize and when save the image I endi up with a small image.
Here is my code:
Imports System.Collections.ObjectModel
Imports System.Drawing.Drawing2D
Public Class Form1
[Code]....
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Aug 28, 2009
how can i get the general color based on what is returned from Bitmap.GetPixel()? Like i want all shades of blue to just be blue, and so on
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Sep 17, 2008
I am trying to create bitmap with my text and transformation. I am sure that there is no error in my code. Because this code is worked previously. Here is my code.
[Code]...
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Oct 20, 2011
I am making a lunar lander game that randomizes the terrain for each new game, so each game is different. For my game, I am creating a graphics object that draws a closed curve for the terrain of the game. I am trying to then detect if a picture object collides with the graphics object.[code]...
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May 16, 2010
I've created a new bitmap object and am shading some pixels inside it black using the setpixel function. At the end I do:
myBlankBitmap.Save("D:3Didea_out.bmp")
Great. Except the bitmap that is saved is 32bit and won't open properly. I want it to be 8 bit. I can't find any options to change the bitdepth.
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